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QT DIG∞ – Crest Gaming Zst

$30.52K Vol.Polymarket

Serien-Linien

Moneyline

$29.3K Vol.

Map 1 Winner

$998 Vol.

Map Handicap

$66 Vol.

Total Maps

$176 Vol.

This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst wins 2 or more maps than QT DIG∞ in this match. Otherwise, this market will resolve to "QT DIG∞". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "Over" if QT DIG∞ and Crest Gaming Zst play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "QT DIG∞" if QT DIG∞ win Map 2 against Crest Gaming Zst. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win Map 2 against QT DIG∞. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "QT DIG∞" if QT DIG∞ win Map 1 against Crest Gaming Zst. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win Map 1 against QT DIG∞. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "QT DIG∞" if QT DIG∞ win the match against Crest Gaming Zst. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against QT DIG∞. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In the VCL Japan Split 1 Phase 1 double-elimination bracket's upper final, QT DIG∞ faces CREST GAMING Zst in a pivotal BO3 with top-2 spots at stake for playoffs and Split 2 qualification. QT DIG∞ enters on a hot streak, upsetting Insomnia 2-0 in the upper semis after a 2-1 group win over REIGNITE FOXX, bolstered by No. 4 Japan ranking (1653 rating) and stars like Impact (top-3 ACS). CREST GAMING Zst counters with momentum from a 2-1 upset of FENNEL and 2-0 over REJECT, driven by leader Flicker (No. 1 ACS), despite No. 6 ranking (1627). Stable rosters and no major meta shifts point to a competitive clash, with historical edges minimal in recent head-to-heads.

This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET.

This market will resolve to "QT DIG∞" if QT DIG∞ win the match against Crest Gaming Zst.

This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against QT DIG∞.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volumen
$30,515
Enddatum
28. März 2026
Markt eröffnet
Mar 27, 2026, 4:30 PM ET

Abwicklungsquelle

https://vlr.gg
This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "QT DIG∞" if QT DIG∞ win the match against Crest Gaming Zst. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against QT DIG∞. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Crest Gaming Zst vs. QT DIG∞" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Valorant-Matches zwischen Crest Gaming Zst und QT DIG∞ im Rahmen des VCL zu handeln, angesetzt für den March 28, 2026 um 5:15 AM ET. Dies ist eine Best-of-3-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Crest Gaming Zst derzeit bei 100¢ (100% implizierte Wahrscheinlichkeit) und QT DIG∞ bei 0¢ (0%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Crest Gaming Zst vs. QT DIG∞" ein Gesamthandelsvolumen von $30.5K über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Crest Gaming Zst vs. QT DIG∞" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline CGZ bei 100¢ und QTD bei 0¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Crest Gaming Zst vs. QT DIG∞" zeigen Crest Gaming Zst bei 100¢ (100% implizierte Wahrscheinlichkeit) und QT DIG∞ bei 0¢ (0%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Crest Gaming Zst gegen QT DIG∞. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.

QT DIG∞ – Crest Gaming Zst

$30.52K Vol.Polymarket

Serien-Linien

Moneyline

$29.3K Vol.

Map 1 Winner

$998 Vol.

Map Handicap

$66 Vol.

Total Maps

$176 Vol.

This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst wins 2 or more maps than QT DIG∞ in this match. Otherwise, this market will resolve to "QT DIG∞". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "Over" if QT DIG∞ and Crest Gaming Zst play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "QT DIG∞" if QT DIG∞ win Map 2 against Crest Gaming Zst. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win Map 2 against QT DIG∞. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "QT DIG∞" if QT DIG∞ win Map 1 against Crest Gaming Zst. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win Map 1 against QT DIG∞. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "QT DIG∞" if QT DIG∞ win the match against Crest Gaming Zst. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against QT DIG∞. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.In the VCL Japan Split 1 Phase 1 double-elimination bracket's upper final, QT DIG∞ faces CREST GAMING Zst in a pivotal BO3 with top-2 spots at stake for playoffs and Split 2 qualification. QT DIG∞ enters on a hot streak, upsetting Insomnia 2-0 in the upper semis after a 2-1 group win over REIGNITE FOXX, bolstered by No. 4 Japan ranking (1653 rating) and stars like Impact (top-3 ACS). CREST GAMING Zst counters with momentum from a 2-1 upset of FENNEL and 2-0 over REJECT, driven by leader Flicker (No. 1 ACS), despite No. 6 ranking (1627). Stable rosters and no major meta shifts point to a competitive clash, with historical edges minimal in recent head-to-heads.

This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET.

This market will resolve to "QT DIG∞" if QT DIG∞ win the match against Crest Gaming Zst.

