Ninjas in Pyjamas vs WIP esports

$1.45K Vol.Polymarket

Moneyline

$474 Vol.

Game 1 Winner

$727 Vol.

Game Handicap

$21 Vol.

Total Games

$231 Vol.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 4 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 3 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 2 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 6 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 6 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 5 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 5 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 4 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 3 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 2 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 1 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Ninjas in Pyjamas enters the RLCS 2026 Paris Major EU Open 5 upper bracket quarterfinals as the stronger contender after dominating Group B with a 3-0 shutout over Toad in the Hole and a 3-1 upset victory against top-ranked Team Vitality on April 10, showcasing sharp rotations and mechanical prowess from stars crr, Joreuz, and oaly. WIP Esports advanced from Group A via come-from-behind 3-1 and 3-2 wins over PCS Stride and Magnifico, reflecting solid momentum but against lower-seeded foes. NIP holds a decisive edge with their #8 LPRating versus WIP's #82, plus a prior 4-1 head-to-head win in Open 2 lower bracket, fueling trader consensus toward the higher-ranked roster in this high-stakes BO7 playoff series.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports.

This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$1,452
Enddatum
11. Apr. 2026
Markt eröffnet
Apr 11, 2026, 9:30 AM ET
This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „WIP esports vs. Ninjas in Pyjamas" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Rocket League-Matches zwischen WIP esports und Ninjas in Pyjamas im Rahmen des RLCS EU zu handeln, angesetzt für den April 11, 2026 um 1:00 PM ET. Dies ist eine Best-of-7-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei WIP esports derzeit bei 0¢ (0% implizierte Wahrscheinlichkeit) und Ninjas in Pyjamas bei 100¢ (100%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle game-Gewinner, game-Handicaps und Gesamt-games umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „WIP esports vs. Ninjas in Pyjamas" ein Gesamthandelsvolumen von $1.5K über alle Markttypen hinweg (Serien-Moneyline, individuelle game-Gewinner, game-Handicaps und Gesamt-games) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „WIP esports vs. Ninjas in Pyjamas" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Game-Gewinner (wer ein bestimmtes game in der Serie gewinnt), Game-Handicap (game-Siegesmarge) oder Gesamt-Games (Über/Unter der Anzahl gespielter games). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline WIP bei 0¢ und NIP bei 100¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „WIP esports vs. Ninjas in Pyjamas" zeigen WIP esports bei 0¢ (0% implizierte Wahrscheinlichkeit) und Ninjas in Pyjamas bei 100¢ (100%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match WIP esports gegen Ninjas in Pyjamas. Die Serien-Moneyline, individuelle game-Gewinner, game-Handicap und Gesamt-games-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

Ninjas in Pyjamas vs WIP esports

$1.45K Vol.Polymarket

Moneyline

$474 Vol.

Game 1 Winner

$727 Vol.

Game Handicap

$21 Vol.

Total Games

$231 Vol.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 4 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 3 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 2 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 6 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 6 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 5 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 5 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 4 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 3 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 2 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 1 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Ninjas in Pyjamas enters the RLCS 2026 Paris Major EU Open 5 upper bracket quarterfinals as the stronger contender after dominating Group B with a 3-0 shutout over Toad in the Hole and a 3-1 upset victory against top-ranked Team Vitality on April 10, showcasing sharp rotations and mechanical prowess from stars crr, Joreuz, and oaly. WIP Esports advanced from Group A via come-from-behind 3-1 and 3-2 wins over PCS Stride and Magnifico, reflecting solid momentum but against lower-seeded foes. NIP holds a decisive edge with their #8 LPRating versus WIP's #82, plus a prior 4-1 head-to-head win in Open 2 lower bracket, fueling trader consensus toward the higher-ranked roster in this high-stakes BO7 playoff series.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports.

This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$1,452
Enddatum
11. Apr. 2026
Markt eröffnet
Apr 11, 2026, 9:30 AM ET
This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „WIP esports vs. Ninjas in Pyjamas" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Rocket League-Matches zwischen WIP esports und Ninjas in Pyjamas im Rahmen des RLCS EU zu handeln, angesetzt für den April 11, 2026 um 1:00 PM ET. Dies ist eine Best-of-7-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei WIP esports derzeit bei 0¢ (0% implizierte Wahrscheinlichkeit) und Ninjas in Pyjamas bei 100¢ (100%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle game-Gewinner, game-Handicaps und Gesamt-games umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „WIP esports vs. Ninjas in Pyjamas" ein Gesamthandelsvolumen von $1.5K über alle Markttypen hinweg (Serien-Moneyline, individuelle game-Gewinner, game-Handicaps und Gesamt-games) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „WIP esports vs. Ninjas in Pyjamas" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Game-Gewinner (wer ein bestimmtes game in der Serie gewinnt), Game-Handicap (game-Siegesmarge) oder Gesamt-Games (Über/Unter der Anzahl gespielter games). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline WIP bei 0¢ und NIP bei 100¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „WIP esports vs. Ninjas in Pyjamas" zeigen WIP esports bei 0¢ (0% implizierte Wahrscheinlichkeit) und Ninjas in Pyjamas bei 100¢ (100%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match WIP esports gegen Ninjas in Pyjamas. Die Serien-Moneyline, individuelle game-Gewinner, game-Handicap und Gesamt-games-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.