RRQ Hoshi vs Team Liquid ID

RRQ Hoshi
RRQ Hoshi
10:15April 5
Team Liquid ID
Team Liquid ID
$25.75 Vol.Polymarket

Moneyline

$26 Vol.

Game 1 Winner

$0 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi wins 2 or more games than Team Liquid ID in this match. Otherwise, this market will resolve to "Team Liquid ID". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "Over" if RRQ Hoshi and Team Liquid ID play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 2 against RRQ Hoshi. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 1 against RRQ Hoshi. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Liquid ID tops trader consensus early in MPL Indonesia Season 17 regular season after a flawless 2-0 Week 1 record (4-1 games), grinding out a 2-1 win over Natus Vincere and dominating EVOS 2-0 amid patch 2.1.61's meta favoring high-win-rate picks like Gloo (100% for TLID). RRQ Hoshi, conversely, sits dead last at 0-2 (0-4 games) following shutout losses to NAVI (0-2) and ONIC (0-2), exposing integration issues with off-season additions like Yehezkiel standing in for Rinz. Competitive historical head-to-heads persist, but TLID's momentum and roster cohesion drive sentiment in this pivotal BO3 double round robin clash, with top-6 playoff spots at stake.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.

This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID.

This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volumen
$26
Enddatum
5. Apr. 2026
Markt eröffnet
Mar 29, 2026, 1:10 PM ET
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Team Liquid ID vs. RRQ Hoshi" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Mobile Legends: Bang Bang-Matches zwischen Team Liquid ID und RRQ Hoshi im Rahmen des MPL Indonesia zu handeln, angesetzt für den April 5, 2026 um 6:15 AM ET. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Team Liquid ID derzeit bei 44¢ (44% implizierte Wahrscheinlichkeit) und RRQ Hoshi bei 56¢ (56%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle game-Gewinner, game-Handicaps und Gesamt-games umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Team Liquid ID vs. RRQ Hoshi" ein Gesamthandelsvolumen von $26 über alle Markttypen hinweg (Serien-Moneyline, individuelle game-Gewinner, game-Handicaps und Gesamt-games) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Team Liquid ID vs. RRQ Hoshi" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Game-Gewinner (wer ein bestimmtes game in der Serie gewinnt), Game-Handicap (game-Siegesmarge) oder Gesamt-Games (Über/Unter der Anzahl gespielter games). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline TLID bei 44¢ und RRQ bei 56¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Team Liquid ID vs. RRQ Hoshi" zeigen Team Liquid ID bei 44¢ (44% implizierte Wahrscheinlichkeit) und RRQ Hoshi bei 56¢ (56%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Team Liquid ID gegen RRQ Hoshi. Die Serien-Moneyline, individuelle game-Gewinner, game-Handicap und Gesamt-games-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

RRQ Hoshi vs Team Liquid ID

RRQ Hoshi
RRQ Hoshi
10:15April 5
Team Liquid ID
Team Liquid ID
$25.75 Vol.Polymarket

Moneyline

$26 Vol.

Game 1 Winner

$0 Vol.

Game Handicap

$0 Vol.

Total Games

$0 Vol.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi wins 2 or more games than Team Liquid ID in this match. Otherwise, this market will resolve to "Team Liquid ID". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "Over" if RRQ Hoshi and Team Liquid ID play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 2 against RRQ Hoshi. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win Game 1 against RRQ Hoshi. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Liquid ID tops trader consensus early in MPL Indonesia Season 17 regular season after a flawless 2-0 Week 1 record (4-1 games), grinding out a 2-1 win over Natus Vincere and dominating EVOS 2-0 amid patch 2.1.61's meta favoring high-win-rate picks like Gloo (100% for TLID). RRQ Hoshi, conversely, sits dead last at 0-2 (0-4 games) following shutout losses to NAVI (0-2) and ONIC (0-2), exposing integration issues with off-season additions like Yehezkiel standing in for Rinz. Competitive historical head-to-heads persist, but TLID's momentum and roster cohesion drive sentiment in this pivotal BO3 double round robin clash, with top-6 playoff spots at stake.

This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET.

This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID.

This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volumen
$26
Enddatum
5. Apr. 2026
Markt eröffnet
Mar 29, 2026, 1:10 PM ET
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and Team Liquid ID in the MPL Indonesia Regular Season, initially scheduled for April 5 at 6:00AM ET. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Team Liquid ID. This market will resolve to "Team Liquid ID" if Team Liquid ID win the match against RRQ Hoshi. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Team Liquid ID vs. RRQ Hoshi" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Mobile Legends: Bang Bang-Matches zwischen Team Liquid ID und RRQ Hoshi im Rahmen des MPL Indonesia zu handeln, angesetzt für den April 5, 2026 um 6:15 AM ET. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Team Liquid ID derzeit bei 44¢ (44% implizierte Wahrscheinlichkeit) und RRQ Hoshi bei 56¢ (56%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle game-Gewinner, game-Handicaps und Gesamt-games umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Team Liquid ID vs. RRQ Hoshi" ein Gesamthandelsvolumen von $26 über alle Markttypen hinweg (Serien-Moneyline, individuelle game-Gewinner, game-Handicaps und Gesamt-games) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Team Liquid ID vs. RRQ Hoshi" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Game-Gewinner (wer ein bestimmtes game in der Serie gewinnt), Game-Handicap (game-Siegesmarge) oder Gesamt-Games (Über/Unter der Anzahl gespielter games). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline TLID bei 44¢ und RRQ bei 56¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Team Liquid ID vs. RRQ Hoshi" zeigen Team Liquid ID bei 44¢ (44% implizierte Wahrscheinlichkeit) und RRQ Hoshi bei 56¢ (56%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Team Liquid ID gegen RRQ Hoshi. Die Serien-Moneyline, individuelle game-Gewinner, game-Handicap und Gesamt-games-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.