The closely bunched 49.5% implied probabilities across Abyss, Ascent, Haven, Lotus, Split, Summit, Sunset, and Other reflect deep uncertainty in how the active seven-map pool will be utilized across the upcoming double-elimination group stage and playoffs. Recent VCT Stage 2 data showed stark regional differences in picks and vetoes, with Abyss and Split seeing heavy selection in the Americas while Haven drew frequent bans elsewhere, and newer additions like Summit receiving limited reps. International team styles, varying comfort levels on three-site layouts, and the Bo3 format's emphasis on strategic vetoes create multiple viable paths for any map to end up with the fewest appearances once matches begin September 24 in Shanghai.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · ActualizadoAscent 51%
Split 51%
Abyss 50%
Lotus 50%
Ascent
51%
Split
51%
Abyss
50%
Lotus
50%
Haven
50%
Summit
50%
Sunset
50%
Other
50%
Ascent 51%
Split 51%
Abyss 50%
Lotus 50%
Ascent
51%
Split
51%
Abyss
50%
Lotus
50%
Haven
50%
Summit
50%
Sunset
50%
Other
50%
The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times.
If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".
If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Mercado abierto: Sep 15, 2026, 3:49 PM ET
Fuente de resolución
https://www.vlr.gg/event/2766/valorant-champions-2026Resolver
0x69c47De9D...The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. A map in the pool that is not played at all counts as having been played zero times.
If two or more maps are tied for the fewest plays, this market will resolve to the map whose name comes first alphabetically. If the map played the fewest times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".
If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".
The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Fuente de resolución
https://www.vlr.gg/event/2766/valorant-champions-2026Resolver
0x69c47De9D...The closely bunched 49.5% implied probabilities across Abyss, Ascent, Haven, Lotus, Split, Summit, Sunset, and Other reflect deep uncertainty in how the active seven-map pool will be utilized across the upcoming double-elimination group stage and playoffs. Recent VCT Stage 2 data showed stark regional differences in picks and vetoes, with Abyss and Split seeing heavy selection in the Americas while Haven drew frequent bans elsewhere, and newer additions like Summit receiving limited reps. International team styles, varying comfort levels on three-site layouts, and the Bo3 format's emphasis on strategic vetoes create multiple viable paths for any map to end up with the fewest appearances once matches begin September 24 in Shanghai.
Resumen experimental generado por IA con datos de Polymarket. Esto no es asesoramiento de trading y no influye en cómo se resuelve este mercado. · Actualizado
Cuidado con los enlaces externos.
Cuidado con los enlaces externos.
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