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Team shoke – Team OverDrive

7Std 6Min 1Sek
Team shoke
Team shoke
13:00Juli 3
Team OverDrive
Team OverDrive
$0.00 Vol.Polymarket

Serien-Linien

Moneyline

$0 Vol.

Map 1 Winner

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Over" if Team shoke and Team OverDrive play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 2 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 2 against Team shoke. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 1 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 1 against Team shoke. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team shoke holds a slight edge in the BetBoom Streamers Battle CS #5 playoffs based on group-stage results, finishing 2-2 with a 79-103 map differential compared to Team OverDrive’s 1-2 mark and 67-81 record. Both squads feature CIS-region streamers in a double-elimination bracket where all matches are best-of-three, making map vetoes and recent form decisive. Prior head-to-head encounters in earlier seasons produced close series, with outcomes often hinging on individual map performances and adaptation to the evolving CS2 meta. Roster familiarity and execution under the showmatch format remain key variables for traders assessing implied probabilities.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET.

This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive.

This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$0
Enddatum
3. Juli 2026
Markt eröffnet
Jul 2, 2026, 10:40 PM ET

Abwicklungsquelle

https://hltv.org
This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Team OverDrive vs. Team shoke" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Counter-Strike 2-Matches zwischen Team OverDrive und Team shoke im Rahmen des BetBoom Streamers Battle zu handeln, angesetzt für den July 3, 2026 um 9:00 AM ET. Dies ist eine Best-of-3-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Team OverDrive derzeit bei 59¢ (59% implizierte Wahrscheinlichkeit) und Team shoke bei 41¢ (41%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Team OverDrive vs. Team shoke" ein Gesamthandelsvolumen von $NaN über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Team OverDrive vs. Team shoke" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline OVERDRIVE bei 59¢ und SHOKE bei 41¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Team OverDrive vs. Team shoke" zeigen Team OverDrive bei 59¢ (59% implizierte Wahrscheinlichkeit) und Team shoke bei 41¢ (41%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Team OverDrive gegen Team shoke. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

Team shoke – Team OverDrive

7Std 6Min 1Sek
Team shoke
Team shoke
13:00Juli 3
Team OverDrive
Team OverDrive
$0.00 Vol.Polymarket

Serien-Linien

Moneyline

$0 Vol.

Map 1 Winner

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Over" if Team shoke and Team OverDrive play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 2 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 2 against Team shoke. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 1 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 1 against Team shoke. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team shoke holds a slight edge in the BetBoom Streamers Battle CS #5 playoffs based on group-stage results, finishing 2-2 with a 79-103 map differential compared to Team OverDrive’s 1-2 mark and 67-81 record. Both squads feature CIS-region streamers in a double-elimination bracket where all matches are best-of-three, making map vetoes and recent form decisive. Prior head-to-head encounters in earlier seasons produced close series, with outcomes often hinging on individual map performances and adaptation to the evolving CS2 meta. Roster familiarity and execution under the showmatch format remain key variables for traders assessing implied probabilities.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET.

This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive.

This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$0
Enddatum
3. Juli 2026
Markt eröffnet
Jul 2, 2026, 10:40 PM ET

Abwicklungsquelle

https://hltv.org
This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Team OverDrive vs. Team shoke" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Counter-Strike 2-Matches zwischen Team OverDrive und Team shoke im Rahmen des BetBoom Streamers Battle zu handeln, angesetzt für den July 3, 2026 um 9:00 AM ET. Dies ist eine Best-of-3-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Team OverDrive derzeit bei 59¢ (59% implizierte Wahrscheinlichkeit) und Team shoke bei 41¢ (41%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Team OverDrive vs. Team shoke" ein Gesamthandelsvolumen von $NaN über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Team OverDrive vs. Team shoke" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline OVERDRIVE bei 59¢ und SHOKE bei 41¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Team OverDrive vs. Team shoke" zeigen Team OverDrive bei 59¢ (59% implizierte Wahrscheinlichkeit) und Team shoke bei 41¢ (41%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Team OverDrive gegen Team shoke. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.