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Esports┬╖CS2┬╖DraculaN

Inner Circle Esports тАУ AM Gaming

Inner Circle Esports
Inner Circle Esports
2
0
рдлрд╝рд╛рдЗрдирд▓
AM Gaming
AM Gaming
$147.39K Vol.Polymarket

рд╕реАрд░реАрдЬрд╝ рд▓рд╛рдЗрди

Moneyline

$32.0K рд╡реЙрд▓реНрдпреВрдо

Map 1 Winner

$108K рд╡реЙрд▓реНрдпреВрдо

Map Handicap

$6.5K рд╡реЙрд▓реНрдпреВрдо

Total Maps

$427 рд╡реЙрд▓реНрдпреВрдо

рдореИрдк 1

Map 1 Rounds Handicap

$105 рд╡реЙрд▓реНрдпреВрдо

Map 1 Total Rounds

$115 рд╡реЙрд▓реНрдпреВрдо

рдореИрдк 2

Map 2 Rounds Handicap

$220 рд╡реЙрд▓реНрдпреВрдо

Map 2 Total Rounds

$546 рд╡реЙрд▓реНрдпреВрдо

рдореИрдк 3

Map 3 Rounds Handicap

$0 рд╡реЙрд▓реНрдпреВрдо

Map 3 Total Rounds

$0 рд╡реЙрд▓реНрдпреВрдо

This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 2 by 10 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 2 exceeds AM Gaming's by 10 or more). Otherwise, this market will resolve to "AM Gaming". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 18.5. This market will resolve to "Under" if the combined number of rounds played is less than 18.5. If the combined number of rounds played is exactly 18.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 2 by 13 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 2 exceeds AM Gaming's by 13 or more). Otherwise, this market will resolve to "AM Gaming". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 15.5. This market will resolve to "Under" if the combined number of rounds played is less than 15.5. If the combined number of rounds played is exactly 15.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 24.5. This market will resolve to "Under" if the combined number of rounds played is less than 24.5. If the combined number of rounds played is exactly 24.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 1 by 7 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 1 exceeds AM Gaming's by 7 or more). Otherwise, this market will resolve to "AM Gaming". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 2 by 7 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 2 exceeds AM Gaming's by 7 or more). Otherwise, this market will resolve to "AM Gaming". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 24.5. This market will resolve to "Under" if the combined number of rounds played is less than 24.5. If the combined number of rounds played is exactly 24.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 3 by 4 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 3 exceeds AM Gaming's by 4 or more). Otherwise, this market will resolve to "AM Gaming". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 2 by 4 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 2 exceeds AM Gaming's by 4 or more). Otherwise, this market will resolve to "AM Gaming". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market will resolve to "Over" if Inner Circle Esports and AM Gaming play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 1 by 4 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 1 exceeds AM Gaming's by 4 or more). Otherwise, this market will resolve to "AM Gaming". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than AM Gaming in this match. Otherwise, this market will resolve to "AM Gaming". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against AM Gaming. This market will resolve to "AM Gaming" if AM Gaming win the match against Inner Circle Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a teamтАЩs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 2 against AM Gaming. This market will resolve to "AM Gaming" if AM Gaming win Map 2 against Inner Circle Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against AM Gaming. This market will resolve to "AM Gaming" if AM Gaming win Map 1 against Inner Circle Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.Inner Circle Esports enters the DraculaN #7 Group A upper-bracket BO3 with a Ukrainian-core roster featuring headtr1ck, cptkurtka023, zeRRoFIX, onic, and Dawy, backed by recent roster consolidation and a 9-12th finish at DraculaN Season 6. AM Gaming fields k1to, Altekz, kyuubii, L00m1, and myltsi after mixed June results in CCT Europe and NODWIN Clutch Series #9, where they split series against mid-tier opponents. Both sides face short preparation windows ahead of the June 23 opener, with Inner Circle holding a slight edge in recent European event experience while AM looks to leverage individual firepower in an open-group setting where upsets remain common.

