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REIGNITE FOXX – QT DIG∞

$11.13K Vol.Polymarket

Líneas de series

Moneyline

$11.1K Vol.

Map 1 Winner

$0 Vol.

Map Handicap

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Valorant Upper bracket quarterfinal 2 match between REIGNITE FOXX and QT DIG∞ in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "QT DIG∞" if QT DIG∞ wins 2 or more maps than REIGNITE FOXX in this match. Otherwise, this market will resolve to "REIGNITE FOXX". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "Reignite" if Reignite wins 2 or more maps than QT DIG in this match. Otherwise, this market will resolve to "QT DIG". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "Over" if Reignite and QT DIG play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "Reignite" if Reignite win Map 2 against QT DIG. This market will resolve to "QT DIG" if QT DIG win Map 2 against Reignite. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "Reignite" if Reignite win Map 1 against QT DIG. This market will resolve to "QT DIG" if QT DIG win Map 1 against Reignite. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "Reignite" if Reignite win the match against QT DIG. This market will resolve to "QT DIG" if QT DIG win the match against Reignite. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Reignite holds a clear edge in trader consensus for their VCL Japan Phase 1 BO3 matchup against QT DIG, driven by their undefeated 3-0 group stage run with dominant map differentials, including clean sweeps over weaker foes. QT DIG sits mid-table at 1-2, hampered by inconsistent duelist performances and a recent 0-2 loss exposing mid-round collapse tendencies. Head-to-head favors Reignite 2-0 this split, bolstered by home-map advantages on Bind and Lotus where they boast 80% win rates. No roster changes reported, but QT DIG's IGL faces pressure amid playoff race; watch for early pistol round momentum as the swing factor in this intraconference clash.

This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET.

This market will resolve to "Reignite" if Reignite win the match against QT DIG.

This market will resolve to "QT DIG" if QT DIG win the match against Reignite.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volumen
$11,130
Fecha de finalización
20 mar 2026
Mercado abierto
Mar 16, 2026, 12:30 PM ET

Fuente de resolución

https://vlr.gg
This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "Reignite" if Reignite win the match against QT DIG. This market will resolve to "QT DIG" if QT DIG win the match against Reignite. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado "QT DIG∞ vs. REIGNITE FOXX" en Polymarket te permite operar sobre el resultado del partido de Valorant entre QT DIG∞ y REIGNITE FOXX en el VCL, programado para el March 20, 2026 a las 3:10 AM ET. Es una serie al mejor de 3. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde QT DIG∞ tiene un precio actual de 100¢ (100% de probabilidad implícita) y REIGNITE FOXX de 0¢ (0%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de map individuales, handicaps de map y total de maps, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado "QT DIG∞ vs. REIGNITE FOXX" ha generado $11.1K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de map individuales, handicaps de map y total de maps). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en "QT DIG∞ vs. REIGNITE FOXX", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Map Individuales (quién gana un map específico de la serie), Handicap de Map (margen de victorias de map) o Total de Maps (over/under en la cantidad de maps jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra QTD a 100¢ y RIG a 0¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Series Moneyline para "QT DIG∞ vs. REIGNITE FOXX" muestran a QT DIG∞ a 100¢ (100% de probabilidad implícita) y a REIGNITE FOXX a 0¢ (0%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de QT DIG∞ vs. REIGNITE FOXX. Las probabilidades del Series Moneyline, ganadores de map individuales, handicap de map y total de maps se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.

REIGNITE FOXX – QT DIG∞

$11.13K Vol.Polymarket

Líneas de series

Moneyline

$11.1K Vol.

Map 1 Winner

$0 Vol.

Map Handicap

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Valorant Upper bracket quarterfinal 2 match between REIGNITE FOXX and QT DIG∞ in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "QT DIG∞" if QT DIG∞ wins 2 or more maps than REIGNITE FOXX in this match. Otherwise, this market will resolve to "REIGNITE FOXX". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "Reignite" if Reignite wins 2 or more maps than QT DIG in this match. Otherwise, this market will resolve to "QT DIG". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "Over" if Reignite and QT DIG play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "Reignite" if Reignite win Map 2 against QT DIG. This market will resolve to "QT DIG" if QT DIG win Map 2 against Reignite. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "Reignite" if Reignite win Map 1 against QT DIG. This market will resolve to "QT DIG" if QT DIG win Map 1 against Reignite. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "Reignite" if Reignite win the match against QT DIG. This market will resolve to "QT DIG" if QT DIG win the match against Reignite. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Reignite holds a clear edge in trader consensus for their VCL Japan Phase 1 BO3 matchup against QT DIG, driven by their undefeated 3-0 group stage run with dominant map differentials, including clean sweeps over weaker foes. QT DIG sits mid-table at 1-2, hampered by inconsistent duelist performances and a recent 0-2 loss exposing mid-round collapse tendencies. Head-to-head favors Reignite 2-0 this split, bolstered by home-map advantages on Bind and Lotus where they boast 80% win rates. No roster changes reported, but QT DIG's IGL faces pressure amid playoff race; watch for early pistol round momentum as the swing factor in this intraconference clash.

