NRG Esports enters this RLCS 2026 Paris Major Group B best-of-five as two-time world champions with strong recent LAN form and roster stability following their 2025 title. Five Fears, a South African squad making its mark in international play, previously fell 0-3 to NRG at the Boston Major earlier this year. Head-to-head history favors the North American side, while Five Fears draws from solid regional results and an aggressive style that could test NRG in a group-stage setting. Schedule demands and early-round momentum may influence both teams as they navigate the bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertNRG Esports – Five Fears
G1
G2
G3
G4
G5

W
W
W
-
-

L
L
L
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$838.48 Vol.
Serien-Linien
This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports wins 3 or more games than Five Fears in this match.
Otherwise, this market will resolve to "Five Fears".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports wins 2 or more games than Five Fears in this match.
Otherwise, this market will resolve to "Five Fears".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Over" if NRG Esports and Five Fears play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Over" if NRG Esports and Five Fears play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports win Game 4 against Five Fears.
This market will resolve to "Five Fears" if Five Fears win Game 4 against NRG Esports.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports win Game 3 against Five Fears.
This market will resolve to "Five Fears" if Five Fears win Game 3 against NRG Esports.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports win Game 2 against Five Fears.
This market will resolve to "Five Fears" if Five Fears win Game 2 against NRG Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports win Game 1 against Five Fears.
This market will resolve to "Five Fears" if Five Fears win Game 1 against NRG Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports win the match against Five Fears.
This market will resolve to "Five Fears" if Five Fears win the match against NRG Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.NRG Esports enters this RLCS 2026 Paris Major Group B best-of-five as two-time world champions with strong recent LAN form and roster stability following their 2025 title. Five Fears, a South African squad making its mark in international play, previously fell 0-3 to NRG at the Boston Major earlier this year. Head-to-head history favors the North American side, while Five Fears draws from solid regional results and an aggressive style that could test NRG in a group-stage setting. Schedule demands and early-round momentum may influence both teams as they navigate the bracket.
This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports win the match against Five Fears.
This market will resolve to "Five Fears" if Five Fears win the match against NRG Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "NRG Esports" if NRG Esports win the match against Five Fears.
This market will resolve to "Five Fears" if Five Fears win the match against NRG Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 13, 2026, 9:42 AM ET
Volumen
$838Enddatum
20. Mai 2026Markt eröffnet
May 13, 2026, 9:42 AM ETAbwicklungsquelle
https://liquipedia.net/rocketleague/Main_PageResolver
0x65070BE91...NRG Esports – Five Fears
G1
G2
G3
G4
G5

W
W
W
-
-

L
L
L
-
-
$838.48 Vol.
Serien-Linien
This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports wins 3 or more games than Five Fears in this match.
Otherwise, this market will resolve to "Five Fears".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports wins 2 or more games than Five Fears in this match.
Otherwise, this market will resolve to "Five Fears".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Over" if NRG Esports and Five Fears play 5 or more games in this series.
If fewer than 5 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "Over" if NRG Esports and Five Fears play 4 or more games in this series.
If fewer than 4 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports win Game 4 against Five Fears.
This market will resolve to "Five Fears" if Five Fears win Game 4 against NRG Esports.
If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4.
If Game 4 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports win Game 3 against Five Fears.
This market will resolve to "Five Fears" if Five Fears win Game 3 against NRG Esports.
If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3.
If Game 3 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports win Game 2 against Five Fears.
This market will resolve to "Five Fears" if Five Fears win Game 2 against NRG Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports win Game 1 against Five Fears.
This market will resolve to "Five Fears" if Five Fears win Game 1 against NRG Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports win the match against Five Fears.
This market will resolve to "Five Fears" if Five Fears win the match against NRG Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.NRG Esports enters this RLCS 2026 Paris Major Group B best-of-five as two-time world champions with strong recent LAN form and roster stability following their 2025 title. Five Fears, a South African squad making its mark in international play, previously fell 0-3 to NRG at the Boston Major earlier this year. Head-to-head history favors the North American side, while Five Fears draws from solid regional results and an aggressive style that could test NRG in a group-stage setting. Schedule demands and early-round momentum may influence both teams as they navigate the bracket.
This market refers to the Rocket League match between NRG Esports and Five Fears in the RLCS World Championship Group B, initially scheduled for May 20 at 8:00AM ET.
This market will resolve to "NRG Esports" if NRG Esports win the match against Five Fears.
This market will resolve to "Five Fears" if Five Fears win the match against NRG Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "NRG Esports" if NRG Esports win the match against Five Fears.
This market will resolve to "Five Fears" if Five Fears win the match against NRG Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Markt eröffnet: May 13, 2026, 9:42 AM ET
Volumen
$838Enddatum
20. Mai 2026Markt eröffnet
May 13, 2026, 9:42 AM ETAbwicklungsquelle
https://liquipedia.net/rocketleague/Main_PageResolver
0x65070BE91...NRG Esports enters this RLCS 2026 Paris Major Group B best-of-five as two-time world champions with strong recent LAN form and roster stability following their 2025 title. Five Fears, a South African squad making its mark in international play, previously fell 0-3 to NRG at the Boston Major earlier this year. Head-to-head history favors the North American side, while Five Fears draws from solid regional results and an aggressive style that could test NRG in a group-stage setting. Schedule demands and early-round momentum may influence both teams as they navigate the bracket.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · Aktualisiert
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Vorsicht bei externen Links.
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