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Team Aunkere – Team shoke

Team Aunkere
Team Aunkere
2
0
ENDGÜLTIG
Team shoke
Team shoke
$2.56K Vol.Polymarket

Serien-Linien

Moneyline

$2.1K Vol.

Map 1 Winner

$473 Vol.

Total Maps

$0 Vol.

This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Team Aunkere and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 2 at 12:00PM ET. This market will resolve to "Over" if Team Aunkere and Team shoke play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Team Aunkere and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 2 at 12:00PM ET. This market will resolve to "Team Aunkere" if Team Aunkere win the match against Team shoke. This market will resolve to "Team shoke" if Team shoke win the match against Team Aunkere. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Team Aunkere and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 2 at 12:00PM ET. This market will resolve to "Team Aunkere" if Team Aunkere win Map 2 against Team shoke. This market will resolve to "Team shoke" if Team shoke win Map 2 against Team Aunkere. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Team Aunkere and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 2 at 12:00PM ET. This market will resolve to "Team Aunkere" if Team Aunkere win Map 1 against Team shoke. This market will resolve to "Team shoke" if Team shoke win Map 1 against Team Aunkere. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Aunkere, led by the experienced Russian rifler Aunkere, enters the BetBoom Streamers Battle #5 upper bracket final with strong recent form after advancing through group play and quarterfinals in the double-elimination CS2 showmatch. Team shoke counters with solid map control and momentum from prior rounds, including a competitive group stage showing. The best-of-three format highlights map vetoes, with Aunkere favoring Ancient and shoke responding on Mirage or Nuke; recent H2H results show tight series decided by execution on mid-rounds and individual clutches. Both squads feature CIS talent with limited professional roster depth compared to tier-one teams, making consistency in utility usage and anti-eco rounds key variables in the playoffs.

This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Team Aunkere and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 2 at 12:00PM ET.

This market will resolve to "Team Aunkere" if Team Aunkere win the match against Team shoke.

This market will resolve to "Team shoke" if Team shoke win the match against Team Aunkere.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$2,564
Enddatum
2. Juli 2026
Markt eröffnet
Jul 2, 2026, 9:41 AM ET

Abwicklungsquelle

https://hltv.org
This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Team Aunkere and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 2 at 12:00PM ET. This market will resolve to "Team Aunkere" if Team Aunkere win the match against Team shoke. This market will resolve to "Team shoke" if Team shoke win the match against Team Aunkere. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Team shoke vs. Team Aunkere" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Counter-Strike 2-Matches zwischen Team shoke und Team Aunkere im Rahmen des BetBoom Streamers Battle zu handeln, angesetzt für den July 2, 2026 um 12:35 PM ET. Dies ist eine Best-of-3-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Team shoke derzeit bei 0¢ (0% implizierte Wahrscheinlichkeit) und Team Aunkere bei 100¢ (100%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Team shoke vs. Team Aunkere" ein Gesamthandelsvolumen von $2.6K über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Team shoke vs. Team Aunkere" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline SHOKE bei 0¢ und AUNK bei 100¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Team shoke vs. Team Aunkere" zeigen Team shoke bei 0¢ (0% implizierte Wahrscheinlichkeit) und Team Aunkere bei 100¢ (100%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Team shoke gegen Team Aunkere. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

Team Aunkere – Team shoke

Team Aunkere
Team Aunkere
2
0
ENDGÜLTIG
Team shoke
Team shoke
$2.56K Vol.Polymarket

Serien-Linien

Moneyline

$2.1K Vol.

Map 1 Winner

$473 Vol.

Total Maps

$0 Vol.

This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Team Aunkere and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 2 at 12:00PM ET. This market will resolve to "Over" if Team Aunkere and Team shoke play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Team Aunkere and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 2 at 12:00PM ET. This market will resolve to "Team Aunkere" if Team Aunkere win the match against Team shoke. This market will resolve to "Team shoke" if Team shoke win the match against Team Aunkere. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Team Aunkere and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 2 at 12:00PM ET. This market will resolve to "Team Aunkere" if Team Aunkere win Map 2 against Team shoke. This market will resolve to "Team shoke" if Team shoke win Map 2 against Team Aunkere. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Team Aunkere and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 2 at 12:00PM ET. This market will resolve to "Team Aunkere" if Team Aunkere win Map 1 against Team shoke. This market will resolve to "Team shoke" if Team shoke win Map 1 against Team Aunkere. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team Aunkere, led by the experienced Russian rifler Aunkere, enters the BetBoom Streamers Battle #5 upper bracket final with strong recent form after advancing through group play and quarterfinals in the double-elimination CS2 showmatch. Team shoke counters with solid map control and momentum from prior rounds, including a competitive group stage showing. The best-of-three format highlights map vetoes, with Aunkere favoring Ancient and shoke responding on Mirage or Nuke; recent H2H results show tight series decided by execution on mid-rounds and individual clutches. Both squads feature CIS talent with limited professional roster depth compared to tier-one teams, making consistency in utility usage and anti-eco rounds key variables in the playoffs.

This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Team Aunkere and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 2 at 12:00PM ET.

This market will resolve to "Team Aunkere" if Team Aunkere win the match against Team shoke.

This market will resolve to "Team shoke" if Team shoke win the match against Team Aunkere.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$2,564
Enddatum
2. Juli 2026
Markt eröffnet
Jul 2, 2026, 9:41 AM ET

Abwicklungsquelle

https://hltv.org
This market refers to the Counter-Strike Upper bracket quarterfinal 2 match between Team Aunkere and Team shoke in the BetBoom Streamers Battle Playoffs, initially scheduled for July 2 at 12:00PM ET. This market will resolve to "Team Aunkere" if Team Aunkere win the match against Team shoke. This market will resolve to "Team shoke" if Team shoke win the match against Team Aunkere. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Team shoke vs. Team Aunkere" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Counter-Strike 2-Matches zwischen Team shoke und Team Aunkere im Rahmen des BetBoom Streamers Battle zu handeln, angesetzt für den July 2, 2026 um 12:35 PM ET. Dies ist eine Best-of-3-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Team shoke derzeit bei 0¢ (0% implizierte Wahrscheinlichkeit) und Team Aunkere bei 100¢ (100%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Team shoke vs. Team Aunkere" ein Gesamthandelsvolumen von $2.6K über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Team shoke vs. Team Aunkere" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline SHOKE bei 0¢ und AUNK bei 100¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Team shoke vs. Team Aunkere" zeigen Team shoke bei 0¢ (0% implizierte Wahrscheinlichkeit) und Team Aunkere bei 100¢ (100%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Team shoke gegen Team Aunkere. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.