In the North America League Stage 1 Group Stage, For Fun Esports holds a narrow 53% implied probability edge over 100 Thieves in this best-of-one matchup due to steadier recent form and league positioning compared to the newly assembled 100 Thieves roster. The high-profile organization entered Siege with an initial 0-4 Kickoff record before May roster adjustments brought in Hotancold, Kason, and coach Vivas alongside Atom, GMZ, and SpiriTz, creating integration questions that balance against For Fun's group-stage consistency and head-to-head familiarity in the region. Map selection variance in a single-map format, alongside potential shifts in operator meta or individual aim duels, could quickly swing outcomes either direction despite the skin-in-the-game consensus reflected in current pricing.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於100 Thieves – For Fun Esports


系列線
This market will resolve to "100 Thieves" if 100 Thieves win the match against For Fun Esports.
This market will resolve to "For Fun Esports" if For Fun Esports win the match against 100 Thieves.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 25, 2026, 9:01 PM ET
100 Thieves – For Fun Esports


系列線
This market will resolve to "100 Thieves" if 100 Thieves win the match against For Fun Esports.
This market will resolve to "For Fun Esports" if For Fun Esports win the match against 100 Thieves.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市場開放時間: Jun 25, 2026, 9:01 PM ET
In the North America League Stage 1 Group Stage, For Fun Esports holds a narrow 53% implied probability edge over 100 Thieves in this best-of-one matchup due to steadier recent form and league positioning compared to the newly assembled 100 Thieves roster. The high-profile organization entered Siege with an initial 0-4 Kickoff record before May roster adjustments brought in Hotancold, Kason, and coach Vivas alongside Atom, GMZ, and SpiriTz, creating integration questions that balance against For Fun's group-stage consistency and head-to-head familiarity in the region. Map selection variance in a single-map format, alongside potential shifts in operator meta or individual aim duels, could quickly swing outcomes either direction despite the skin-in-the-game consensus reflected in current pricing.
基於Polymarket數據的AI實驗性摘要。這不是交易建議,也不影響該市場的結算方式。 · 更新於
警惕外部連結哦。
警惕外部連結哦。
Frequently Asked Questions