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Shaiikademy vs Chiefs Esports Club

Shaiikademy
Shaiikademy
3:00 पूर्वाह्नअप्रैल 19
Chiefs Esports Club
Chiefs Esports Club
$5.07K Vol.Polymarket

Moneyline

$16 वॉल्यूम

Game 1 Winner

$3.0K वॉल्यूम

Game Handicap

$2.1K वॉल्यूम

Total Games

$0 वॉल्यूम

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club wins 2 or more games than Shaiikademy in this match. Otherwise, this market will resolve to "Shaiikademy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Over" if Shaiikademy and Chiefs Esports Club play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win Game 2 against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win Game 2 against Shaiikademy. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win Game 1 against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win Game 1 against Shaiikademy. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the Asia Pacific League 2026 Oceania Kickoff double-elimination playoffs, Shaiikademy faces Chiefs Esports Club in a pivotal lower bracket quarterfinal BO3 on April 19, with the winner advancing toward a BLAST R6 Major Salt Lake City 2026 spot. Shaiikademy dropped from the upper bracket after a gritty 2-1 upper quarterfinal win over 6Targets on April 5 but fell 0-2 to Man eSports LFO just three days ago on April 12, exposing vulnerabilities on maps like Lair and Kafe. Chiefs, after a 1-2 upper quarterfinal loss to Team Anios on March 29, rebounded with a 2-1 lower bracket victory over Barbie Boys on April 5, led by standouts Neptune and Relaes. Both Australian rosters—Shaiikademy featuring Realers and KKin, Chiefs with Jakenna, Lunchbox, and Playxr—remain stable, with map veto, entry fragging, and KOST% likely decisive in this survival clash amid tight Oceania competition.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET.

This market will resolve to "Shaiikademy" if Shaiikademy win the match against Chiefs Esports Club.

This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Shaiikademy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
वॉल्यूम
$5,066
समाप्ति तिथि
19 अप्रैल, 2026
बाज़ार खुला
Apr 12, 2026, 7:10 PM ET

समाधान स्रोत

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “Chiefs Esports Club vs. Shaiikademy” बाज़ार आपको Asia-Pacific League में Chiefs Esports Club और Shaiikademy के बीच Rainbow Six Siege मैच के परिणाम पर ट्रेड करने देता है, जो April 18, 2026 को 11:00 PM ET पर निर्धारित है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ Chiefs Esports Club वर्तमान में 80¢ (80% निहित संभावना) पर कीमत है और Shaiikademy 21¢ (21%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “Chiefs Esports Club vs. Shaiikademy” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $5.1K ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"Chiefs Esports Club vs. Shaiikademy" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline CHF को 80¢ और SHAIIK को 21¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“Chiefs Esports Club vs. Shaiikademy” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ Chiefs Esports Club को 80¢ (80% निहित संभावना) और Shaiikademy को 21¢ (21%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज Chiefs Esports Club बनाम Shaiikademy मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।

Shaiikademy vs Chiefs Esports Club

Shaiikademy
Shaiikademy
3:00 पूर्वाह्नअप्रैल 19
Chiefs Esports Club
Chiefs Esports Club
$5.07K Vol.Polymarket

Moneyline

$16 वॉल्यूम

Game 1 Winner

$3.0K वॉल्यूम

Game Handicap

$2.1K वॉल्यूम

Total Games

$0 वॉल्यूम

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club wins 2 or more games than Shaiikademy in this match. Otherwise, this market will resolve to "Shaiikademy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Over" if Shaiikademy and Chiefs Esports Club play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win Game 2 against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win Game 2 against Shaiikademy. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win Game 1 against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win Game 1 against Shaiikademy. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the Asia Pacific League 2026 Oceania Kickoff double-elimination playoffs, Shaiikademy faces Chiefs Esports Club in a pivotal lower bracket quarterfinal BO3 on April 19, with the winner advancing toward a BLAST R6 Major Salt Lake City 2026 spot. Shaiikademy dropped from the upper bracket after a gritty 2-1 upper quarterfinal win over 6Targets on April 5 but fell 0-2 to Man eSports LFO just three days ago on April 12, exposing vulnerabilities on maps like Lair and Kafe. Chiefs, after a 1-2 upper quarterfinal loss to Team Anios on March 29, rebounded with a 2-1 lower bracket victory over Barbie Boys on April 5, led by standouts Neptune and Relaes. Both Australian rosters—Shaiikademy featuring Realers and KKin, Chiefs with Jakenna, Lunchbox, and Playxr—remain stable, with map veto, entry fragging, and KOST% likely decisive in this survival clash amid tight Oceania competition.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET.

This market will resolve to "Shaiikademy" if Shaiikademy win the match against Chiefs Esports Club.

This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Shaiikademy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
वॉल्यूम
$5,066
समाप्ति तिथि
19 अप्रैल, 2026
बाज़ार खुला
Apr 12, 2026, 7:10 PM ET

समाधान स्रोत

https://liquipedia.net/rainbowsix/Main_Page
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “Chiefs Esports Club vs. Shaiikademy” बाज़ार आपको Asia-Pacific League में Chiefs Esports Club और Shaiikademy के बीच Rainbow Six Siege मैच के परिणाम पर ट्रेड करने देता है, जो April 18, 2026 को 11:00 PM ET पर निर्धारित है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ Chiefs Esports Club वर्तमान में 80¢ (80% निहित संभावना) पर कीमत है और Shaiikademy 21¢ (21%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “Chiefs Esports Club vs. Shaiikademy” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $5.1K ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"Chiefs Esports Club vs. Shaiikademy" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline CHF को 80¢ और SHAIIK को 21¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“Chiefs Esports Club vs. Shaiikademy” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ Chiefs Esports Club को 80¢ (80% निहित संभावना) और Shaiikademy को 21¢ (21%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज Chiefs Esports Club बनाम Shaiikademy मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।