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VCT 2026: China League Stage 1 Winner

Market icon

VCT 2026: China League Stage 1 Winner

EDward Gaming 50%

FunPlus Phoenix 47%

All Gamers 46%

Bilibili Gaming 46%

Polymarket
NEU

EDward Gaming 50%

FunPlus Phoenix 47%

All Gamers 46%

Bilibili Gaming 46%

Polymarket
NEU
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EDward Gaming

$0 Vol.

50%

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FunPlus Phoenix

$0 Vol.

47%

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All Gamers

$0 Vol.

46%

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Bilibili Gaming

$0 Vol.

46%

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TYLOO

$0 Vol.

46%

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Dragon Ranger Gaming

$0 Vol.

45%

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XLG Esports

$0 Vol.

45%

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Trace Esports

$0 Vol.

45%

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Titan Esports Club

$0 Vol.

45%

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JD Gaming

$0 Vol.

45%

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Nova Esports

$0 Vol.

13%

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Wolves Esports

$0 Vol.

11%

This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.Trader consensus evenly splits at 50% between All Gamers and Bilibili Gaming for the VCT 2026 China Stage 1 title, underscoring Group Alpha's cutthroat double round-robin where both vie for top-4 playoff seeding amid three matches played. All Gamers sits at 2-1 with a recent 2-0 rout of JDG Esports on April 9 bolstering their steady form, while Bilibili Gaming dropped to 1-2 after a 0-2 setback to Titan Esports Club on April 7—despite a prior 2-0 JDG win and strong round differential (+10)—halting early momentum from their First Stand championship. Their April 15 head-to-head looms pivotal, as TYLOO and FunPlus Phoenix also hold 2-1 records, with undefeated Group Omega leaders EDward Gaming and XLG Esports posing playoff threats in the double-elimination bracket.

This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026.

If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other".

If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically.

The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
Volumen
$0
Enddatum
31. Mai 2026
Markt eröffnet
Apr 9, 2026, 6:09 PM ET
This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.Trader consensus evenly splits at 50% between All Gamers and Bilibili Gaming for the VCT 2026 China Stage 1 title, underscoring Group Alpha's cutthroat double round-robin where both vie for top-4 playoff seeding amid three matches played. All Gamers sits at 2-1 with a recent 2-0 rout of JDG Esports on April 9 bolstering their steady form, while Bilibili Gaming dropped to 1-2 after a 0-2 setback to Titan Esports Club on April 7—despite a prior 2-0 JDG win and strong round differential (+10)—halting early momentum from their First Stand championship. Their April 15 head-to-head looms pivotal, as TYLOO and FunPlus Phoenix also hold 2-1 records, with undefeated Group Omega leaders EDward Gaming and XLG Esports posing playoff threats in the double-elimination bracket.

This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026.

If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other".

If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically.

The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
Volumen
$0
Enddatum
31. Mai 2026
Markt eröffnet
Apr 9, 2026, 6:09 PM ET
This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.

Vorsicht bei externen Links.

Häufig gestellte Fragen

„VCT 2026: China League Stage 1 Winner" ist ein Prognosemarkt auf Polymarket mit 12 möglichen Ergebnissen, bei dem Händler Anteile auf Basis ihrer Einschätzung kaufen und verkaufen. Das aktuell führende Ergebnis ist „EDward Gaming" mit 50%, gefolgt von „FunPlus Phoenix" mit 47%. Die Preise spiegeln Echtzeit-Wahrscheinlichkeiten der Community wider. Ein Anteilspreis von 50¢ bedeutet, dass der Markt diesem Ergebnis eine Wahrscheinlichkeit von 50% zuweist. Diese Quoten ändern sich laufend, wenn Händler auf neue Entwicklungen reagieren. Anteile am richtigen Ergebnis können bei Marktauflösung für jeweils $1 eingelöst werden.

„VCT 2026: China League Stage 1 Winner" ist ein neu erstellter Markt auf Polymarket, gestartet am Apr 9, 2026. Als früher Markt haben Sie die Gelegenheit, zu den ersten Händlern zu gehören, die die Quoten setzen und die ersten Preissignale des Marktes etablieren. Sie können diese Seite auch als Lesezeichen speichern, um Volumen und Handelsaktivität zu verfolgen, während der Markt an Fahrt gewinnt.

Um auf „VCT 2026: China League Stage 1 Winner" zu handeln, durchsuchen Sie die 12 verfügbaren Ergebnisse auf dieser Seite. Jedes Ergebnis zeigt einen aktuellen Preis, der die implizierte Wahrscheinlichkeit des Marktes darstellt. Um eine Position einzunehmen, wählen Sie das Ergebnis, das Sie für am wahrscheinlichsten halten, wählen Sie „Ja" um dafür oder „Nein" um dagegen zu handeln, geben Sie Ihren Betrag ein und klicken Sie auf „Handeln". Liegt Ihr gewähltes Ergebnis bei Marktauflösung richtig, zahlen Ihre „Ja"-Anteile jeweils $1 aus. Liegt es falsch, zahlen sie $0. Sie können Ihre Anteile auch jederzeit vor der Auflösung verkaufen.

Der aktuelle Favorit für „VCT 2026: China League Stage 1 Winner" ist „EDward Gaming" mit 50%, was bedeutet, dass der Markt diesem Ergebnis eine Wahrscheinlichkeit von 50% zuweist. Das nächstliegende Ergebnis ist „FunPlus Phoenix" mit 47%. Diese Quoten werden in Echtzeit aktualisiert, wenn Händler Anteile kaufen und verkaufen. Schauen Sie regelmäßig vorbei oder speichern Sie diese Seite als Lesezeichen.

Die Auflösungsregeln für „VCT 2026: China League Stage 1 Winner" definieren genau, was passieren muss, damit jedes Ergebnis als Gewinner erklärt wird – einschließlich der offiziellen Datenquellen zur Bestimmung des Ergebnisses. Sie können die vollständigen Auflösungskriterien im Abschnitt „Regeln" auf dieser Seite über den Kommentaren einsehen. Wir empfehlen, die Regeln vor dem Handeln sorgfältig zu lesen, da sie die genauen Bedingungen, Sonderfälle und Quellen festlegen.