Skip to main content

Natus Vincere – GamerLegion

$1.31M Vol.Polymarket

Lignes de séries

Moneyline

$878K Vol.

Map 1 Winner

$365K Vol.

Game Handicap

$56.9K Vol.

Total Maps

$12.7K Vol.

Map 1

Odd/Even Total Kills

$50 Vol.

Odd/Even Total Rounds

$0 Vol.

Map 2

Odd/Even Total Kills

$0 Vol.

Odd/Even Total Rounds

$60 Vol.

Map 3

Odd/Even Total Kills

$0 Vol.

Odd/Even Total Rounds

$0 Vol.

This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET. This market will resolve to "Natus Vincere" if Natus Vincere wins 2 or more maps than GamerLegion in this match. Otherwise, this market will resolve to "GamerLegion". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET. This market will resolve to "Over" if Natus Vincere and GamerLegion play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET. This market will resolve to "Natus Vincere" if Natus Vincere win Map 2 against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win Map 2 against Natus Vincere. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET. This market will resolve to "Natus Vincere" if Natus Vincere win Map 1 against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win Map 1 against Natus Vincere. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET. This market will resolve to "Natus Vincere" if Natus Vincere win the match against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win the match against Natus Vincere. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Natus Vincere, ranked world #2 with a stable roster featuring Aleksib on IGL duties alongside b1t, w0nderful, iM, and makazze, enters as trader consensus favorite against #14 GamerLegion (Snax, REZ, Tauson, PR, hypex) in IEM Atlanta 2026 Group B upper bracket BO3, where the winner advances directly to playoffs in the $1M S-Tier event's double-elim GSL format. NaVi's edge stems from dominating their recent head-to-head 2-0 at BLAST Rivals Season 1 (Ancient 13-4, Mirage 13-10), plus strong group stage form beating Passion UA 2-0 yesterday, contrasted by GL's grittier 2-1 over SINNERS amid mixed results against top sides like Vitality and G2. Stable rosters and no major meta shifts heighten focus on execution in pick-ban favoring Inferno (GL), Ancient (NaVi), and Mirage decider.

This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET.

This market will resolve to "Natus Vincere" if Natus Vincere win the match against GamerLegion.

This market will resolve to "GamerLegion" if GamerLegion win the match against Natus Vincere.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$1,312,139
Date de fin
13 mai 2026
Marché ouvert
May 11, 2026, 9:00 PM ET

Source de résolution

https://hltv.org
This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET. This market will resolve to "Natus Vincere" if Natus Vincere win the match against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win the match against Natus Vincere. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Méfiez-vous des liens externes.

Questions fréquentes

Le marché « GamerLegion vs. Natus Vincere » sur Polymarket vous permet de trader sur le résultat du match Counter-Strike 2 entre GamerLegion et Natus Vincere dans le IEM, prévu le May 12, 2026 à 5:10 PM ET. C'est une série en Best of 3. Le marché principal est le Series Moneyline — quelle équipe remportera le match — où GamerLegion est actuellement coté à 0¢ (probabilité implicite de 0 %) et Natus Vincere à 100¢ (100 %). Au-delà du Series Moneyline, les marchés esports sur Polymarket peuvent proposer des gagnants de map individuels, des handicaps de map et un total de maps, vous offrant de multiples façons de trader sur ce match. Les prix reflètent des probabilités participatives en temps réel. Les parts du résultat correct rapportent 1 $ chacune lorsque le marché est résolu après la fin du match.

À ce jour, le marché « GamerLegion vs. Natus Vincere » a généré $1.3 million de volume total de trading sur tous les types de marchés (Series Moneyline, gagnants de map individuels, handicaps de map et total de maps). Ce volume reflète un engagement actif de la communauté de traders Polymarket, et un plus grand nombre de traders signifie généralement des cotes plus informatives et fiables. Vous pouvez suivre les mouvements de prix en direct et trader sur n'importe quel marché directement sur cette page.

Pour trader sur « GamerLegion vs. Natus Vincere », commencez par choisir le type de marché que vous souhaitez : Series Moneyline (quelle équipe gagne le match), Gagnants de Map Individuels (qui gagne un map spécifique de la série), Handicap de Map (marge de victoires de map) ou Total de Maps (over/under sur le nombre de maps joués). Chaque marché affiche le prix actuel de chaque côté — par exemple, le moneyline affiche GL1 à 0¢ et NAVI à 100¢. Sélectionnez le côté sur lequel vous voulez trader, choisissez « Acheter » pour prendre une position ou « Vendre » pour clôturer une position existante, entrez votre montant et cliquez sur « Trader ». Si le côté que vous avez choisi est correct à la fin du match et que le marché est résolu, vos parts rapportent 1 $ chacune. Si c'est incorrect, elles rapportent 0 $. Vous pouvez également vendre vos parts à tout moment avant la fin du match pour sécuriser un profit ou limiter une perte.

