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icon for Total Unique Champions Played at Worlds 2026

Total Unique Champions Played at Worlds 2026

icon for Total Unique Champions Played at Worlds 2026

Total Unique Champions Played at Worlds 2026

নতুন
Dec 14, 2026
Polymarket

$0 Vol.

Polymarket

90+

$0 Vol.

50%

95+

$0 Vol.

50%

100+

$0 Vol.

50%

105+

$0 Vol.

50%

110+

$0 Vol.

50%

This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No". A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played. Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count. If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time. The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.Fearless Draft remains the dominant driver of unique champion volume at Worlds 2026, as it prevents repeat picks across games in every best-of series and forces deeper roster exploration once teams advance past the Swiss stage. The 19-team field, expanded regional representation, and 26.20 Worlds patch adjustments—explicitly aimed at elevating fringe and off-meta options while trimming outliers like Nasus and Vi—further support elevated diversity compared with pre-Fearless tournaments. Historical benchmarks from 2025 show 132 unique champions across roughly 300 games under the same ruleset, with additional variance likely from inter-regional stylistic differences and the longer playoff bracket. Late roster experimentation or unexpected meta shifts in the opening weeks could still push totals higher or lower depending on how quickly teams adapt.

This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No".

A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played.

Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count.

If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time.

The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No". A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played. Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count. If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time. The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
ভলিউম
$0
শেষ তারিখ
Dec 15, 2026
মার্কেট ওপেন হয়েছে
Sep 23, 2026, 1:55 PM ET

রেজোলিউশন সোর্স

https://lol.fandom.com/wiki/2026_Season_World_Championship

রেজলভার

0x65070be91...
This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No". A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played. Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count. If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time. The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.Fearless Draft remains the dominant driver of unique champion volume at Worlds 2026, as it prevents repeat picks across games in every best-of series and forces deeper roster exploration once teams advance past the Swiss stage. The 19-team field, expanded regional representation, and 26.20 Worlds patch adjustments—explicitly aimed at elevating fringe and off-meta options while trimming outliers like Nasus and Vi—further support elevated diversity compared with pre-Fearless tournaments. Historical benchmarks from 2025 show 132 unique champions across roughly 300 games under the same ruleset, with additional variance likely from inter-regional stylistic differences and the longer playoff bracket. Late roster experimentation or unexpected meta shifts in the opening weeks could still push totals higher or lower depending on how quickly teams adapt.

This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No".

A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played.

Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count.

If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time.

The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
This market will resolve to "Yes" if the total number of unique champions played across all official games of the 2026 League of Legends World Championship (Worlds 2026), currently scheduled for October 15 to November 14, 2026, is greater than or equal to the number specified in the market title. Otherwise, this market will resolve to "No". A champion counts as "played" if it is picked and played by either team in at least one completed official game of the tournament (Play-In stage, Swiss Stage, and Knockout Stage). Champions that are only banned and never played do not count. Each champion counts once, regardless of how many times it is played. Games that are remade, abandoned, or not completed do not count; however, a champion picked in such a game still counts if it is played in any other completed official game. Games awarded by forfeit without being played do not count. If Worlds 2026 is canceled or postponed such that it has not concluded by December 14, 2026, 11:59 PM ET, this market will resolve according to the number of unique champions played in completed official games as of that time. The primary resolution source for this market will be the tournament champion statistics on Leaguepedia (https://lol.fandom.com/wiki/2026_Season_World_Championship); however, a consensus of credible reporting may also be used.
ভলিউম
$0
শেষ তারিখ
Dec 15, 2026
মার্কেট ওপেন হয়েছে
Sep 23, 2026, 1:55 PM ET

রেজোলিউশন সোর্স

https://lol.fandom.com/wiki/2026_Season_World_Championship

রেজলভার

0x65070be91...

বাহ্যিক লিংক থেকে সাবধান।

সচরাচর জিজ্ঞাসা

"Total Unique Champions Played at Worlds 2026" হলো Polymarket-এ 5 সম্ভাব্য ফলাফলসহ একটি প্রেডিকশন মার্কেট যেখানে ট্রেডাররা কী ঘটবে বলে বিশ্বাস করে তার ভিত্তিতে শেয়ার কেনাবেচা করে। বর্তমান শীর্ষ ফলাফল "90+" 96%-এ, তারপর "95+" 96%-এ। দাম রিয়েল-টাইম ক্রাউড-সোর্সড সম্ভাবনা প্রতিফলিত করে। মার্কেট রেজোলিউশনে সঠিক ফলাফলের শেয়ার প্রতিটি $1-এ রিডিমযোগ্য।

"Total Unique Champions Played at Worlds 2026" Polymarket-এ একটি নতুন তৈরি মার্কেট, Sep 23, 2026-এ লঞ্চ হয়েছে। একটি নতুন মার্কেট হিসেবে, এটি প্রথম ট্রেডারদের মধ্যে একজন হয়ে অডস সেট করার ও মার্কেটের প্রাথমিক মূল্য সংকেত প্রতিষ্ঠা করার সুযোগ। সময়ের সাথে মার্কেট গতি পেলে ভলিউম ও ট্রেডিং অ্যাক্টিভিটি ট্র্যাক করতে এই পেজ বুকমার্ক করতে পারেন।

"Total Unique Champions Played at Worlds 2026"-এ ট্রেড করতে, এই পেজে তালিকাভুক্ত 5 উপলব্ধ ফলাফল ব্রাউজ করুন। প্রতিটি ফলাফল মার্কেটের ইম্প্লায়েড প্রবাবিলিটি প্রতিনিধিত্ব করে একটি বর্তমান দাম দেখায়। পজিশন নিতে, আপনি যে ফলাফলকে সবচেয়ে সম্ভাবনাময় মনে করেন সেটি নির্বাচন করুন, এর পক্ষে "Yes" বা বিপক্ষে "No" বেছে নিন, আপনার পরিমাণ লিখুন এবং "Trade" ক্লিক করুন। মার্কেট রেজলভ হলে আপনার নির্বাচিত ফলাফল সঠিক হলে, আপনার "Yes" শেয়ার প্রতিটি $1 দেয়। ভুল হলে, $0 দেয়।

এই মার্কেটটি সম্প্রতি তৈরি হয়েছে এবং এখনো প্রথম ট্রেড পায়নি। প্রথম ট্রেড করে ওপেনিং অডস সেট করুন, বা মার্কেট বিকশিত হলে দেখতে এই পেজ বুকমার্ক করুন।

"Total Unique Champions Played at Worlds 2026"-এর রেজোলিউশন নিয়ম সঠিকভাবে সংজ্ঞায়িত করে প্রতিটি ফলাফলকে বিজয়ী ঘোষণা করতে কী ঘটতে হবে — ফলাফল নির্ধারণে ব্যবহৃত অফিসিয়াল ডেটা সোর্স সহ। আপনি এই পেজের মন্তব্যের উপরে "Rules" সেকশনে সম্পূর্ণ রেজোলিউশন মানদণ্ড রিভিউ করতে পারেন।