This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET.

This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against AM Gaming.

This market will resolve to "AM Gaming" if AM Gaming win the match against Inner Circle Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a teamтАЩs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
рд╡реЙрд▓реНрдпреВрдо
$147,386
рд╕рдорд╛рдкреНрддрд┐ рддрд┐рдерд┐
23 рдЬреВрди, 2026
рдмрд╛рдЬрд╝рд╛рд░ рдЦреБрд▓рд╛
Jun 18, 2026, 4:01 AM ET

рд╕рдорд╛рдзрд╛рди рд╕реНрд░реЛрдд

https://hltv.org
This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against AM Gaming. This market will resolve to "AM Gaming" if AM Gaming win the match against Inner Circle Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a teamтАЩs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

рдмрд╛рд╣рд░реА рд▓рд┐рдВрдХ рд╕реЗ рд╕рд╛рд╡рдзрд╛рди рд░рд╣реЗрдВред

рдЕрдХреНрд╕рд░ рдкреВрдЫреЗ рдЬрд╛рдиреЗ рд╡рд╛рд▓реЗ рдкреНрд░рд╢реНрди

Polymarket рдкрд░ тАЬAM Gaming vs. Inner Circle EsportsтАЭ рдмрд╛рдЬрд╝рд╛рд░ рдЖрдкрдХреЛ DraculaN рдореЗрдВ AM Gaming рдФрд░ Inner Circle Esports рдХреЗ рдмреАрдЪ Counter-Strike 2 рдореИрдЪ рдХреЗ рдкрд░рд┐рдгрд╛рдо рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рджреЗрддрд╛ рд╣реИ, рдЬреЛ June 23, 2026 рдХреЛ 5:00 AM ET рдкрд░ рдирд┐рд░реНрдзрд╛рд░рд┐рдд рд╣реИред рдпрд╣ Best of 3 рд╕реАрд░реАрдЬрд╝ рд╣реИред рдкреНрд░рд╛рдердорд┐рдХ рдмрд╛рдЬрд╝рд╛рд░ рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди рд╣реИ тАФ рдХреМрди рд╕реА рдЯреАрдо рдореИрдЪ рдЬреАрддреЗрдЧреА тАФ рдЬрд╣рд╛рдБ AM Gaming рд╡рд░реНрддрдорд╛рди рдореЗрдВ 0┬в (0% рдирд┐рд╣рд┐рдд рд╕рдВрднрд╛рд╡рдирд╛) рдкрд░ рдХреАрдордд рд╣реИ рдФрд░ Inner Circle Esports 100┬в (100%) рдкрд░ред рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди рдХреЗ рдЕрд▓рд╛рд╡рд╛, Polymarket рдкрд░ esports рдмрд╛рдЬрд╝рд╛рд░реЛрдВ рдореЗрдВ рд╡реНрдпрдХреНрддрд┐рдЧрдд map рд╡рд┐рдЬреЗрддрд╛, map рд╣реИрдВрдбреАрдХреИрдк, рдФрд░ рдХреБрд▓ maps рднреА рд╢рд╛рдорд┐рд▓ рд╣реЛ рд╕рдХрддреЗ рд╣реИрдВ, рдЬреЛ рдЖрдкрдХреЛ рдЗрд╕ рдореИрдЪ рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рдХреЗ рдХрдИ рддрд░реАрдХреЗ рджреЗрддреЗ рд╣реИрдВред рдХреАрдорддреЗрдВ рд░рд┐рдпрд▓-рдЯрд╛рдЗрдо рднреАрдбрд╝-рд╕рдВрдЪрд╛рд▓рд┐рдд рд╕рдВрднрд╛рд╡рдирд╛рдУрдВ рдХреЛ рджрд░реНрд╢рд╛рддреА рд╣реИрдВред рдореИрдЪ рд╕рдорд╛рдкреНрдд рд╣реЛрдиреЗ рдХреЗ рдмрд╛рдж рдмрд╛рдЬрд╝рд╛рд░ рд╣рд▓ рд╣реЛрдиреЗ рдкрд░ рд╕рд╣реА рдкрд░рд┐рдгрд╛рдо рдореЗрдВ рд╢реЗрдпрд░ рдкреНрд░рддреНрдпреЗрдХ $1 рдХрд╛ рднреБрдЧрддрд╛рди рдХрд░рддреЗ рд╣реИрдВред