Les cotes Series Moneyline actuelles pour « GamerLegion vs. Natus Vincere » indiquent GamerLegion à 0¢ (probabilité implicite de 0 %) et Natus Vincere à 100¢ (100 %). Toutes les cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts, reflétant la dernière vision collective du déroulement de ce match. Revenez fréquemment ou ajoutez cette page à vos favoris pour suivre l'évolution des cotes à l'approche du match.

Oui. Vous n'avez pas besoin de trader pour rester informé. Cette page sert de suivi des cotes en direct pour le match GamerLegion contre Natus Vincere. Les cotes du Series Moneyline, des gagnants de map individuels, du handicap de map et du total de maps sont toutes mises à jour en temps réel à mesure que de nouveaux trades sont effectués. Vous pouvez utiliser le graphique pour suivre l'évolution des lignes à l'approche du match — les changements de cotes signalent souvent de nouvelles informations comme des changements de roster, la forme récente ou des mouvements importants de la part de gros traders. Consultez les sections Head to Head, Form Guide et Map Winrate sur certains matchups pour des données et du contexte plus approfondis. Ajoutez cette page à vos favoris, consultez la section commentaires pour voir ce que disent les autres traders, et utilisez les filtres de période sur le graphique pour examiner l'évolution des cotes. C'est une fenêtre gratuite et en temps réel sur les attentes du marché.

Natus Vincere – GamerLegion

$1.31M Vol.Polymarket

Lignes de séries

Moneyline

$878K Vol.

Map 1 Winner

$365K Vol.

Game Handicap

$56.9K Vol.

Total Maps

$12.7K Vol.

Map 1

Odd/Even Total Kills

$50 Vol.

Odd/Even Total Rounds

$0 Vol.

Map 2

Odd/Even Total Kills

$0 Vol.

Odd/Even Total Rounds

$60 Vol.

Map 3

Odd/Even Total Kills

$0 Vol.

Odd/Even Total Rounds

$0 Vol.

This market will resolve to "Odd" if the total combined rounds played by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 3 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 3 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 3 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 3 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 3, or if Map 3 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 3 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 3 is not played because the series result has already been determined (e.g., a team clinches the series before Map 3 is needed), this market will resolve to 50-50. If Map 3 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 2 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 2 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 2 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 2 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 2, or if Map 2 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 2 is not played because the series result has already been determined (e.g., a team clinches the series before Map 2 is needed), this market will resolve to 50-50. If Map 2 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined rounds played by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined rounds played by both teams in Map 1 is an even number. "Total combined rounds" is the sum of rounds won by both teams during the match, including any overtime rounds if applicable. For example, a match ending 13–11 would have a total of 24 rounds (even), while a match ending 13–10 would have a total of 23 rounds (odd). If Map 1 is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market will resolve to "Odd" if the total combined kills by both teams in Map 1 is an odd number. This market will resolve to "Even" if the total combined kills by both teams in Map 1 is an even number. "Total combined kills" includes all kills recorded during the match across all rounds, including kills during regulation rounds and overtime rounds if applicable. Team kills (friendly fire) and self-inflicted deaths (e.g., falling damage, own grenade) do not count as kills for the purposes of this market. If no kills are recorded in Map 1, or if Map 1 is canceled (not played at all), or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Map 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Map 1 is not played because the series result has already been determined (e.g., a team clinches the series before Map 1 is needed), this market will resolve to 50-50. If Map 1 is remade, resolution will be based on the remade game only. The primary resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead.This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET. This market will resolve to "Natus Vincere" if Natus Vincere wins 2 or more maps than GamerLegion in this match. Otherwise, this market will resolve to "GamerLegion". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET. This market will resolve to "Over" if Natus Vincere and GamerLegion play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET. This market will resolve to "Natus Vincere" if Natus Vincere win Map 2 against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win Map 2 against Natus Vincere. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET. This market will resolve to "Natus Vincere" if Natus Vincere win Map 1 against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win Map 1 against Natus Vincere. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET. This market will resolve to "Natus Vincere" if Natus Vincere win the match against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win the match against Natus Vincere. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Natus Vincere, ranked world #2 with a stable roster featuring Aleksib on IGL duties alongside b1t, w0nderful, iM, and makazze, enters as trader consensus favorite against #14 GamerLegion (Snax, REZ, Tauson, PR, hypex) in IEM Atlanta 2026 Group B upper bracket BO3, where the winner advances directly to playoffs in the $1M S-Tier event's double-elim GSL format. NaVi's edge stems from dominating their recent head-to-head 2-0 at BLAST Rivals Season 1 (Ancient 13-4, Mirage 13-10), plus strong group stage form beating Passion UA 2-0 yesterday, contrasted by GL's grittier 2-1 over SINNERS amid mixed results against top sides like Vitality and G2. Stable rosters and no major meta shifts heighten focus on execution in pick-ban favoring Inferno (GL), Ancient (NaVi), and Mirage decider.