This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against QT DIG∞.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volumen
$30,515
Enddatum
28. März 2026
Markt eröffnet
Mar 27, 2026, 4:30 PM ET

Abwicklungsquelle

https://vlr.gg
This market refers to the Valorant Upper bracket final match between QT DIG∞ and Crest Gaming Zst in the VCL Japan: Phase 1, initially scheduled for March 28 at 6:00AM ET. This market will resolve to "QT DIG∞" if QT DIG∞ win the match against Crest Gaming Zst. This market will resolve to "Crest Gaming Zst" if Crest Gaming Zst win the match against QT DIG∞. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Vorsicht bei externen Links.

Häufig gestellte Fragen

Der Markt „Crest Gaming Zst vs. QT DIG∞" auf Polymarket ermöglicht es Ihnen, auf das Ergebnis des Valorant-Matches zwischen Crest Gaming Zst und QT DIG∞ im Rahmen des VCL zu handeln, angesetzt für den March 28, 2026 um 5:15 AM ET. Dies ist eine Best-of-3-Serie. Der primäre Markt ist die Serien-Moneyline — welches Team das Match gewinnt — wobei Crest Gaming Zst derzeit bei 100¢ (100% implizierte Wahrscheinlichkeit) und QT DIG∞ bei 0¢ (0%) notiert. Über die Serien-Moneyline hinaus können Esports-Märkte auf Polymarket individuelle map-Gewinner, map-Handicaps und Gesamt-maps umfassen, die Ihnen verschiedene Möglichkeiten bieten, auf dieses Match zu handeln. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten wider. Anteile am richtigen Ergebnis werden nach dem Match mit jeweils $1 ausgezahlt.

Aktuell hat der Markt „Crest Gaming Zst vs. QT DIG∞" ein Gesamthandelsvolumen von $30.5K über alle Markttypen hinweg (Serien-Moneyline, individuelle map-Gewinner, map-Handicaps und Gesamt-maps) erzielt. Dieses Volumen spiegelt die aktive Beteiligung der Polymarket-Handelsgemeinschaft wider, und eine größere Anzahl von Händlern bedeutet in der Regel aussagekräftigere und zuverlässigere Quoten. Sie können Live-Preisbewegungen verfolgen und direkt auf dieser Seite handeln.

Um auf „Crest Gaming Zst vs. QT DIG∞" zu handeln, wählen Sie zunächst den Markttyp: Serien-Moneyline (welches Team das Match gewinnt), individuelle Map-Gewinner (wer ein bestimmtes map in der Serie gewinnt), Map-Handicap (map-Siegesmarge) oder Gesamt-Maps (Über/Unter der Anzahl gespielter maps). Jeder Markt zeigt den aktuellen Preis für jede Seite an — beispielsweise zeigt die Moneyline CGZ bei 100¢ und QTD bei 0¢. Wählen Sie die Seite, auf die Sie handeln möchten, wählen Sie „Kaufen" oder „Verkaufen", geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Wenn Ihre Seite bei Matchende korrekt ist, werden Ihre Anteile mit jeweils $1 ausgezahlt. Ist sie falsch, werden sie mit $0 ausgezahlt. Sie können Ihre Anteile auch jederzeit vor Matchende verkaufen.

Die aktuellen Serien-Moneyline-Quoten für „Crest Gaming Zst vs. QT DIG∞" zeigen Crest Gaming Zst bei 100¢ (100% implizierte Wahrscheinlichkeit) und QT DIG∞ bei 0¢ (0%). Alle Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen, und spiegeln die neueste kollektive Einschätzung zum Matchausgang wider. Schauen Sie regelmäßig vorbei oder setzen Sie ein Lesezeichen, um die Quotenentwicklung bis zum Match zu verfolgen.

Ja. Sie müssen nicht handeln, um informiert zu bleiben. Diese Seite dient als Live-Quoten-Tracker für das Match Crest Gaming Zst gegen QT DIG∞. Die Serien-Moneyline, individuelle map-Gewinner, map-Handicap und Gesamt-maps-Quoten werden alle in Echtzeit aktualisiert. Sie können das Diagramm nutzen, um Quotenbewegungen zu verfolgen — Veränderungen signalisieren oft neue Informationen wie Kaderänderungen, aktuelle Form oder große Trades. Schauen Sie sich Head to Head, Form Guide und Map Winrate bei bestimmten Matchups für tiefere Daten an. Setzen Sie ein Lesezeichen, lesen Sie den Kommentarbereich und nutzen Sie die Zeitraumfilter im Diagramm. Es ist ein kostenloses Echtzeit-Fenster in die Erwartungen des Marktes.