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ENCE Academy – playersclub

ENCE Academy
ENCE Academy
2
0
ফাইনাল
playersclub
playersclub
$33.90K Vol.Polymarket

সিরিজ লাইন

Moneyline

$10.7K Vol.

Map 1 Winner

$22.8K Vol.

Map Handicap

$270 Vol.

Total Maps

$116 Vol.

ম্যাপ ১

Odd/Even Total Kills

$216 Vol.

Odd/Even Total Rounds

$216 Vol.

ম্যাপ ২

Odd/Even Total Kills

$110 Vol.

Odd/Even Total Rounds

$211 Vol.

ম্যাপ ৩

Odd/Even Total Kills

$0 Vol.

Odd/Even Total Rounds

$0 Vol.

This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "playersclub" if playersclub wins 2 or more maps than ENCE Academy in this match. Otherwise, this market will resolve to "ENCE Academy". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "ENCE Academy" if ENCE Academy wins 2 or more maps than playersclub in this match. Otherwise, this market will resolve to "playersclub". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "Over" if ENCE Academy and playersclub play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "ENCE Academy" if ENCE Academy win the match against playersclub. This market will resolve to "playersclub" if playersclub win the match against ENCE Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "ENCE Academy" if ENCE Academy win Map 2 against playersclub. This market will resolve to "playersclub" if playersclub win Map 2 against ENCE Academy. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "ENCE Academy" if ENCE Academy win Map 1 against playersclub. This market will resolve to "playersclub" if playersclub win Map 1 against ENCE Academy. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.ENCE Academy holds a clear edge as the higher-ranked squad at HLTV #118 over unranked playersclub entering this BO3 upper bracket round of 32 in ESL Challenger League Season 51 Europe Cup #3 playoffs, reflecting trader consensus on their superior experience in regional qualifiers. ENCE's recent form mixes qualifier triumphs—2-1 over rottweilers and Bebop, 2-0 versus EC BANGA—with a fresh 0-2 defeat to ASTRAL yesterday, yet strong map win rates on Mirage (67%) and Nuke (65%) favor them in vetoes. playersclub's lineup of torox, sad, Yakuza, xm1nd, and heis999 lacks tracked results, positioning them as underdogs in the double-elimination bracket amid stable ENCE roles with millert, teme, Schwarz, Cliqq, and HENU.

This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET.

This market will resolve to "ENCE Academy" if ENCE Academy win the match against playersclub.

This market will resolve to "playersclub" if playersclub win the match against ENCE Academy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
ভলিউম
$34,649
শেষ তারিখ
Mar 30, 2026
মার্কেট ওপেন হয়েছে
Mar 30, 2026, 1:10 AM ET

রেজোলিউশন সোর্স

https://hltv.org
This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "ENCE Academy" if ENCE Academy win the match against playersclub. This market will resolve to "playersclub" if playersclub win the match against ENCE Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

বাহ্যিক লিংক থেকে সাবধান।

সচরাচর জিজ্ঞাসা

The “playersclub vs. ENCE Academy” market on Polymarket lets you trade on the outcome of the Counter-Strike 2 match between playersclub and ENCE Academy in the ESL Challenger League, scheduled for March 30, 2026 at 9:00 AM ET. This is a Best of 3 series. The primary market is the series moneyline — which team will win the match — where playersclub is currently priced at 0¢ (0% implied probability) and ENCE Academy at 100¢ (100%). Beyond the series moneyline, esports markets on Polymarket may feature individual map winners, map handicaps, and total maps, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “playersclub vs. ENCE Academy” market has generated $34.6K in total trading volume across all market types (series moneyline, individual map winners, map handicaps, and total maps). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “playersclub vs. ENCE Academy,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Map Winners (who wins a specific map in the series), Map Handicap (map-win margin), or Total Maps (over/under on the number of maps played). Each market shows the current price for each side — for example, the moneyline shows PLAYER1 at 0¢ and ENCEA1 at 100¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “playersclub vs. ENCE Academy” show playersclub at 0¢ (0% implied probability) and ENCE Academy at 100¢ (100%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the playersclub vs. ENCE Academy match. The series moneyline, individual map winner, map handicap, and total maps odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.

ENCE Academy – playersclub

ENCE Academy
ENCE Academy
2
0
ফাইনাল
playersclub
playersclub
$33.90K Vol.Polymarket

সিরিজ লাইন

Moneyline

$10.7K Vol.

Map 1 Winner

$22.8K Vol.

Map Handicap

$270 Vol.

Total Maps

$116 Vol.

ম্যাপ ১

Odd/Even Total Kills

$216 Vol.

Odd/Even Total Rounds

$216 Vol.

ম্যাপ ২

Odd/Even Total Kills

$110 Vol.

Odd/Even Total Rounds

$211 Vol.

ম্যাপ ৩

Odd/Even Total Kills

$0 Vol.

Odd/Even Total Rounds

$0 Vol.