This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET.

This market will resolve to "Natus Vincere" if Natus Vincere win the match against GamerLegion.

This market will resolve to "GamerLegion" if GamerLegion win the match against Natus Vincere.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$1,312,139
Date de fin
13 mai 2026
Marché ouvert
May 11, 2026, 9:00 PM ET

Source de résolution

https://hltv.org
This market refers to the Counter-Strike Upper bracket semifinal 1 match between Natus Vincere and GamerLegion in the IEM Atlanta Group B, initially scheduled for May 12 at 4:30PM ET. This market will resolve to "Natus Vincere" if Natus Vincere win the match against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win the match against Natus Vincere. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Méfiez-vous des liens externes.

Questions fréquentes

Le marché « GamerLegion vs. Natus Vincere » sur Polymarket vous permet de trader sur le résultat du match Counter-Strike 2 entre GamerLegion et Natus Vincere dans le IEM, prévu le May 12, 2026 à 5:10 PM ET. C'est une série en Best of 3. Le marché principal est le Series Moneyline — quelle équipe remportera le match — où GamerLegion est actuellement coté à 0¢ (probabilité implicite de 0 %) et Natus Vincere à 100¢ (100 %). Au-delà du Series Moneyline, les marchés esports sur Polymarket peuvent proposer des gagnants de map individuels, des handicaps de map et un total de maps, vous offrant de multiples façons de trader sur ce match. Les prix reflètent des probabilités participatives en temps réel. Les parts du résultat correct rapportent 1 $ chacune lorsque le marché est résolu après la fin du match.

À ce jour, le marché « GamerLegion vs. Natus Vincere » a généré $1.3 million de volume total de trading sur tous les types de marchés (Series Moneyline, gagnants de map individuels, handicaps de map et total de maps). Ce volume reflète un engagement actif de la communauté de traders Polymarket, et un plus grand nombre de traders signifie généralement des cotes plus informatives et fiables. Vous pouvez suivre les mouvements de prix en direct et trader sur n'importe quel marché directement sur cette page.

Pour trader sur « GamerLegion vs. Natus Vincere », commencez par choisir le type de marché que vous souhaitez : Series Moneyline (quelle équipe gagne le match), Gagnants de Map Individuels (qui gagne un map spécifique de la série), Handicap de Map (marge de victoires de map) ou Total de Maps (over/under sur le nombre de maps joués). Chaque marché affiche le prix actuel de chaque côté — par exemple, le moneyline affiche GL1 à 0¢ et NAVI à 100¢. Sélectionnez le côté sur lequel vous voulez trader, choisissez « Acheter » pour prendre une position ou « Vendre » pour clôturer une position existante, entrez votre montant et cliquez sur « Trader ». Si le côté que vous avez choisi est correct à la fin du match et que le marché est résolu, vos parts rapportent 1 $ chacune. Si c'est incorrect, elles rapportent 0 $. Vous pouvez également vendre vos parts à tout moment avant la fin du match pour sécuriser un profit ou limiter une perte.

Les cotes Series Moneyline actuelles pour « GamerLegion vs. Natus Vincere » indiquent GamerLegion à 0¢ (probabilité implicite de 0 %) et Natus Vincere à 100¢ (100 %). Toutes les cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts, reflétant la dernière vision collective du déroulement de ce match. Revenez fréquemment ou ajoutez cette page à vos favoris pour suivre l'évolution des cotes à l'approche du match.

Oui. Vous n'avez pas besoin de trader pour rester informé. Cette page sert de suivi des cotes en direct pour le match GamerLegion contre Natus Vincere. Les cotes du Series Moneyline, des gagnants de map individuels, du handicap de map et du total de maps sont toutes mises à jour en temps réel à mesure que de nouveaux trades sont effectués. Vous pouvez utiliser le graphique pour suivre l'évolution des lignes à l'approche du match — les changements de cotes signalent souvent de nouvelles informations comme des changements de roster, la forme récente ou des mouvements importants de la part de gros traders. Consultez les sections Head to Head, Form Guide et Map Winrate sur certains matchups pour des données et du contexte plus approfondis. Ajoutez cette page à vos favoris, consultez la section commentaires pour voir ce que disent les autres traders, et utilisez les filtres de période sur le graphique pour examiner l'évolution des cotes. C'est une fenêtre gratuite et en temps réel sur les attentes du marché.