EDward Gaming holds the edge as the #2 seed from Group Omega in VCT 2026 China Stage 1 after a strong 4-1 group stage record with a +37 round differential, including a 2-1 win over Dragon Ranger Gaming on April 11. DRG advanced as the #3 seed with a 3-2 mark and +4 differential but stumbled in seeding against TYLOO last week. Head-to-head history heavily favors EDG at 7-2 maps won, bolstered by star duelist ZmjjKK's form. No roster changes or patch shifts noted ahead of this upper bracket quarterfinal BO3; traders weigh EDG's momentum against DRG's lower bracket upset potential in a double-elimination playoff format.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于系列线
This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:20AM ET.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming wins 2 or more maps than EDward Gaming in this match.
Otherwise, this market will resolve to "EDward Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming wins 2 or more maps than Dragon Ranger Gaming in this match.
Otherwise, this market will resolve to "Dragon Ranger Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "Over" if EDward Gaming and Dragon Ranger Gaming play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 2 against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win Map 2 against EDward Gaming.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 1 against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win Map 1 against EDward Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.EDward Gaming holds the edge as the #2 seed from Group Omega in VCT 2026 China Stage 1 after a strong 4-1 group stage record with a +37 round differential, including a 2-1 win over Dragon Ranger Gaming on April 11. DRG advanced as the #3 seed with a 3-2 mark and +4 differential but stumbled in seeding against TYLOO last week. Head-to-head history heavily favors EDG at 7-2 maps won, bolstered by star duelist ZmjjKK's form. No roster changes or patch shifts noted ahead of this upper bracket quarterfinal BO3; traders weigh EDG's momentum against DRG's lower bracket upset potential in a double-elimination playoff format.
This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 20, 2026, 12:10 AM ET
交易量
$213,477结束日期
2026-05-02市场开放时间
Apr 20, 2026, 12:10 AM ET结算来源
https://vlr.ggResolver
0x65070BE91...系列线
This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:20AM ET.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming wins 2 or more maps than EDward Gaming in this match.
Otherwise, this market will resolve to "EDward Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming wins 2 or more maps than Dragon Ranger Gaming in this match.
Otherwise, this market will resolve to "Dragon Ranger Gaming".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "Over" if EDward Gaming and Dragon Ranger Gaming play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 2 against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win Map 2 against EDward Gaming.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win Map 1 against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win Map 1 against EDward Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.EDward Gaming holds the edge as the #2 seed from Group Omega in VCT 2026 China Stage 1 after a strong 4-1 group stage record with a +37 round differential, including a 2-1 win over Dragon Ranger Gaming on April 11. DRG advanced as the #3 seed with a 3-2 mark and +4 differential but stumbled in seeding against TYLOO last week. Head-to-head history heavily favors EDG at 7-2 maps won, bolstered by star duelist ZmjjKK's form. No roster changes or patch shifts noted ahead of this upper bracket quarterfinal BO3; traders weigh EDG's momentum against DRG's lower bracket upset potential in a double-elimination playoff format.
This market refers to the Valorant Upper bracket quarterfinal 4 match between EDward Gaming and Dragon Ranger Gaming in the VCT China Playoffs, initially scheduled for May 2 at 7:00AM ET.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "EDward Gaming" if EDward Gaming win the match against Dragon Ranger Gaming.
This market will resolve to "Dragon Ranger Gaming" if Dragon Ranger Gaming win the match against EDward Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
市场开放时间: Apr 20, 2026, 12:10 AM ET
交易量
$213,477结束日期
2026-05-02市场开放时间
Apr 20, 2026, 12:10 AM ET结算来源
https://vlr.ggResolver
0x65070BE91...EDward Gaming holds the edge as the #2 seed from Group Omega in VCT 2026 China Stage 1 after a strong 4-1 group stage record with a +37 round differential, including a 2-1 win over Dragon Ranger Gaming on April 11. DRG advanced as the #3 seed with a 3-2 mark and +4 differential but stumbled in seeding against TYLOO last week. Head-to-head history heavily favors EDG at 7-2 maps won, bolstered by star duelist ZmjjKK's form. No roster changes or patch shifts noted ahead of this upper bracket quarterfinal BO3; traders weigh EDG's momentum against DRG's lower bracket upset potential in a double-elimination playoff format.
基于Polymarket数据的AI实验性摘要。这不是交易建议,也不影响该市场的结算方式。 · 更新于

警惕外部链接哦。
警惕外部链接哦。
常见问题