The November 2 Valve Regional Standings snapshot determines the 32 invites to PGL Major Singapore 2026, split across stages with Europe allocated 18 slots, the Americas nine and Asia five. Recent results in events such as Logitech G Play Connect have hurt teams like Ninjas in Pyjamas and GamerLegion while boosting others, and roster moves including BC.Game’s switch of electroNic for Australian player asap aim to reclassify the squad into the less competitive Asia region for stronger positioning. October tournaments including ESL Pro League, Thunderpick World Championship and PGL Masters Bucharest carry heavy VRS weight ahead of the cutoff, with European bubble teams and Asian squads like The MongolZ facing the tightest races amid ongoing roster adjustments and regional performance gaps.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · AktualisiertMIBR
51%
5star eSports
51%
B8
50%
BetBoom Team
50%
Alliance
50%
Astralis
50%
IC Esports
50%
Magic
50%
PARIVISION
50%
BIG
50%
Natus Vincere
50%
FaZe Clan
50%
HEROIC
50%
HOTU
50%
Nemiga Gaming
50%
1w Team
50%
Virtus.pro
50%
Luminosity Gaming
50%
100 Thieves
50%
JiJieHao
50%
Fnatic
50%
BC.Game Esports
50%
3DMAX
50%
GamerLegion
50%
Ninjas in Pyjamas
50%
9z Team
50%
Team Liquid
50%
M80
50%
DENDELE CS
50%
paiN Gaming
50%
Imperial Esports
50%
Wildcard
50%
ShindeN
50%
Fluxo W7M
50%
BESTIA
50%
Team Voca
50%
SportsBetExpert
50%
Galorys
50%
TYLOO
50%
The MongolZ
50%
FlyQuest
50%
Lynn Vision Gaming
50%
THUNDERdOWNUNDER
50%
NEXVOID
50%
Ground Zero Gaming
50%
Alter Ego
50%
Rare Atom
50%
DEPO
50%
Just Swing
50%
Aurora Gaming
50%
NRG
50%
$0 Vol.
MIBR
51%
5star eSports
51%
B8
50%
BetBoom Team
50%
Alliance
50%
Astralis
50%
IC Esports
50%
Magic
50%
PARIVISION
50%
BIG
50%
Natus Vincere
50%
FaZe Clan
50%
HEROIC
50%
HOTU
50%
Nemiga Gaming
50%
1w Team
50%
Virtus.pro
50%
Luminosity Gaming
50%
100 Thieves
50%
JiJieHao
50%
Fnatic
50%
BC.Game Esports
50%
3DMAX
50%
GamerLegion
50%
Ninjas in Pyjamas
50%
9z Team
50%
Team Liquid
50%
M80
50%
DENDELE CS
50%
paiN Gaming
50%
Imperial Esports
50%
Wildcard
50%
ShindeN
50%
Fluxo W7M
50%
BESTIA
50%
Team Voca
50%
SportsBetExpert
50%
Galorys
50%
TYLOO
50%
The MongolZ
50%
FlyQuest
50%
Lynn Vision Gaming
50%
THUNDERdOWNUNDER
50%
NEXVOID
50%
Ground Zero Gaming
50%
Alter Ego
50%
Rare Atom
50%
DEPO
50%
Just Swing
50%
Aurora Gaming
50%
NRG
50%
This market will resolve according to which teams qualify for the PGL Major Singapore 2026. If the listed team officially qualifies as one of the teams invited to the PGL Major Singapore 2026, the market will resolve to "Yes". Otherwise, it will resolve to "No".
Qualification to any stage of the Major (Stage 1, Stage 2, or Stage 3) will count. Invitations are expected to be issued based on the Valve Regional Standings (VRS); a team's projected or current VRS ranking alone will not count until the official invited team list is published. Ties in standings will be broken according to the official PGL / Valve rules.
If the PGL Major Singapore 2026 is canceled, postponed indefinitely, or if the official list of PGL Major Singapore 2026 participants is not published by January 12, 2027, 11:59 PM ET, this market will resolve to "No".
The primary resolution source will be official information from PGL (https://www.pglesports.com/cs2/pgl-major-singapore-2026/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/counterstrike/PGL/2026/Singapore) may also be used.
Markt eröffnet: Sep 23, 2026, 2:07 PM ET
Abwicklungsquelle
https://www.pglesports.com/cs2/pgl-major-singapore-2026/Abwickler
0x65070be91...This market will resolve according to which teams qualify for the PGL Major Singapore 2026. If the listed team officially qualifies as one of the teams invited to the PGL Major Singapore 2026, the market will resolve to "Yes". Otherwise, it will resolve to "No".
Qualification to any stage of the Major (Stage 1, Stage 2, or Stage 3) will count. Invitations are expected to be issued based on the Valve Regional Standings (VRS); a team's projected or current VRS ranking alone will not count until the official invited team list is published. Ties in standings will be broken according to the official PGL / Valve rules.
If the PGL Major Singapore 2026 is canceled, postponed indefinitely, or if the official list of PGL Major Singapore 2026 participants is not published by January 12, 2027, 11:59 PM ET, this market will resolve to "No".
The primary resolution source will be official information from PGL (https://www.pglesports.com/cs2/pgl-major-singapore-2026/). However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/counterstrike/PGL/2026/Singapore) may also be used.
Abwicklungsquelle
https://www.pglesports.com/cs2/pgl-major-singapore-2026/Abwickler
0x65070be91...The November 2 Valve Regional Standings snapshot determines the 32 invites to PGL Major Singapore 2026, split across stages with Europe allocated 18 slots, the Americas nine and Asia five. Recent results in events such as Logitech G Play Connect have hurt teams like Ninjas in Pyjamas and GamerLegion while boosting others, and roster moves including BC.Game’s switch of electroNic for Australian player asap aim to reclassify the squad into the less competitive Asia region for stronger positioning. October tournaments including ESL Pro League, Thunderpick World Championship and PGL Masters Bucharest carry heavy VRS weight ahead of the cutoff, with European bubble teams and Asian squads like The MongolZ facing the tightest races amid ongoing roster adjustments and regional performance gaps.
Experimentelle KI-generierte Zusammenfassung mit Polymarket-Daten. Dies ist keine Handelsberatung und spielt keine Rolle bei der Auflösung dieses Marktes. · Aktualisiert



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