рдЕрднреА рддрдХ, тАЬAM Gaming vs. Inner Circle EsportsтАЭ рдмрд╛рдЬрд╝рд╛рд░ рдиреЗ рд╕рднреА рдмрд╛рдЬрд╝рд╛рд░ рдкреНрд░рдХрд╛рд░реЛрдВ (рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди, рд╡реНрдпрдХреНрддрд┐рдЧрдд map рд╡рд┐рдЬреЗрддрд╛, map рд╣реИрдВрдбреАрдХреИрдк, рдФрд░ рдХреБрд▓ maps) рдореЗрдВ рдХреБрд▓ $147.4K рдЯреНрд░реЗрдбрд┐рдВрдЧ рд╡реЙрд▓реНрдпреВрдо рдЙрддреНрдкрдиреНрди рдХрд┐рдпрд╛ рд╣реИред

"AM Gaming vs. Inner Circle Esports" рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП, рд╡рд╣ рдорд╛рд░реНрдХреЗрдЯ рдкреНрд░рдХрд╛рд░ рдЪреБрдиреЗрдВ рдЬрд┐рд╕ рдкрд░ рдЖрдк рдЯреНрд░реЗрдб рдХрд░рдирд╛ рдЪрд╛рд╣рддреЗ рд╣реИрдВ: Series Moneyline (рдХреМрди рд╕реА рдЯреАрдо рдореИрдЪ рдЬреАрддреЗрдЧреА), Individual Map Winners (рд╕реАрд░реАрдЬрд╝ рдореЗрдВ рдХреМрди рд╡рд┐рд╢рд┐рд╖реНрдЯ map рдЬреАрддреЗрдЧрд╛), Map Handicap (map-win margin), рдпрд╛ Total Maps (рдЦреЗрд▓реЗ рдЧрдП maps рдХреА рд╕рдВрдЦреНрдпрд╛ рдкрд░ over/under)ред рдкреНрд░рддреНрдпреЗрдХ рдорд╛рд░реНрдХреЗрдЯ рдкреНрд░рддреНрдпреЗрдХ рдкрдХреНрд╖ рдХреА рд╡рд░реНрддрдорд╛рди рдХреАрдордд рджрд┐рдЦрд╛рддрд╛ рд╣реИ тАФ рдЙрджрд╛рд╣рд░рдг рдХреЗ рд▓рд┐рдП, moneyline AM рдХреЛ 0┬в рдФрд░ ICE рдХреЛ 100┬в рдкрд░ рджрд┐рдЦрд╛рддрд╛ рд╣реИред рдЬрд┐рд╕ рдкрдХреНрд╖ рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдирд╛ рдЪрд╛рд╣рддреЗ рд╣реИрдВ рдЙрд╕реЗ рдЪреБрдиреЗрдВ, рдкреЛрдЬреАрд╢рди рд▓реЗрдиреЗ рдХреЗ рд▓рд┐рдП Buy рдпрд╛ рдореМрдЬреВрджрд╛ рдкреЛрдЬреАрд╢рди рдмрдВрдж рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП Sell рдЪреБрдиреЗрдВ, рд░рд╛рд╢рд┐ рджрд░реНрдЬ рдХрд░реЗрдВ, рдФрд░ Trade рдкрд░ рдХреНрд▓рд┐рдХ рдХрд░реЗрдВред рдпрджрд┐ рдореИрдЪ рд╕рдорд╛рдкреНрдд рд╣реЛрдиреЗ рдФрд░ рдорд╛рд░реНрдХреЗрдЯ resolve рд╣реЛрдиреЗ рдкрд░ рдЖрдкрдХрд╛ рдЪреБрдирд╛ рд╣реБрдЖ рдкрдХреНрд╖ рд╕рд╣реА рд╣реИ, рддреЛ рдЖрдкрдХреЗ рд╢реЗрдпрд░ $1 рдкреНрд░рддреНрдпреЗрдХ рдХрд╛ рднреБрдЧрддрд╛рди рдХрд░рддреЗ рд╣реИрдВред рдпрджрд┐ рдЧрд▓рдд рд╣реИ, рддреЛ рд╡реЗ $0 рдХрд╛ рднреБрдЧрддрд╛рди рдХрд░рддреЗ рд╣реИрдВред рдЖрдк рдореИрдЪ рд╕рдорд╛рдкреНрдд рд╣реЛрдиреЗ рд╕реЗ рдкрд╣рд▓реЗ рдХрд┐рд╕реА рднреА рд╕рдордп рдЕрдкрдиреЗ рд╢реЗрдпрд░ рдмреЗрдЪрдХрд░ рд▓рд╛рдн lock рдХрд░ рд╕рдХрддреЗ рд╣реИрдВ рдпрд╛ рдиреБрдХрд╕рд╛рди рдХрдо рдХрд░ рд╕рдХрддреЗ рд╣реИрдВред

