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VCT 2026: China League Stage 1 Winner

Market icon

VCT 2026: China League Stage 1 Winner

EDward Gaming 49%

All Gamers 48%

XLG Esports 48%

TYLOO 48%

Polymarket
NOUVEAU

EDward Gaming 49%

All Gamers 48%

XLG Esports 48%

TYLOO 48%

Polymarket
NOUVEAU
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EDward Gaming

$0 Vol.

49%

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All Gamers

$0 Vol.

48%

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XLG Esports

$0 Vol.

48%

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TYLOO

$0 Vol.

48%

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FunPlus Phoenix

$0 Vol.

47%

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Bilibili Gaming

$0 Vol.

47%

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Dragon Ranger Gaming

$0 Vol.

45%

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Trace Esports

$0 Vol.

45%

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Titan Esports Club

$0 Vol.

45%

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JD Gaming

$0 Vol.

45%

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Wolves Esports

$0 Vol.

10%

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Nova Esports

$0 Vol.

3%

This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.Trader consensus evenly splits at 50% between All Gamers and Bilibili Gaming for the VCT 2026 China Stage 1 title, underscoring Group Alpha's cutthroat double round-robin where both vie for top-4 playoff seeding amid three matches played. All Gamers sits at 2-1 with a recent 2-0 rout of JDG Esports on April 9 bolstering their steady form, while Bilibili Gaming dropped to 1-2 after a 0-2 setback to Titan Esports Club on April 7—despite a prior 2-0 JDG win and strong round differential (+10)—halting early momentum from their First Stand championship. Their April 15 head-to-head looms pivotal, as TYLOO and FunPlus Phoenix also hold 2-1 records, with undefeated Group Omega leaders EDward Gaming and XLG Esports posing playoff threats in the double-elimination bracket.

This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026.

If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other".

If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically.

The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
Volume
$0
Date de fin
31 mai 2026
Marché ouvert
Apr 9, 2026, 6:09 PM ET
This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.Trader consensus evenly splits at 50% between All Gamers and Bilibili Gaming for the VCT 2026 China Stage 1 title, underscoring Group Alpha's cutthroat double round-robin where both vie for top-4 playoff seeding amid three matches played. All Gamers sits at 2-1 with a recent 2-0 rout of JDG Esports on April 9 bolstering their steady form, while Bilibili Gaming dropped to 1-2 after a 0-2 setback to Titan Esports Club on April 7—despite a prior 2-0 JDG win and strong round differential (+10)—halting early momentum from their First Stand championship. Their April 15 head-to-head looms pivotal, as TYLOO and FunPlus Phoenix also hold 2-1 records, with undefeated Group Omega leaders EDward Gaming and XLG Esports posing playoff threats in the double-elimination bracket.

This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026.

If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other".

If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically.

The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
Volume
$0
Date de fin
31 mai 2026
Marché ouvert
Apr 9, 2026, 6:09 PM ET
This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.

Méfiez-vous des liens externes.

Questions fréquentes

« VCT 2026: China League Stage 1 Winner » est un marché de prédiction sur Polymarket avec 12 résultats possibles où les traders achètent et vendent des parts selon ce qu'ils pensent qu'il se passera. Le résultat en tête actuel est « EDward Gaming » à 49%, suivi de « All Gamers » à 48%. Les prix reflètent des probabilités en temps réel de la communauté. Par exemple, une part cotée à 49¢ implique que le marché attribue collectivement une probabilité de 49% à ce résultat. Ces cotes changent en permanence. Les parts du résultat correct sont échangeables contre $1 chacune lors de la résolution du marché.

« VCT 2026: China League Stage 1 Winner » est un marché nouvellement créé sur Polymarket, lancé le Apr 9, 2026. En tant que marché récent, c'est votre opportunité d'être parmi les premiers traders à définir les cotes et établir les premiers signaux de prix du marché. Vous pouvez également ajouter cette page à vos favoris pour suivre le volume et l'activité de trading au fil du temps.

Pour trader sur « VCT 2026: China League Stage 1 Winner », parcourez les 12 résultats disponibles sur cette page. Chaque résultat affiche un prix actuel représentant la probabilité implicite du marché. Pour prendre position, sélectionnez le résultat que vous estimez le plus probable, choisissez « Oui » pour trader en sa faveur ou « Non » pour trader contre, entrez votre montant et cliquez sur « Trader ». Si votre résultat choisi est correct lors de la résolution, vos parts « Oui » rapportent $1 chacune. S'il est incorrect, elles rapportent $0. Vous pouvez également vendre vos parts avant la résolution.

Le favori actuel pour « VCT 2026: China League Stage 1 Winner » est « EDward Gaming » à 49%, ce qui signifie que le marché attribue une probabilité de 49% à ce résultat. Le résultat le plus proche ensuite est « All Gamers » à 48%. Ces cotes sont mises à jour en temps réel à mesure que les traders achètent et vendent des parts. Revenez fréquemment ou ajoutez cette page à vos favoris.

Les règles de résolution de « VCT 2026: China League Stage 1 Winner » définissent exactement ce qui doit se produire pour que chaque résultat soit déclaré gagnant, y compris les sources de données officielles utilisées pour déterminer le résultat. Vous pouvez consulter les critères de résolution complets dans la section « Règles » sur cette page au-dessus des commentaires. Nous recommandons de lire attentivement les règles avant de trader, car elles précisent les conditions exactes, les cas particuliers et les sources.