ex-Chiefs Esports Club vs Four Angry Men
This market refers to the Rainbow Six Siege match between ex-Chiefs Esports Club and Four Angry Men in the Six Invitational Asia Pacific LCQ Playoffs, scheduled for January 15 at 10:00PM ET.
This market will resolve to "ex-Chiefs Esports Club" if ex-Chiefs Esports Club wins 2 or more games than Four Angry Men in this match.
Otherwise, this market will resolve to "Four Angry Men".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Rainbow Six Siege match between ex-Chiefs Esports Club and Four Angry Men in the Six Invitational Asia Pacific LCQ Playoffs, scheduled for January 15 at 10:00PM ET.
This market will resolve to "Over" if ex-Chiefs Esports Club and Four Angry Men play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ex-Chiefs Esports Club and Four Angry Men in the Six Invitational Asia Pacific LCQ Playoffs, scheduled for January 15 at 10:00PM ET.
This market will resolve to "ex-Chiefs Esports Club" if ex-Chiefs Esports Club win Game 2 against Four Angry Men.
This market will resolve to "Four Angry Men" if Four Angry Men win Game 2 against ex-Chiefs Esports Club.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ex-Chiefs Esports Club and Four Angry Men in the Six Invitational Asia Pacific LCQ Playoffs, scheduled for January 15 at 10:00PM ET.
This market will resolve to "ex-Chiefs Esports Club" if ex-Chiefs Esports Club win Game 1 against Four Angry Men.
This market will resolve to "Four Angry Men" if Four Angry Men win Game 1 against ex-Chiefs Esports Club.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ex-Chiefs Esports Club and Four Angry Men in the Six Invitational Asia Pacific LCQ Playoffs, scheduled for January 15 at 10:00PM ET.
This market will resolve to "ex-Chiefs Esports Club" if ex-Chiefs Esports Club win the match against Four Angry Men.
This market will resolve to "Four Angry Men" if Four Angry Men win the match against ex-Chiefs Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.
This market refers to the Rainbow Six Siege match between ex-Chiefs Esports Club and Four Angry Men in the Six Invitational Asia Pacific LCQ Playoffs, scheduled for January 15 at 10:00PM ET.
This market will resolve to "ex-Chiefs Esports Club" if ex-Chiefs Esports Club win the match against Four Angry Men.
This market will resolve to "Four Angry Men" if Four Angry Men win the match against ex-Chiefs Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.
This market will resolve to "ex-Chiefs Esports Club" if ex-Chiefs Esports Club win the match against Four Angry Men.
This market will resolve to "Four Angry Men" if Four Angry Men win the match against ex-Chiefs Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.
Markt eröffnet: Jan 15, 2026, 12:00 PM ET
Volumen
$4,839Enddatum
16. Jan. 2026Markt eröffnet
Jan 15, 2026, 12:00 PM ETAbwicklungsquelle
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...ex-Chiefs Esports Club vs Four Angry Men
This market refers to the Rainbow Six Siege match between ex-Chiefs Esports Club and Four Angry Men in the Six Invitational Asia Pacific LCQ Playoffs, scheduled for January 15 at 10:00PM ET.
This market will resolve to "ex-Chiefs Esports Club" if ex-Chiefs Esports Club wins 2 or more games than Four Angry Men in this match.
Otherwise, this market will resolve to "Four Angry Men".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the Rainbow Six Siege match between ex-Chiefs Esports Club and Four Angry Men in the Six Invitational Asia Pacific LCQ Playoffs, scheduled for January 15 at 10:00PM ET.
This market will resolve to "Over" if ex-Chiefs Esports Club and Four Angry Men play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ex-Chiefs Esports Club and Four Angry Men in the Six Invitational Asia Pacific LCQ Playoffs, scheduled for January 15 at 10:00PM ET.
This market will resolve to "ex-Chiefs Esports Club" if ex-Chiefs Esports Club win Game 2 against Four Angry Men.
This market will resolve to "Four Angry Men" if Four Angry Men win Game 2 against ex-Chiefs Esports Club.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ex-Chiefs Esports Club and Four Angry Men in the Six Invitational Asia Pacific LCQ Playoffs, scheduled for January 15 at 10:00PM ET.
This market will resolve to "ex-Chiefs Esports Club" if ex-Chiefs Esports Club win Game 1 against Four Angry Men.
This market will resolve to "Four Angry Men" if Four Angry Men win Game 1 against ex-Chiefs Esports Club.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.This market refers to the Rainbow Six Siege match between ex-Chiefs Esports Club and Four Angry Men in the Six Invitational Asia Pacific LCQ Playoffs, scheduled for January 15 at 10:00PM ET.
This market will resolve to "ex-Chiefs Esports Club" if ex-Chiefs Esports Club win the match against Four Angry Men.
This market will resolve to "Four Angry Men" if Four Angry Men win the match against ex-Chiefs Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.
This market refers to the Rainbow Six Siege match between ex-Chiefs Esports Club and Four Angry Men in the Six Invitational Asia Pacific LCQ Playoffs, scheduled for January 15 at 10:00PM ET.
This market will resolve to "ex-Chiefs Esports Club" if ex-Chiefs Esports Club win the match against Four Angry Men.
This market will resolve to "Four Angry Men" if Four Angry Men win the match against ex-Chiefs Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.
This market will resolve to "ex-Chiefs Esports Club" if ex-Chiefs Esports Club win the match against Four Angry Men.
This market will resolve to "Four Angry Men" if Four Angry Men win the match against ex-Chiefs Esports Club.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page.
Markt eröffnet: Jan 15, 2026, 12:00 PM ET
Volumen
$4,839Enddatum
16. Jan. 2026Markt eröffnet
Jan 15, 2026, 12:00 PM ETAbwicklungsquelle
https://liquipedia.net/rainbowsix/Main_PageResolver
0x65070BE91...

Vorsicht bei externen Links.
Vorsicht bei externen Links.
Häufig gestellte Fragen