This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "playersclub" if playersclub wins 2 or more maps than ENCE Academy in this match. Otherwise, this market will resolve to "ENCE Academy". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "ENCE Academy" if ENCE Academy wins 2 or more maps than playersclub in this match. Otherwise, this market will resolve to "playersclub". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "Over" if ENCE Academy and playersclub play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "ENCE Academy" if ENCE Academy win the match against playersclub. This market will resolve to "playersclub" if playersclub win the match against ENCE Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "ENCE Academy" if ENCE Academy win Map 2 against playersclub. This market will resolve to "playersclub" if playersclub win Map 2 against ENCE Academy. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "ENCE Academy" if ENCE Academy win Map 1 against playersclub. This market will resolve to "playersclub" if playersclub win Map 1 against ENCE Academy. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.ENCE Academy holds a clear edge as the higher-ranked squad at HLTV #118 over unranked playersclub entering this BO3 upper bracket round of 32 in ESL Challenger League Season 51 Europe Cup #3 playoffs, reflecting trader consensus on their superior experience in regional qualifiers. ENCE's recent form mixes qualifier triumphs—2-1 over rottweilers and Bebop, 2-0 versus EC BANGA—with a fresh 0-2 defeat to ASTRAL yesterday, yet strong map win rates on Mirage (67%) and Nuke (65%) favor them in vetoes. playersclub's lineup of torox, sad, Yakuza, xm1nd, and heis999 lacks tracked results, positioning them as underdogs in the double-elimination bracket amid stable ENCE roles with millert, teme, Schwarz, Cliqq, and HENU.

This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET.

This market will resolve to "ENCE Academy" if ENCE Academy win the match against playersclub.

This market will resolve to "playersclub" if playersclub win the match against ENCE Academy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
ভলিউম
$34,649
শেষ তারিখ
Mar 30, 2026
মার্কেট ওপেন হয়েছে
Mar 30, 2026, 1:10 AM ET

রেজোলিউশন সোর্স

https://hltv.org
This market refers to the Counter-Strike Upper bracket round 2 match between ENCE Academy and playersclub in the ESL Challenger League Europe Cup #3 Playoffs, initially scheduled for March 30 at 9:00AM ET. This market will resolve to "ENCE Academy" if ENCE Academy win the match against playersclub. This market will resolve to "playersclub" if playersclub win the match against ENCE Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

বাহ্যিক লিংক থেকে সাবধান।

সচরাচর জিজ্ঞাসা

The “playersclub vs. ENCE Academy” market on Polymarket lets you trade on the outcome of the Counter-Strike 2 match between playersclub and ENCE Academy in the ESL Challenger League, scheduled for March 30, 2026 at 9:00 AM ET. This is a Best of 3 series. The primary market is the series moneyline — which team will win the match — where playersclub is currently priced at 0¢ (0% implied probability) and ENCE Academy at 100¢ (100%). Beyond the series moneyline, esports markets on Polymarket may feature individual map winners, map handicaps, and total maps, giving you multiple ways to trade on this match. Prices reflect real-time crowd-sourced probabilities. Shares in the correct outcome pay out $1 each when the market resolves after the match ends.

As of now, the “playersclub vs. ENCE Academy” market has generated $34.6K in total trading volume across all market types (series moneyline, individual map winners, map handicaps, and total maps). This volume reflects active engagement from the Polymarket trading community, and a deeper pool of traders generally means more informative, reliable odds. You can track live price movements and trade on any market directly on this page.

To trade on “playersclub vs. ENCE Academy,” start by choosing the market type you want to trade: Series Moneyline (which team wins the match), Individual Map Winners (who wins a specific map in the series), Map Handicap (map-win margin), or Total Maps (over/under on the number of maps played). Each market shows the current price for each side — for example, the moneyline shows PLAYER1 at 0¢ and ENCEA1 at 100¢. Select the side you want to trade, choose Buy to take a position or Sell to close an existing one, enter your amount, and click Trade. If your chosen side is correct when the match ends and the market resolves, your shares pay out $1 each. If it's incorrect, they pay out $0. You can also sell your shares at any time before the match ends to lock in a profit or cut a loss.

The current series moneyline odds for “playersclub vs. ENCE Academy” show playersclub at 0¢ (0% implied probability) and ENCE Academy at 100¢ (100%). All odds update in real-time as traders buy and sell shares, reflecting the latest collective view of how this match will play out. Check back frequently or bookmark this page to follow how the odds shift as match time approaches.

Yes. You don't need to trade to stay informed. This page serves as a live odds tracker for the playersclub vs. ENCE Academy match. The series moneyline, individual map winner, map handicap, and total maps odds all update in real-time as new trades come in. You can use the chart to track line movement as match time approaches — shifts in the odds often signal new information like roster changes, recent form, or sharp action from big traders. Check out Head to Head, Form Guide, and Map Winrate on certain matchups for deeper data and context. Bookmark this page, check the comments section to see what other traders are saying, and use the time-range filters on the chart to review how the odds have shifted. It's a free, real-time window into what the market expects.