FearX
FearX
0
2
FINAL
SCARZ
SCARZ
$4.03K Vol.Polymarket

Moneyline

$2.6K Vol.

Game 1 Winner

$90 Vol.

Game Handicap

$216 Vol.

Total Games

$1.1K Vol.

This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "SCARZ" if SCARZ wins 2 or more games than FearX in this match. Otherwise, this market will resolve to "FearX". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "Over" if FearX and SCARZ play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win Game 2 against SCARZ. This market will resolve to "SCARZ" if SCARZ win Game 2 against FearX. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win Game 1 against SCARZ. This market will resolve to "SCARZ" if SCARZ win Game 1 against FearX. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win the match against SCARZ. This market will resolve to "SCARZ" if SCARZ win the match against FearX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.SCARZ enters this Asia-Pacific League Kickoff North playoff BO3 matchup as the group stage frontrunner after topping their bracket with dominant wins over weaker opponents, showcasing strong map control and operator synergy on the current patch. FearX advanced as a wildcard via recent upsets, including a narrow 2-1 victory last week that highlighted their aggressive peeks and clutch rounds, but roster questions linger with a substitute player in trials. Head-to-head history favors SCARZ 3-1 this season, though FearX's momentum from back-to-back series could pressure in a high-stakes bracket reset. Traders weigh SCARZ's experience against FearX's upset potential amid neutral venue conditions and standard map pool.

This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET.

This market will resolve to "FearX" if FearX win the match against SCARZ.

This market will resolve to "SCARZ" if SCARZ win the match against FearX.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$4,027
Date de fin
27 mars 2026
Marché ouvert
Mar 25, 2026, 7:30 PM ET
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win the match against SCARZ. This market will resolve to "SCARZ" if SCARZ win the match against FearX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Méfiez-vous des liens externes.

Questions fréquentes

Le marché « SCARZ vs. FearX » sur Polymarket vous permet de trader sur le résultat du match Rainbow Six Siege entre SCARZ et FearX dans le Asia-Pacific League, prévu le March 27, 2026 à 4:25 AM ET. C'est une série en Best of 3. Le marché principal est le Series Moneyline — quelle équipe remportera le match — où SCARZ est actuellement coté à 100¢ (probabilité implicite de 100 %) et FearX à 0¢ (0 %). Au-delà du Series Moneyline, les marchés esports sur Polymarket peuvent proposer des gagnants de game individuels, des handicaps de game et un total de games, vous offrant de multiples façons de trader sur ce match. Les prix reflètent des probabilités participatives en temps réel. Les parts du résultat correct rapportent 1 $ chacune lorsque le marché est résolu après la fin du match.

À ce jour, le marché « SCARZ vs. FearX » a généré $4K de volume total de trading sur tous les types de marchés (Series Moneyline, gagnants de game individuels, handicaps de game et total de games). Ce volume reflète un engagement actif de la communauté de traders Polymarket, et un plus grand nombre de traders signifie généralement des cotes plus informatives et fiables. Vous pouvez suivre les mouvements de prix en direct et trader sur n'importe quel marché directement sur cette page.

Pour trader sur « SCARZ vs. FearX », commencez par choisir le type de marché que vous souhaitez : Series Moneyline (quelle équipe gagne le match), Gagnants de Game Individuels (qui gagne un game spécifique de la série), Handicap de Game (marge de victoires de game) ou Total de Games (over/under sur le nombre de games joués). Chaque marché affiche le prix actuel de chaque côté — par exemple, le moneyline affiche SZ à 100¢ et FX à 0¢. Sélectionnez le côté sur lequel vous voulez trader, choisissez « Acheter » pour prendre une position ou « Vendre » pour clôturer une position existante, entrez votre montant et cliquez sur « Trader ». Si le côté que vous avez choisi est correct à la fin du match et que le marché est résolu, vos parts rapportent 1 $ chacune. Si c'est incorrect, elles rapportent 0 $. Vous pouvez également vendre vos parts à tout moment avant la fin du match pour sécuriser un profit ou limiter une perte.

Les cotes Series Moneyline actuelles pour « SCARZ vs. FearX » indiquent SCARZ à 100¢ (probabilité implicite de 100 %) et FearX à 0¢ (0 %). Toutes les cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts, reflétant la dernière vision collective du déroulement de ce match. Revenez fréquemment ou ajoutez cette page à vos favoris pour suivre l'évolution des cotes à l'approche du match.

Oui. Vous n'avez pas besoin de trader pour rester informé. Cette page sert de suivi des cotes en direct pour le match SCARZ contre FearX. Les cotes du Series Moneyline, des gagnants de game individuels, du handicap de game et du total de games sont toutes mises à jour en temps réel à mesure que de nouveaux trades sont effectués. Vous pouvez utiliser le graphique pour suivre l'évolution des lignes à l'approche du match — les changements de cotes signalent souvent de nouvelles informations comme des changements de roster, la forme récente ou des mouvements importants de la part de gros traders. Consultez les sections Head to Head, Form Guide et Map Winrate sur certains matchups pour des données et du contexte plus approfondis. Ajoutez cette page à vos favoris, consultez la section commentaires pour voir ce que disent les autres traders, et utilisez les filtres de période sur le graphique pour examiner l'évolution des cotes. C'est une fenêtre gratuite et en temps réel sur les attentes du marché.
FearX
FearX
0
2
FINAL
SCARZ
SCARZ
$4.03K Vol.Polymarket

Moneyline

$2.6K Vol.

