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Fnatic – ULF Esports

Fnatic
Fnatic
2
1
ENDGÜLTIG
ULF Esports
ULF Esports
$375.51K Vol.Polymarket

Serien-Linien

Moneyline

$236K Vol.

Map 1 Winner

$127K Vol.

Map Handicap

$12.7K Vol.

Total Maps

$258 Vol.

This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET. This market will resolve to "Fnatic" if Fnatic wins 2 or more maps than ULF Esports in this match. Otherwise, this market will resolve to "ULF Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET. This market will resolve to "Over" if Fnatic and ULF Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET. This market will resolve to "Fnatic" if Fnatic win Map 2 against ULF Esports. This market will resolve to "ULF Esports" if ULF Esports win Map 2 against Fnatic. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET. This market will resolve to "Fnatic" if Fnatic win Map 1 against ULF Esports. This market will resolve to "ULF Esports" if ULF Esports win Map 1 against Fnatic. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET. This market will resolve to "Fnatic" if Fnatic win the match against ULF Esports. This market will resolve to "ULF Esports" if ULF Esports win the match against Fnatic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Fnatic enters VCT EMEA Stage 1 Group Omega as the clear favorite against ULF Esports—now operating under the Eternal Fire roster following Riot's March 20 replacement announcement—with trader consensus reflecting Fnatic's established pedigree and 3-2 record across their last five matches from Kickoff. Eternal Fire, fresh off acquiring the slot after ULF's Ascension 2025 triumph, ranks 11th in recent Stage 1 power rankings and holds a 2-3 recent form line, potentially hampered by integration challenges in the current patch meta favoring structured duels. This BO3 opener tests Fnatic's momentum from playoff runs against Vitality and Team Liquid, while Eternal Fire seeks an upset in double-elimination group play advancing top teams toward Masters qualification.

This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET.

This market will resolve to "Fnatic" if Fnatic win the match against ULF Esports.

This market will resolve to "ULF Esports" if ULF Esports win the match against Fnatic.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volumen
$375,680
Enddatum
1. Apr. 2026
Markt eröffnet
Mar 15, 2026, 1:30 PM ET

Abwicklungsquelle

https://vlr.gg
This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET. This market will resolve to "Fnatic" if Fnatic win the match against ULF Esports. This market will resolve to "ULF Esports" if ULF Esports win the match against Fnatic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „ULF Esports vs. Fnatic" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Valorant-Matches zwischen ULF Esports und Fnatic im Rahmen des VCT zu handeln, angesetzt für den April 1, 2026 um 11:00 AM ET. Dies ist eine Best-of-3-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei ULF Esports derzeit bei 0¢ (0% implizierte Wahrscheinlichkeit) und Fnatic bei 100¢ (100%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „ULF Esports vs. Fnatic" ein Gesamthandelsvolumen von $375.7K über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „ULF Esports vs. Fnatic" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline ULF bei 0¢ und FNC1 bei 100¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „ULF Esports vs. Fnatic" zeigen ULF Esports bei 0¢ (0% implizierte Wahrscheinlichkeit) und Fnatic bei 100¢ (100%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match ULF Esports gegen Fnatic. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

Fnatic – ULF Esports

Fnatic
Fnatic
2
1
ENDGÜLTIG
ULF Esports
ULF Esports
$375.51K Vol.Polymarket

Serien-Linien

Moneyline

$236K Vol.

Map 1 Winner

$127K Vol.

Map Handicap

$12.7K Vol.

Total Maps

$258 Vol.

This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET. This market will resolve to "Fnatic" if Fnatic wins 2 or more maps than ULF Esports in this match. Otherwise, this market will resolve to "ULF Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET. This market will resolve to "Over" if Fnatic and ULF Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET. This market will resolve to "Fnatic" if Fnatic win Map 2 against ULF Esports. This market will resolve to "ULF Esports" if ULF Esports win Map 2 against Fnatic. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET. This market will resolve to "Fnatic" if Fnatic win Map 1 against ULF Esports. This market will resolve to "ULF Esports" if ULF Esports win Map 1 against Fnatic. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET. This market will resolve to "Fnatic" if Fnatic win the match against ULF Esports. This market will resolve to "ULF Esports" if ULF Esports win the match against Fnatic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Fnatic enters VCT EMEA Stage 1 Group Omega as the clear favorite against ULF Esports—now operating under the Eternal Fire roster following Riot's March 20 replacement announcement—with trader consensus reflecting Fnatic's established pedigree and 3-2 record across their last five matches from Kickoff. Eternal Fire, fresh off acquiring the slot after ULF's Ascension 2025 triumph, ranks 11th in recent Stage 1 power rankings and holds a 2-3 recent form line, potentially hampered by integration challenges in the current patch meta favoring structured duels. This BO3 opener tests Fnatic's momentum from playoff runs against Vitality and Team Liquid, while Eternal Fire seeks an upset in double-elimination group play advancing top teams toward Masters qualification.

This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET.

This market will resolve to "Fnatic" if Fnatic win the match against ULF Esports.

This market will resolve to "ULF Esports" if ULF Esports win the match against Fnatic.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volumen
$375,680
Enddatum
1. Apr. 2026
Markt eröffnet
Mar 15, 2026, 1:30 PM ET

Abwicklungsquelle

https://vlr.gg
This market refers to the Valorant match between Fnatic and ULF Esports in the VCT EMEA Group Omega, initially scheduled for April 1 at 11:00AM ET. This market will resolve to "Fnatic" if Fnatic win the match against ULF Esports. This market will resolve to "ULF Esports" if ULF Esports win the match against Fnatic. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „ULF Esports vs. Fnatic" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Valorant-Matches zwischen ULF Esports und Fnatic im Rahmen des VCT zu handeln, angesetzt für den April 1, 2026 um 11:00 AM ET. Dies ist eine Best-of-3-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei ULF Esports derzeit bei 0¢ (0% implizierte Wahrscheinlichkeit) und Fnatic bei 100¢ (100%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „ULF Esports vs. Fnatic" ein Gesamthandelsvolumen von $375.7K über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „ULF Esports vs. Fnatic" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline ULF bei 0¢ und FNC1 bei 100¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „ULF Esports vs. Fnatic" zeigen ULF Esports bei 0¢ (0% implizierte Wahrscheinlichkeit) und Fnatic bei 100¢ (100%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match ULF Esports gegen Fnatic. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.