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Inner Circle Academy – BakS eSports

M1
M2
M3
Inner Circle Academy
Inner Circle Academy
L
L
-
BakS eSports
BakS eSports
W
W
-
$7.05K Vol.Polymarket

Serien-Linien

Moneyline

$1.4K Vol.

Map 1 Winner

$5.6K Vol.

Total Maps

$81 Vol.

This market refers to the Counter-Strike Round 3 match between Inner Circle Academy and BakS eSports in the ESEA European Finals Playoffs, initially scheduled for June 18 at 1:30PM ET. This market will resolve to "Over" if Inner Circle Academy and BakS eSports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 3 match between Inner Circle Academy and BakS eSports in the ESEA European Finals Playoffs, initially scheduled for June 18 at 1:30PM ET. This market will resolve to "Inner Circle Academy" if Inner Circle Academy win the match against BakS eSports. This market will resolve to "BakS eSports" if BakS eSports win the match against Inner Circle Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round 3 match between Inner Circle Academy and BakS eSports in the ESEA European Finals Playoffs, initially scheduled for June 18 at 1:30PM ET. This market will resolve to "Inner Circle Academy" if Inner Circle Academy win Map 2 against BakS eSports. This market will resolve to "BakS eSports" if BakS eSports win Map 2 against Inner Circle Academy. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 3 match between Inner Circle Academy and BakS eSports in the ESEA European Finals Playoffs, initially scheduled for June 18 at 1:30PM ET. This market will resolve to "Inner Circle Academy" if Inner Circle Academy win Map 1 against BakS eSports. This market will resolve to "BakS eSports" if BakS eSports win Map 1 against Inner Circle Academy. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Inner Circle Academy and BakS eSports meet in a best-of-three at the ESEA Season 57 European Finals playoffs, with both sides advancing through regional qualifiers into round three. Inner Circle Academy, a Polish roster showing consistent results in lower-tier European events including recent wins over Horizon and Hermine, enters with stronger recent form and experience on familiar maps. BakS eSports, a CIS-based squad, posted a 2-0 victory over Diamonds but fell 0-2 to Pensioners in prior finals matches, highlighting variance against stronger opposition. The absence of head-to-head history places emphasis on current map pool comfort, player consistency in BO3 series, and adaptation to the European finals environment.

This market refers to the Counter-Strike Round 3 match between Inner Circle Academy and BakS eSports in the ESEA European Finals Playoffs, initially scheduled for June 18 at 1:30PM ET.

This market will resolve to "Inner Circle Academy" if Inner Circle Academy win the match against BakS eSports.

This market will resolve to "BakS eSports" if BakS eSports win the match against Inner Circle Academy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$7,055
Enddatum
18. Juni 2026
Markt eröffnet
Jun 18, 2026, 2:41 AM ET

Abwicklungsquelle

https://hltv.org
This market refers to the Counter-Strike Round 3 match between Inner Circle Academy and BakS eSports in the ESEA European Finals Playoffs, initially scheduled for June 18 at 1:30PM ET. This market will resolve to "Inner Circle Academy" if Inner Circle Academy win the match against BakS eSports. This market will resolve to "BakS eSports" if BakS eSports win the match against Inner Circle Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „BakS eSports vs. Inner Circle Academy" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Counter-Strike 2-Matches zwischen BakS eSports und Inner Circle Academy im Rahmen des ESEA zu handeln, angesetzt für den June 18, 2026 um 1:45 PM ET. Dies ist eine Best-of-3-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei BakS eSports derzeit bei 100¢ (100% implizierte Wahrscheinlichkeit) und Inner Circle Academy bei 0¢ (0%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „BakS eSports vs. Inner Circle Academy" ein Gesamthandelsvolumen von $7.1K über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „BakS eSports vs. Inner Circle Academy" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline BAKS bei 100¢ und INNERC bei 0¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „BakS eSports vs. Inner Circle Academy" zeigen BakS eSports bei 100¢ (100% implizierte Wahrscheinlichkeit) und Inner Circle Academy bei 0¢ (0%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match BakS eSports gegen Inner Circle Academy. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

Inner Circle Academy – BakS eSports

M1
M2
M3
Inner Circle Academy
Inner Circle Academy
L
L
-
BakS eSports
BakS eSports
W
W
-
$7.05K Vol.Polymarket

Serien-Linien

Moneyline

$1.4K Vol.