Game 1 Winner

$90 Vol.

Game Handicap

$216 Vol.

Total Games

$1.1K Vol.

This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "SCARZ" if SCARZ wins 2 or more games than FearX in this match. Otherwise, this market will resolve to "FearX". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "Over" if FearX and SCARZ play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win Game 2 against SCARZ. This market will resolve to "SCARZ" if SCARZ win Game 2 against FearX. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win Game 1 against SCARZ. This market will resolve to "SCARZ" if SCARZ win Game 1 against FearX. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win the match against SCARZ. This market will resolve to "SCARZ" if SCARZ win the match against FearX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.SCARZ enters this Asia-Pacific League Kickoff North playoff BO3 matchup as the group stage frontrunner after topping their bracket with dominant wins over weaker opponents, showcasing strong map control and operator synergy on the current patch. FearX advanced as a wildcard via recent upsets, including a narrow 2-1 victory last week that highlighted their aggressive peeks and clutch rounds, but roster questions linger with a substitute player in trials. Head-to-head history favors SCARZ 3-1 this season, though FearX's momentum from back-to-back series could pressure in a high-stakes bracket reset. Traders weigh SCARZ's experience against FearX's upset potential amid neutral venue conditions and standard map pool.

This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET.

This market will resolve to "FearX" if FearX win the match against SCARZ.

This market will resolve to "SCARZ" if SCARZ win the match against FearX.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$4,027
Date de fin
27 mars 2026
Marché ouvert
Mar 25, 2026, 7:30 PM ET
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 2 match between FearX and SCARZ in the Asia-Pacific League Kickoff: North Playoffs, initially scheduled for March 27 at 3:00AM ET. This market will resolve to "FearX" if FearX win the match against SCARZ. This market will resolve to "SCARZ" if SCARZ win the match against FearX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Méfiez-vous des liens externes.

Questions fréquentes

Le marché « SCARZ vs. FearX » sur Polymarket vous permet de trader sur le résultat du match Rainbow Six Siege entre SCARZ et FearX dans le Asia-Pacific League, prévu le March 27, 2026 à 4:25 AM ET. C'est une série en Best of 3. Le marché principal est le Series Moneyline — quelle équipe remportera le match — où SCARZ est actuellement coté à 100¢ (probabilité implicite de 100 %) et FearX à 0¢ (0 %). Au-delà du Series Moneyline, les marchés esports sur Polymarket peuvent proposer des gagnants de game individuels, des handicaps de game et un total de games, vous offrant de multiples façons de trader sur ce match. Les prix reflètent des probabilités participatives en temps réel. Les parts du résultat correct rapportent 1 $ chacune lorsque le marché est résolu après la fin du match.

À ce jour, le marché « SCARZ vs. FearX » a généré $4K de volume total de trading sur tous les types de marchés (Series Moneyline, gagnants de game individuels, handicaps de game et total de games). Ce volume reflète un engagement actif de la communauté de traders Polymarket, et un plus grand nombre de traders signifie généralement des cotes plus informatives et fiables. Vous pouvez suivre les mouvements de prix en direct et trader sur n'importe quel marché directement sur cette page.

Pour trader sur « SCARZ vs. FearX », commencez par choisir le type de marché que vous souhaitez : Series Moneyline (quelle équipe gagne le match), Gagnants de Game Individuels (qui gagne un game spécifique de la série), Handicap de Game (marge de victoires de game) ou Total de Games (over/under sur le nombre de games joués). Chaque marché affiche le prix actuel de chaque côté — par exemple, le moneyline affiche SZ à 100¢ et FX à 0¢. Sélectionnez le côté sur lequel vous voulez trader, choisissez « Acheter » pour prendre une position ou « Vendre » pour clôturer une position existante, entrez votre montant et cliquez sur « Trader ». Si le côté que vous avez choisi est correct à la fin du match et que le marché est résolu, vos parts rapportent 1 $ chacune. Si c'est incorrect, elles rapportent 0 $. Vous pouvez également vendre vos parts à tout moment avant la fin du match pour sécuriser un profit ou limiter une perte.

Les cotes Series Moneyline actuelles pour « SCARZ vs. FearX » indiquent SCARZ à 100¢ (probabilité implicite de 100 %) et FearX à 0¢ (0 %). Toutes les cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts, reflétant la dernière vision collective du déroulement de ce match. Revenez fréquemment ou ajoutez cette page à vos favoris pour suivre l'évolution des cotes à l'approche du match.

Oui. Vous n'avez pas besoin de trader pour rester informé. Cette page sert de suivi des cotes en direct pour le match SCARZ contre FearX. Les cotes du Series Moneyline, des gagnants de game individuels, du handicap de game et du total de games sont toutes mises à jour en temps réel à mesure que de nouveaux trades sont effectués. Vous pouvez utiliser le graphique pour suivre l'évolution des lignes à l'approche du match — les changements de cotes signalent souvent de nouvelles informations comme des changements de roster, la forme récente ou des mouvements importants de la part de gros traders. Consultez les sections Head to Head, Form Guide et Map Winrate sur certains matchups pour des données et du contexte plus approfondis. Ajoutez cette page à vos favoris, consultez la section commentaires pour voir ce que disent les autres traders, et utilisez les filtres de période sur le graphique pour examiner l'évolution des cotes. C'est une fenêtre gratuite et en temps réel sur les attentes du marché.