тАЬAM Gaming vs. Inner Circle EsportsтАЭ рдХреЗ рд╡рд░реНрддрдорд╛рди рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди рд╕рдВрднрд╛рд╡рдирд╛рдПрдБ AM Gaming рдХреЛ 0┬в (0% рдирд┐рд╣рд┐рдд рд╕рдВрднрд╛рд╡рдирд╛) рдФрд░ Inner Circle Esports рдХреЛ 100┬в (100%) рдкрд░ рджрд┐рдЦрд╛рддреА рд╣реИрдВред рд╕рднреА рд╕рдВрднрд╛рд╡рдирд╛рдПрдБ рд░рд┐рдпрд▓-рдЯрд╛рдЗрдо рдореЗрдВ рдЕрдкрдбреЗрдЯ рд╣реЛрддреА рд╣реИрдВред

рд╣рд╛рдБред рд╕реВрдЪрд┐рдд рд░рд╣рдиреЗ рдХреЗ рд▓рд┐рдП рдЖрдкрдХреЛ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рдХреА рдЬрд╝рд░реВрд░рдд рдирд╣реАрдВ рд╣реИред рдпрд╣ рдкреЗрдЬ AM Gaming рдмрдирд╛рдо Inner Circle Esports рдореИрдЪ рдХреЗ рд▓рд┐рдП рд▓рд╛рдЗрд╡ рд╕рдВрднрд╛рд╡рдирд╛ рдЯреНрд░реИрдХрд░ рдХреЗ рд░реВрдк рдореЗрдВ рдХрд╛рдо рдХрд░рддрд╛ рд╣реИред рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди, рд╡реНрдпрдХреНрддрд┐рдЧрдд map рд╡рд┐рдЬреЗрддрд╛, map рд╣реИрдВрдбреАрдХреИрдк, рдФрд░ рдХреБрд▓ maps рд╕рдВрднрд╛рд╡рдирд╛рдПрдБ рд╕рднреА рд░рд┐рдпрд▓-рдЯрд╛рдЗрдо рдореЗрдВ рдЕрдкрдбреЗрдЯ рд╣реЛрддреА рд╣реИрдВред
Esports┬╖CS2┬╖DraculaN