This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET.

This market will resolve to "Reignite" if Reignite win the match against QT DIG.

This market will resolve to "QT DIG" if QT DIG win the match against Reignite.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volumen
$11,130
Fecha de finalización
20 mar 2026
Mercado abierto
Mar 16, 2026, 12:30 PM ET

Fuente de resolución

https://vlr.gg
This market refers to the Valorant Upper bracket quarterfinal 2 match between Reignite and QT DIG in the VCL Japan: Phase 1, initially scheduled for March 20 at 3:00AM ET. This market will resolve to "Reignite" if Reignite win the match against QT DIG. This market will resolve to "QT DIG" if QT DIG win the match against Reignite. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Cuidado con los enlaces externos.

Preguntas frecuentes

El mercado "QT DIG∞ vs. REIGNITE FOXX" en Polymarket te permite operar sobre el resultado del partido de Valorant entre QT DIG∞ y REIGNITE FOXX en el VCL, programado para el March 20, 2026 a las 3:10 AM ET. Es una serie al mejor de 3. El mercado principal es el Series Moneyline — qué equipo ganará el partido — donde QT DIG∞ tiene un precio actual de 100¢ (100% de probabilidad implícita) y REIGNITE FOXX de 0¢ (0%). Más allá del Series Moneyline, los mercados de esports en Polymarket pueden incluir ganadores de map individuales, handicaps de map y total de maps, dándote múltiples formas de operar en este partido. Los precios reflejan probabilidades colaborativas en tiempo real. Las acciones del resultado correcto pagan $1 cada una cuando el mercado se resuelve tras finalizar el partido.

A día de hoy, el mercado "QT DIG∞ vs. REIGNITE FOXX" ha generado $11.1K en volumen total de trading en todos los tipos de mercado (Series Moneyline, ganadores de map individuales, handicaps de map y total de maps). Este volumen refleja una participación activa de la comunidad de trading de Polymarket, y un grupo más amplio de operadores generalmente significa probabilidades más informativas y confiables. Puedes seguir los movimientos de precios en vivo y operar en cualquier mercado directamente en esta página.

Para operar en "QT DIG∞ vs. REIGNITE FOXX", comienza eligiendo el tipo de mercado en el que quieres operar: Series Moneyline (qué equipo gana el partido), Ganadores de Map Individuales (quién gana un map específico de la serie), Handicap de Map (margen de victorias de map) o Total de Maps (over/under en la cantidad de maps jugados). Cada mercado muestra el precio actual para cada lado — por ejemplo, el moneyline muestra QTD a 100¢ y RIG a 0¢. Selecciona el lado en el que quieres operar, elige Comprar para tomar una posición o Vender para cerrar una existente, ingresa tu cantidad y haz clic en Operar. Si el lado que elegiste es correcto cuando el partido termina y el mercado se resuelve, tus acciones pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de que termine el partido para asegurar una ganancia o reducir una pérdida.

Las probabilidades actuales del Series Moneyline para "QT DIG∞ vs. REIGNITE FOXX" muestran a QT DIG∞ a 100¢ (100% de probabilidad implícita) y a REIGNITE FOXX a 0¢ (0%). Todas las probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones, reflejando la visión colectiva más reciente de cómo se desarrollará este partido. Consulta frecuentemente o guarda esta página en favoritos para seguir cómo cambian las probabilidades a medida que se acerca la hora del partido.

Sí. No necesitas operar para mantenerte informado. Esta página sirve como un rastreador de probabilidades en vivo para el partido de QT DIG∞ vs. REIGNITE FOXX. Las probabilidades del Series Moneyline, ganadores de map individuales, handicap de map y total de maps se actualizan en tiempo real a medida que se realizan nuevas operaciones. Puedes usar el gráfico para seguir el movimiento de líneas a medida que se acerca la hora del partido — los cambios en las probabilidades a menudo señalan nueva información como cambios de roster, forma reciente o movimientos fuertes de grandes operadores. Consulta las secciones Head to Head, Form Guide y Map Winrate en ciertos enfrentamientos para datos y contexto más profundos. Guarda esta página en favoritos, revisa la sección de comentarios para ver qué dicen otros operadores y usa los filtros de rango de tiempo en el gráfico para revisar cómo han cambiado las probabilidades. Es una ventana gratuita en tiempo real a lo que el mercado espera.