The even distribution of implied probabilities around 30% across CBLOL squads reflects the league's current parity in 2026 Split 1, where no team has established consistent dominance in early-game execution or snowball potential. LØS and RED Canids sit atop the standings with strong recent series wins, yet Fluxo, FURIA, LOUD, paiN, Vivo Keyd, and Leviatan all remain within striking distance on win rates and map differentials. Varying patch influences on objective control and laning aggression, combined with head-to-head volatility in recent weeks, have produced game lengths that fluctuate widely, leaving traders viewing outcomes as highly interchangeable based on any given weekend's form and draft execution.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertFluxo W7M 26%
FURIA 26%
Leviatan 26%
LOUD 26%

Fluxo W7M
26%

FURIA
26%

Leviatan
26%

LOUD
26%

paiN Gaming
26%

RED Canids
26%

Vivo Keyd Stars
26%

LØS
26%
Fluxo W7M 26%
FURIA 26%
Leviatan 26%
LOUD 26%

Fluxo W7M
26%

FURIA
26%

Leviatan
26%

LOUD
26%

paiN Gaming
26%

RED Canids
26%

Vivo Keyd Stars
26%

LØS
26%
"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
Markt eröffnet: Jul 31, 2026, 6:28 PM ET
Resolver
0x69c47De9D..."Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).
All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.
A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.
This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.
If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
Resolver
0x69c47De9D...The even distribution of implied probabilities around 30% across CBLOL squads reflects the league's current parity in 2026 Split 1, where no team has established consistent dominance in early-game execution or snowball potential. LØS and RED Canids sit atop the standings with strong recent series wins, yet Fluxo, FURIA, LOUD, paiN, Vivo Keyd, and Leviatan all remain within striking distance on win rates and map differentials. Varying patch influences on objective control and laning aggression, combined with head-to-head volatility in recent weeks, have produced game lengths that fluctuate widely, leaving traders viewing outcomes as highly interchangeable based on any given weekend's form and draft execution.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · Aktualisiert



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