Map 1 Winner

$5.6K Vol.

Total Maps

$81 Vol.

This market refers to the Counter-Strike Round 3 match between Inner Circle Academy and BakS eSports in the ESEA European Finals Playoffs, initially scheduled for June 18 at 1:30PM ET. This market will resolve to "Over" if Inner Circle Academy and BakS eSports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 3 match between Inner Circle Academy and BakS eSports in the ESEA European Finals Playoffs, initially scheduled for June 18 at 1:30PM ET. This market will resolve to "Inner Circle Academy" if Inner Circle Academy win the match against BakS eSports. This market will resolve to "BakS eSports" if BakS eSports win the match against Inner Circle Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Round 3 match between Inner Circle Academy and BakS eSports in the ESEA European Finals Playoffs, initially scheduled for June 18 at 1:30PM ET. This market will resolve to "Inner Circle Academy" if Inner Circle Academy win Map 2 against BakS eSports. This market will resolve to "BakS eSports" if BakS eSports win Map 2 against Inner Circle Academy. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Round 3 match between Inner Circle Academy and BakS eSports in the ESEA European Finals Playoffs, initially scheduled for June 18 at 1:30PM ET. This market will resolve to "Inner Circle Academy" if Inner Circle Academy win Map 1 against BakS eSports. This market will resolve to "BakS eSports" if BakS eSports win Map 1 against Inner Circle Academy. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Inner Circle Academy and BakS eSports meet in a best-of-three at the ESEA Season 57 European Finals playoffs, with both sides advancing through regional qualifiers into round three. Inner Circle Academy, a Polish roster showing consistent results in lower-tier European events including recent wins over Horizon and Hermine, enters with stronger recent form and experience on familiar maps. BakS eSports, a CIS-based squad, posted a 2-0 victory over Diamonds but fell 0-2 to Pensioners in prior finals matches, highlighting variance against stronger opposition. The absence of head-to-head history places emphasis on current map pool comfort, player consistency in BO3 series, and adaptation to the European finals environment.

This market refers to the Counter-Strike Round 3 match between Inner Circle Academy and BakS eSports in the ESEA European Finals Playoffs, initially scheduled for June 18 at 1:30PM ET.

This market will resolve to "Inner Circle Academy" if Inner Circle Academy win the match against BakS eSports.

This market will resolve to "BakS eSports" if BakS eSports win the match against Inner Circle Academy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$7,055
Enddatum
18. Juni 2026
Markt eröffnet
Jun 18, 2026, 2:41 AM ET

Abwicklungsquelle

https://hltv.org
This market refers to the Counter-Strike Round 3 match between Inner Circle Academy and BakS eSports in the ESEA European Finals Playoffs, initially scheduled for June 18 at 1:30PM ET. This market will resolve to "Inner Circle Academy" if Inner Circle Academy win the match against BakS eSports. This market will resolve to "BakS eSports" if BakS eSports win the match against Inner Circle Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „BakS eSports vs. Inner Circle Academy" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Counter-Strike 2-Matches zwischen BakS eSports und Inner Circle Academy im Rahmen des ESEA zu handeln, angesetzt für den June 18, 2026 um 1:45 PM ET. Dies ist eine Best-of-3-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei BakS eSports derzeit bei 100¢ (100% implizierte Wahrscheinlichkeit) und Inner Circle Academy bei 0¢ (0%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „BakS eSports vs. Inner Circle Academy" ein Gesamthandelsvolumen von $7.1K über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „BakS eSports vs. Inner Circle Academy" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline BAKS bei 100¢ und INNERC bei 0¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „BakS eSports vs. Inner Circle Academy" zeigen BakS eSports bei 100¢ (100% implizierte Wahrscheinlichkeit) und Inner Circle Academy bei 0¢ (0%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match BakS eSports gegen Inner Circle Academy. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.