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Chiefs Esports Club – ENTERPRISE Esports

Chiefs Esports Club
Chiefs Esports Club
1
0
FINAL
ENTERPRISE Esports
ENTERPRISE Esports
$4.59K Vol.Polymarket

Líneas de series

Moneyline

$4.6K Vol.

This market refers to the Rainbow Six Siege match between Chiefs Esports Club and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 22 at 7:00AM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Chiefs Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.ENTERPRISE Esports enters this Oceania Stage 1 BO1 as slight favorites, backed by stronger recent international results including a top-eight finish at the Salt Lake City Major and a head-to-head edge after defeating Chiefs 2-1 in the April Kickoff. Their roster, featuring consistent performers like Kyro alongside Bapn and Tuhan under coach Mag, has shown reliable map control and execution in the early group stage. Chiefs, fielding a rebuilt lineup with players such as Playxr, Relaes, and Neptune, secured a solid 7-3 win over 6Targets but remain in transition following roster changes. The single-map format amplifies variance, yet trader pricing reflects ENTERPRISE’s superior recent form and regional experience against a Chiefs side still building cohesion.

This market refers to the Rainbow Six Siege match between Chiefs Esports Club and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 22 at 7:00AM ET.

This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against ENTERPRISE Esports.

This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Chiefs Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$4,591
Fecha de finalización
22 jun 2026
Mercado abierto
Jun 16, 2026, 10:11 AM ET
This market refers to the Rainbow Six Siege match between Chiefs Esports Club and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 22 at 7:00AM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Chiefs Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado "ENTERPRISE Esports vs. Chiefs Esports Club" en Polymarket te permite operar sobre el resultado del partido de Rainbow Six Siege entre ENTERPRISE Esports y Chiefs Esports Club en el Asia Pacific League, programado para el June 22, 2026 a las 7:10 AM ET. Es una serie al mejor de 1. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde ENTERPRISE Esports tiene un precio actual de 0¢ (0% de probabilidad implícita) y Chiefs Esports Club de 100¢ (100%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de game individuales, handicaps de game y total de games, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado "ENTERPRISE Esports vs. Chiefs Esports Club" ha generado $4.6K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de game individuales, handicaps de game y total de games). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en "ENTERPRISE Esports vs. Chiefs Esports Club", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Game Individuales (quién gana un game específico de la serie), Handicap de Game (margen de victorias de game) o Total de Games (over/under en la cantidad de games jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra EP a 0¢ y CHF a 100¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Series Moneyline para "ENTERPRISE Esports vs. Chiefs Esports Club" muestran a ENTERPRISE Esports a 0¢ (0% de probabilidad implícita) y a Chiefs Esports Club a 100¢ (100%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de ENTERPRISE Esports vs. Chiefs Esports Club. Las probabilidades del Series Moneyline, ganadores de game individuales, handicap de game y total de games se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.

Chiefs Esports Club – ENTERPRISE Esports

Chiefs Esports Club
Chiefs Esports Club
1
0
FINAL
ENTERPRISE Esports
ENTERPRISE Esports
$4.59K Vol.Polymarket

Líneas de series

Moneyline

$4.6K Vol.

This market refers to the Rainbow Six Siege match between Chiefs Esports Club and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 22 at 7:00AM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Chiefs Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.ENTERPRISE Esports enters this Oceania Stage 1 BO1 as slight favorites, backed by stronger recent international results including a top-eight finish at the Salt Lake City Major and a head-to-head edge after defeating Chiefs 2-1 in the April Kickoff. Their roster, featuring consistent performers like Kyro alongside Bapn and Tuhan under coach Mag, has shown reliable map control and execution in the early group stage. Chiefs, fielding a rebuilt lineup with players such as Playxr, Relaes, and Neptune, secured a solid 7-3 win over 6Targets but remain in transition following roster changes. The single-map format amplifies variance, yet trader pricing reflects ENTERPRISE’s superior recent form and regional experience against a Chiefs side still building cohesion.

This market refers to the Rainbow Six Siege match between Chiefs Esports Club and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 22 at 7:00AM ET.

This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against ENTERPRISE Esports.

This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Chiefs Esports Club.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volumen
$4,591
Fecha de finalización
22 jun 2026
Mercado abierto
Jun 16, 2026, 10:11 AM ET
This market refers to the Rainbow Six Siege match between Chiefs Esports Club and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 22 at 7:00AM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against Chiefs Esports Club. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado "ENTERPRISE Esports vs. Chiefs Esports Club" en Polymarket te permite operar sobre el resultado del partido de Rainbow Six Siege entre ENTERPRISE Esports y Chiefs Esports Club en el Asia Pacific League, programado para el June 22, 2026 a las 7:10 AM ET. Es una serie al mejor de 1. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde ENTERPRISE Esports tiene un precio actual de 0¢ (0% de probabilidad implícita) y Chiefs Esports Club de 100¢ (100%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de game individuales, handicaps de game y total de games, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado "ENTERPRISE Esports vs. Chiefs Esports Club" ha generado $4.6K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de game individuales, handicaps de game y total de games). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en "ENTERPRISE Esports vs. Chiefs Esports Club", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Game Individuales (quién gana un game específico de la serie), Handicap de Game (margen de victorias de game) o Total de Games (over/under en la cantidad de games jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra EP a 0¢ y CHF a 100¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Series Moneyline para "ENTERPRISE Esports vs. Chiefs Esports Club" muestran a ENTERPRISE Esports a 0¢ (0% de probabilidad implícita) y a Chiefs Esports Club a 100¢ (100%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de ENTERPRISE Esports vs. Chiefs Esports Club. Las probabilidades del Series Moneyline, ganadores de game individuales, handicap de game y total de games se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.