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icon for Carte la plus jouée à VALORANT Champions 2026

Carte la plus jouée à VALORANT Champions 2026

icon for Carte la plus jouée à VALORANT Champions 2026

Carte la plus jouée à VALORANT Champions 2026

Lotus 50%

Split 50%

Sunset 50%

Ascent 49%

Polymarket
NOUVEAU

Lotus 50%

Split 50%

Sunset 50%

Ascent 49%

Polymarket
NOUVEAU

Lotus

$0 Vol.

50%

Split

$0 Vol.

50%

Sunset

$0 Vol.

50%

Ascent

$0 Vol.

49%

Haven

$0 Vol.

49%

Summit

$0 Vol.

49%

Other

$0 Vol.

48%

Abyss

$0 Vol.

48%

This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.The bunched pricing at 49.5% across Abyss, Ascent, Haven, Lotus, Split, Summit, Sunset, and Other reflects the pre-tournament uncertainty ahead of VALORANT Champions 2026 group stage on September 24 in Shanghai. With no matches completed, trader consensus hinges on unknown veto patterns in the Bo3 and Bo5 series format, where teams from Americas, Pacific, EMEA, and China will rotate maps from the current seven-map competitive pool. Recent Stage 2 results show shifting metas around agents like Omen and Neon that influence map viability, while Summit’s mid-2026 addition and patch 13.05 adjustments keep the field balanced. Regional differences in map comfort and historical veto tendencies further prevent any single map from emerging as the clear favorite for total appearances.

This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China.

The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count.

If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".

If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Volume
$0
Date de fin
18 nov. 2026
Marché ouvert
Sep 15, 2026, 3:42 PM ET
This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.The bunched pricing at 49.5% across Abyss, Ascent, Haven, Lotus, Split, Summit, Sunset, and Other reflects the pre-tournament uncertainty ahead of VALORANT Champions 2026 group stage on September 24 in Shanghai. With no matches completed, trader consensus hinges on unknown veto patterns in the Bo3 and Bo5 series format, where teams from Americas, Pacific, EMEA, and China will rotate maps from the current seven-map competitive pool. Recent Stage 2 results show shifting metas around agents like Omen and Neon that influence map viability, while Summit’s mid-2026 addition and patch 13.05 adjustments keep the field balanced. Regional differences in map comfort and historical veto tendencies further prevent any single map from emerging as the clear favorite for total appearances.

This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China.

The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count.

If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".

If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Volume
$0
Date de fin
18 nov. 2026
Marché ouvert
Sep 15, 2026, 3:42 PM ET

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Questions fréquentes

« Carte la plus jouée à VALORANT Champions 2026 » est un marché de prédiction sur Polymarket avec 8 résultats possibles où les traders achètent et vendent des parts selon ce qu'ils pensent qu'il se passera. Le résultat en tête actuel est « Lotus » à 50%, suivi de « Split » à 50%. Les prix reflètent des probabilités en temps réel de la communauté. Par exemple, une part cotée à 50¢ implique que le marché attribue collectivement une probabilité de 50% à ce résultat. Ces cotes changent en permanence. Les parts du résultat correct sont échangeables contre $1 chacune lors de la résolution du marché.

« Carte la plus jouée à VALORANT Champions 2026 » est un marché nouvellement créé sur Polymarket, lancé le Sep 15, 2026. En tant que marché récent, c'est votre opportunité d'être parmi les premiers traders à définir les cotes et établir les premiers signaux de prix du marché. Vous pouvez également ajouter cette page à vos favoris pour suivre le volume et l'activité de trading au fil du temps.

Pour trader sur « Carte la plus jouée à VALORANT Champions 2026 », parcourez les 8 résultats disponibles sur cette page. Chaque résultat affiche un prix actuel représentant la probabilité implicite du marché. Pour prendre position, sélectionnez le résultat que vous estimez le plus probable, choisissez « Oui » pour trader en sa faveur ou « Non » pour trader contre, entrez votre montant et cliquez sur « Trader ». Si votre résultat choisi est correct lors de la résolution, vos parts « Oui » rapportent $1 chacune. S'il est incorrect, elles rapportent $0. Vous pouvez également vendre vos parts avant la résolution.

Le favori actuel pour « Carte la plus jouée à VALORANT Champions 2026 » est « Lotus » à 50%, ce qui signifie que le marché attribue une probabilité de 50% à ce résultat. Le résultat le plus proche ensuite est « Split » à 50%. Ces cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts. Revenez fréquemment ou ajoutez cette page à vos favoris.

Les règles de résolution de « Carte la plus jouée à VALORANT Champions 2026 » définissent exactement ce qui doit se produire pour que chaque résultat soit déclaré gagnant, y compris les sources de données officielles utilisées pour déterminer le résultat. Vous pouvez consulter les critères de résolution complets dans la section « Règles » sur cette page au-dessus des commentaires. Nous recommandons de lire attentivement les règles avant de trader, car elles précisent les conditions exactes, les cas particuliers et les sources.