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100 Thieves – LOUD

100 Thieves
100 Thieves
3
0
ENDGÜLTIG
LOUD
LOUD
$169.21K Vol.Polymarket

Serien-Linien

Moneyline

$97.6K Vol.

Map 1 Winner

$69.6K Vol.

Map Handicap

$1.9K Vol.

Total Maps

$125 Vol.

This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves wins 3 or more maps than LOUD in this match. Otherwise, this market will resolve to "LOUD". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves wins 2 or more maps than LOUD in this match. Otherwise, this market will resolve to "LOUD". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "Over" if 100 Thieves and LOUD play 5 or more maps in this series. If fewer than 5 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "Over" if 100 Thieves and LOUD play 4 or more maps in this series. If fewer than 4 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves win Map 4 against LOUD. This market will resolve to "LOUD" if LOUD win Map 4 against 100 Thieves. If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4. If Map 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves win Map 3 against LOUD. This market will resolve to "LOUD" if LOUD win Map 3 against 100 Thieves. If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3. If Map 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves win Map 2 against LOUD. This market will resolve to "LOUD" if LOUD win Map 2 against 100 Thieves. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves win Map 1 against LOUD. This market will resolve to "LOUD" if LOUD win Map 1 against 100 Thieves. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves win the match against LOUD. This market will resolve to "LOUD" if LOUD win the match against 100 Thieves. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.100 Thieves enters the Best of 5 matchup with a substantial edge in world ranking and recent VCT Americas Stage 1 form, including a 2-0 sweep over LOUD in mid-May playoffs. LOUD, despite a lower overall ranking, arrives with momentum after a 2-0 upset victory against NRG in the qualifier's opening round on May 28. Both squads feature established rosters navigating the Americas region, where map selection and adaptation in a BO5 format often hinge on recent map pool comfort and head-to-head history. The upper bracket setting adds pressure for an early series win to advance toward Esports World Cup qualification.

This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET.

This market will resolve to "100 Thieves" if 100 Thieves win the match against LOUD.

This market will resolve to "LOUD" if LOUD win the match against 100 Thieves.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$169,207
Enddatum
30. Mai 2026
Markt eröffnet
May 28, 2026, 12:51 AM ET

Abwicklungsquelle

https://vlr.gg
This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves win the match against LOUD. This market will resolve to "LOUD" if LOUD win the match against 100 Thieves. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „LOUD vs. 100 Thieves" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Valorant-Matches zwischen LOUD und 100 Thieves im Rahmen des Esports World Cup zu handeln, angesetzt für den May 29, 2026 um 8:10 PM ET. Dies ist eine Best-of-5-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei LOUD derzeit bei 0¢ (0% implizierte Wahrscheinlichkeit) und 100 Thieves bei 100¢ (100%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „LOUD vs. 100 Thieves" ein Gesamthandelsvolumen von $169.2K über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „LOUD vs. 100 Thieves" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline LOUD bei 0¢ und 100T1 bei 100¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „LOUD vs. 100 Thieves" zeigen LOUD bei 0¢ (0% implizierte Wahrscheinlichkeit) und 100 Thieves bei 100¢ (100%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match LOUD gegen 100 Thieves. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

100 Thieves – LOUD

100 Thieves
100 Thieves
3
0
ENDGÜLTIG
LOUD
LOUD
$169.21K Vol.Polymarket

Serien-Linien

Moneyline

$97.6K Vol.

Map 1 Winner

$69.6K Vol.

Map Handicap

$1.9K Vol.

Total Maps

$125 Vol.

This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves wins 3 or more maps than LOUD in this match. Otherwise, this market will resolve to "LOUD". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves wins 2 or more maps than LOUD in this match. Otherwise, this market will resolve to "LOUD". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "Over" if 100 Thieves and LOUD play 5 or more maps in this series. If fewer than 5 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "Over" if 100 Thieves and LOUD play 4 or more maps in this series. If fewer than 4 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves win Map 4 against LOUD. This market will resolve to "LOUD" if LOUD win Map 4 against 100 Thieves. If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4. If Map 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves win Map 3 against LOUD. This market will resolve to "LOUD" if LOUD win Map 3 against 100 Thieves. If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3. If Map 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves win Map 2 against LOUD. This market will resolve to "LOUD" if LOUD win Map 2 against 100 Thieves. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves win Map 1 against LOUD. This market will resolve to "LOUD" if LOUD win Map 1 against 100 Thieves. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves win the match against LOUD. This market will resolve to "LOUD" if LOUD win the match against 100 Thieves. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.100 Thieves enters the Best of 5 matchup with a substantial edge in world ranking and recent VCT Americas Stage 1 form, including a 2-0 sweep over LOUD in mid-May playoffs. LOUD, despite a lower overall ranking, arrives with momentum after a 2-0 upset victory against NRG in the qualifier's opening round on May 28. Both squads feature established rosters navigating the Americas region, where map selection and adaptation in a BO5 format often hinge on recent map pool comfort and head-to-head history. The upper bracket setting adds pressure for an early series win to advance toward Esports World Cup qualification.

This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET.

This market will resolve to "100 Thieves" if 100 Thieves win the match against LOUD.

This market will resolve to "LOUD" if LOUD win the match against 100 Thieves.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$169,207
Enddatum
30. Mai 2026
Markt eröffnet
May 28, 2026, 12:51 AM ET

Abwicklungsquelle

https://vlr.gg
This market refers to the Valorant Upper bracket semifinal 2 match between 100 Thieves and LOUD in the Esports World Cup Americas Qualifier Stage 2, initially scheduled for May 28 at 8:00PM ET. This market will resolve to "100 Thieves" if 100 Thieves win the match against LOUD. This market will resolve to "LOUD" if LOUD win the match against 100 Thieves. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „LOUD vs. 100 Thieves" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Valorant-Matches zwischen LOUD und 100 Thieves im Rahmen des Esports World Cup zu handeln, angesetzt für den May 29, 2026 um 8:10 PM ET. Dies ist eine Best-of-5-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei LOUD derzeit bei 0¢ (0% implizierte Wahrscheinlichkeit) und 100 Thieves bei 100¢ (100%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „LOUD vs. 100 Thieves" ein Gesamthandelsvolumen von $169.2K über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „LOUD vs. 100 Thieves" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline LOUD bei 0¢ und 100T1 bei 100¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „LOUD vs. 100 Thieves" zeigen LOUD bei 0¢ (0% implizierte Wahrscheinlichkeit) und 100 Thieves bei 100¢ (100%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match LOUD gegen 100 Thieves. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.