Inner Circle Esports тАУ AM Gaming

Inner Circle Esports
Inner Circle Esports
2
0
рдлрд╝рд╛рдЗрдирд▓
AM Gaming
AM Gaming
$147.39K Vol.Polymarket

рд╕реАрд░реАрдЬрд╝ рд▓рд╛рдЗрди

Moneyline

$32.0K рд╡реЙрд▓реНрдпреВрдо

Map 1 Winner

$108K рд╡реЙрд▓реНрдпреВрдо

Map Handicap

$6.5K рд╡реЙрд▓реНрдпреВрдо

Total Maps

$427 рд╡реЙрд▓реНрдпреВрдо

рдореИрдк 1

Map 1 Rounds Handicap

$105 рд╡реЙрд▓реНрдпреВрдо

Map 1 Total Rounds

$115 рд╡реЙрд▓реНрдпреВрдо

рдореИрдк 2

Map 2 Rounds Handicap

$220 рд╡реЙрд▓реНрдпреВрдо

Map 2 Total Rounds

$546 рд╡реЙрд▓реНрдпреВрдо

рдореИрдк 3

Map 3 Rounds Handicap

$0 рд╡реЙрд▓реНрдпреВрдо

Map 3 Total Rounds

$0 рд╡реЙрд▓реНрдпреВрдо

This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 2 by 10 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 2 exceeds AM Gaming's by 10 or more). Otherwise, this market will resolve to "AM Gaming". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 18.5. This market will resolve to "Under" if the combined number of rounds played is less than 18.5. If the combined number of rounds played is exactly 18.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 2 by 13 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 2 exceeds AM Gaming's by 13 or more). Otherwise, this market will resolve to "AM Gaming". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 15.5. This market will resolve to "Under" if the combined number of rounds played is less than 15.5. If the combined number of rounds played is exactly 15.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 24.5. This market will resolve to "Under" if the combined number of rounds played is less than 24.5. If the combined number of rounds played is exactly 24.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 1 by 7 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 1 exceeds AM Gaming's by 7 or more). Otherwise, this market will resolve to "AM Gaming". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 2 by 7 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 2 exceeds AM Gaming's by 7 or more). Otherwise, this market will resolve to "AM Gaming". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the Super DraculaN Group A, initially scheduled for June 23 at 5:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 24.5. This market will resolve to "Under" if the combined number of rounds played is less than 24.5. If the combined number of rounds played is exactly 24.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 3 by 4 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 3 exceeds AM Gaming's by 4 or more). Otherwise, this market will resolve to "AM Gaming". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 2 by 4 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 2 exceeds AM Gaming's by 4 or more). Otherwise, this market will resolve to "AM Gaming". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market will resolve to "Over" if Inner Circle Esports and AM Gaming play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins Map 1 by 4 or more rounds, including any overtime (i.e. Inner Circle Esports's round total on Map 1 exceeds AM Gaming's by 4 or more). Otherwise, this market will resolve to "AM Gaming". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports wins 2 or more maps than AM Gaming in this match. Otherwise, this market will resolve to "AM Gaming". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against AM Gaming. This market will resolve to "AM Gaming" if AM Gaming win the match against Inner Circle Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a teamтАЩs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 2 against AM Gaming. This market will resolve to "AM Gaming" if AM Gaming win Map 2 against Inner Circle Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win Map 1 against AM Gaming. This market will resolve to "AM Gaming" if AM Gaming win Map 1 against Inner Circle Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.Inner Circle Esports enters the DraculaN #7 Group A upper-bracket BO3 with a Ukrainian-core roster featuring headtr1ck, cptkurtka023, zeRRoFIX, onic, and Dawy, backed by recent roster consolidation and a 9-12th finish at DraculaN Season 6. AM Gaming fields k1to, Altekz, kyuubii, L00m1, and myltsi after mixed June results in CCT Europe and NODWIN Clutch Series #9, where they split series against mid-tier opponents. Both sides face short preparation windows ahead of the June 23 opener, with Inner Circle holding a slight edge in recent European event experience while AM looks to leverage individual firepower in an open-group setting where upsets remain common.

