Infinite and Esport Academy Copenhagen (EAC) meet in a best-of-three group-stage match at the DraculaN LAN event in Bucharest. Infinite, a Romanian side ranked higher on recent European leaderboards, enters with strong momentum after a 2-1 upset over Virtus.pro in the European Pro League and a 2-0 win over ex-RUBY in the NODWIN Clutch Series. EAC, a Danish academy roster featuring players like n1Xen, anber, sSen, and bekker, sits around world rank 140 and has posted mixed results in Thunderpick and BC.Game events. Key variables include map-pool familiarity, recent roster stability, and the offline LAN setting, where travel and adaptation can influence early-group outcomes in this mid-tier European CS2 field.
Polymarket āĻĄā§āĻāĻž āϰā§āĻĢāĻžāϰā§āύā§āϏ āĻāϰ⧠āĻĒāϰā§āĻā§āώāĻžāĻŽā§āϞāĻ AI-āĻā§āύāĻžāϰā§āĻā§āĻĄ āϏāĻžāϰāĻžāĻāĻļāĨ¤ āĻāĻāĻŋ āĻā§āϰā§āĻĄāĻŋāĻ āĻĒāϰāĻžāĻŽāϰā§āĻļ āύāϝāĻŧ āĻāĻŦāĻ āĻāĻ āĻŽāĻžāϰā§āĻā§āĻ āĻā§āĻāĻžāĻŦā§ āϰā§āĻāϞāĻ āĻšāϝāĻŧ āϤāĻžāϤ⧠āĻā§āύ⧠āĻā§āĻŽāĻŋāĻāĻž āϰāĻžāĻā§ āύāĻžāĨ¤ ¡ āĻāĻĒāĻĄā§āĻā§āĻĄāϏāĻŋāϰāĻŋāĻ āϞāĻžāĻāύ
āĻŽā§āϝāĻžāĻĒ ā§§
āĻŽā§āϝāĻžāĻĒ ā§¨
āĻŽā§āϝāĻžāĻĒ ā§Š
This market will resolve to "Infinite" if Infinite win the match against Esport Academy Copenhagen.
This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Infinite.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventâs conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a teamâs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
āĻŽāĻžāϰā§āĻā§āĻ āĻāĻĒā§āύ āĻšāϝāĻŧā§āĻā§: Jun 18, 2026, 4:00 AM ET
āϰā§āĻā§āϞāĻŋāĻāĻļāύ āϏā§āϰā§āϏ
https://hltv.orgResolver
0x65070BE91...āϏāĻŋāϰāĻŋāĻ āϞāĻžāĻāύ
āĻŽā§āϝāĻžāĻĒ ā§§
āĻŽā§āϝāĻžāĻĒ ā§¨
āĻŽā§āϝāĻžāĻĒ ā§Š
This market will resolve to "Infinite" if Infinite win the match against Esport Academy Copenhagen.
This market will resolve to "Esport Academy Copenhagen" if Esport Academy Copenhagen win the match against Infinite.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventâs conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a teamâs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
āĻŽāĻžāϰā§āĻā§āĻ āĻāĻĒā§āύ āĻšāϝāĻŧā§āĻā§: Jun 18, 2026, 4:00 AM ET
āϰā§āĻā§āϞāĻŋāĻāĻļāύ āϏā§āϰā§āϏ
https://hltv.orgResolver
0x65070BE91...Infinite and Esport Academy Copenhagen (EAC) meet in a best-of-three group-stage match at the DraculaN LAN event in Bucharest. Infinite, a Romanian side ranked higher on recent European leaderboards, enters with strong momentum after a 2-1 upset over Virtus.pro in the European Pro League and a 2-0 win over ex-RUBY in the NODWIN Clutch Series. EAC, a Danish academy roster featuring players like n1Xen, anber, sSen, and bekker, sits around world rank 140 and has posted mixed results in Thunderpick and BC.Game events. Key variables include map-pool familiarity, recent roster stability, and the offline LAN setting, where travel and adaptation can influence early-group outcomes in this mid-tier European CS2 field.
Polymarket āĻĄā§āĻāĻž āϰā§āĻĢāĻžāϰā§āύā§āϏ āĻāϰ⧠āĻĒāϰā§āĻā§āώāĻžāĻŽā§āϞāĻ AI-āĻā§āύāĻžāϰā§āĻā§āĻĄ āϏāĻžāϰāĻžāĻāĻļāĨ¤ āĻāĻāĻŋ āĻā§āϰā§āĻĄāĻŋāĻ āĻĒāϰāĻžāĻŽāϰā§āĻļ āύāϝāĻŧ āĻāĻŦāĻ āĻāĻ āĻŽāĻžāϰā§āĻā§āĻ āĻā§āĻāĻžāĻŦā§ āϰā§āĻāϞāĻ āĻšāϝāĻŧ āϤāĻžāϤ⧠āĻā§āύ⧠āĻā§āĻŽāĻŋāĻāĻž āϰāĻžāĻā§ āύāĻžāĨ¤ ¡ āĻāĻĒāĻĄā§āĻā§āĻĄ

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