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icon for ¿Qué equipo ganará el juego CBLOL más corto?

¿Qué equipo ganará el juego CBLOL más corto?

icon for ¿Qué equipo ganará el juego CBLOL más corto?

¿Qué equipo ganará el juego CBLOL más corto?

Fluxo W7M 26%

FURIA 26%

Leviatan 26%

LOUD 26%

Polymarket
NUEVO

Fluxo W7M 26%

FURIA 26%

Leviatan 26%

LOUD 26%

Polymarket
NUEVO
icon for Fluxo W7M

Fluxo W7M

$0 Vol.

26%

icon for FURIA

FURIA

$0 Vol.

26%

icon for Leviatan

Leviatan

$0 Vol.

26%

icon for LOUD

LOUD

$0 Vol.

26%

icon for paiN Gaming

paiN Gaming

$0 Vol.

26%

icon for RED Canids

RED Canids

$0 Vol.

26%

icon for Vivo Keyd Stars

Vivo Keyd Stars

$0 Vol.

26%

icon for LØS

LØS

$0 Vol.

26%

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.CBLOL's current split features balanced competition among established organizations like LOUD, FURIA, paiN Gaming, Fluxo W7M, and RED Canids, with several squads posting comparable recent form and head-to-head records. Patch-driven shifts favoring early-game aggression and objective control have compressed average match lengths, reducing the edge for any single roster's stomp potential. Official standings and injury reports show no dominant frontrunner in execution efficiency, while roster stability across the league supports consistent pacing. Trader consensus reflects this parity, with multiple teams priced near one another as viable candidates for the shortest contest depending on matchup volatility and map-side execution.

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
Volumen
$0
Mercado abierto
Jul 31, 2026, 6:28 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.CBLOL's current split features balanced competition among established organizations like LOUD, FURIA, paiN Gaming, Fluxo W7M, and RED Canids, with several squads posting comparable recent form and head-to-head records. Patch-driven shifts favoring early-game aggression and objective control have compressed average match lengths, reducing the edge for any single roster's stomp potential. Official standings and injury reports show no dominant frontrunner in execution efficiency, while roster stability across the league supports consistent pacing. Trader consensus reflects this parity, with multiple teams priced near one another as viable candidates for the shortest contest depending on matchup volatility and map-side execution.

This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.
Volumen
$0
Mercado abierto
Jul 31, 2026, 6:28 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 CBLOL Split 2 regular season, running through August 30, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 CBLOL Split 2 regular season is cancelled, or is not completed such that final game-duration data is not available by September 13, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/CBLOL/2026_Season/Split_2); a consensus of credible reporting may also be used.

Cuidado con los enlaces externos.

Preguntas frecuentes

"¿Qué equipo ganará el juego CBLOL más corto?" es un mercado de predicción en Polymarket con 8 resultados posibles donde los operadores compran y venden acciones según lo que creen que sucederá. El resultado líder actual es "Fluxo W7M" con 26%, seguido de "FURIA" con 26%. Los precios reflejan probabilidades en tiempo real de la comunidad. Por ejemplo, una acción cotizada a 26¢ implica que el mercado colectivamente asigna una probabilidad de 26% a ese resultado. Estas probabilidades cambian continuamente a medida que los operadores reaccionan a nuevos desarrollos. Las acciones del resultado correcto son canjeables por $1 cada una tras la resolución del mercado.

"¿Qué equipo ganará el juego CBLOL más corto?" es un mercado recién creado en Polymarket, lanzado el Jul 31, 2026. Como mercado nuevo, esta es tu oportunidad de ser uno de los primeros operadores en establecer las probabilidades y las señales de precio iniciales del mercado. También puedes guardar esta página en marcadores para seguir el volumen y la actividad de trading a medida que el mercado gana tracción.

Para operar en "¿Qué equipo ganará el juego CBLOL más corto?", explora los 8 resultados disponibles en esta página. Cada resultado muestra un precio actual que representa la probabilidad implícita del mercado. Para tomar una posición, selecciona el resultado que consideres más probable, elige "Sí" para operar a favor o "No" para operar en contra, introduce tu cantidad y haz clic en "Operar". Si tu resultado elegido es correcto cuando el mercado se resuelve, tus acciones de "Sí" pagan $1 cada una. Si es incorrecto, pagan $0. También puedes vender tus acciones en cualquier momento antes de la resolución.

El favorito actual para "¿Qué equipo ganará el juego CBLOL más corto?" es "Fluxo W7M" con 26%, lo que significa que el mercado asigna una probabilidad de 26% a ese resultado. El siguiente resultado más cercano es "FURIA" con 26%. Estas probabilidades se actualizan en tiempo real a medida que los operadores compran y venden acciones. Vuelve con frecuencia o guarda esta página en marcadores.

Las reglas de resolución para "¿Qué equipo ganará el juego CBLOL más corto?" definen exactamente qué debe ocurrir para que cada resultado sea declarado ganador, incluyendo las fuentes de datos oficiales utilizadas para determinar el resultado. Puedes revisar los criterios de resolución completos en la sección "Reglas" en esta página sobre los comentarios. Recomendamos leer las reglas cuidadosamente antes de operar, ya que especifican las condiciones exactas, casos especiales y fuentes.