This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET.

This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against AM Gaming.

This market will resolve to "AM Gaming" if AM Gaming win the match against Inner Circle Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a teamтАЩs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
рд╡реЙрд▓реНрдпреВрдо
$147,386
рд╕рдорд╛рдкреНрддрд┐ рддрд┐рдерд┐
23 рдЬреВрди, 2026
рдмрд╛рдЬрд╝рд╛рд░ рдЦреБрд▓рд╛
Jun 18, 2026, 4:01 AM ET

рд╕рдорд╛рдзрд╛рди рд╕реНрд░реЛрдд

https://hltv.org
This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between Inner Circle Esports and AM Gaming in the DraculaN Group A, initially scheduled for June 23 at 11:00AM ET. This market will resolve to "Inner Circle Esports" if Inner Circle Esports win the match against AM Gaming. This market will resolve to "AM Gaming" if AM Gaming win the match against Inner Circle Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventтАЩs conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a teamтАЩs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

рдмрд╛рд╣рд░реА рд▓рд┐рдВрдХ рд╕реЗ рд╕рд╛рд╡рдзрд╛рди рд░рд╣реЗрдВред

рдЕрдХреНрд╕рд░ рдкреВрдЫреЗ рдЬрд╛рдиреЗ рд╡рд╛рд▓реЗ рдкреНрд░рд╢реНрди

Polymarket рдкрд░ тАЬAM Gaming vs. Inner Circle EsportsтАЭ рдмрд╛рдЬрд╝рд╛рд░ рдЖрдкрдХреЛ DraculaN рдореЗрдВ AM Gaming рдФрд░ Inner Circle Esports рдХреЗ рдмреАрдЪ Counter-Strike 2 рдореИрдЪ рдХреЗ рдкрд░рд┐рдгрд╛рдо рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рджреЗрддрд╛ рд╣реИ, рдЬреЛ June 23, 2026 рдХреЛ 5:00 AM ET рдкрд░ рдирд┐рд░реНрдзрд╛рд░рд┐рдд рд╣реИред рдпрд╣ Best of 3 рд╕реАрд░реАрдЬрд╝ рд╣реИред рдкреНрд░рд╛рдердорд┐рдХ рдмрд╛рдЬрд╝рд╛рд░ рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди рд╣реИ тАФ рдХреМрди рд╕реА рдЯреАрдо рдореИрдЪ рдЬреАрддреЗрдЧреА тАФ рдЬрд╣рд╛рдБ AM Gaming рд╡рд░реНрддрдорд╛рди рдореЗрдВ 0┬в (0% рдирд┐рд╣рд┐рдд рд╕рдВрднрд╛рд╡рдирд╛) рдкрд░ рдХреАрдордд рд╣реИ рдФрд░ Inner Circle Esports 100┬в (100%) рдкрд░ред рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди рдХреЗ рдЕрд▓рд╛рд╡рд╛, Polymarket рдкрд░ esports рдмрд╛рдЬрд╝рд╛рд░реЛрдВ рдореЗрдВ рд╡реНрдпрдХреНрддрд┐рдЧрдд map рд╡рд┐рдЬреЗрддрд╛, map рд╣реИрдВрдбреАрдХреИрдк, рдФрд░ рдХреБрд▓ maps рднреА рд╢рд╛рдорд┐рд▓ рд╣реЛ рд╕рдХрддреЗ рд╣реИрдВ, рдЬреЛ рдЖрдкрдХреЛ рдЗрд╕ рдореИрдЪ рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рдХреЗ рдХрдИ рддрд░реАрдХреЗ рджреЗрддреЗ рд╣реИрдВред рдХреАрдорддреЗрдВ рд░рд┐рдпрд▓-рдЯрд╛рдЗрдо рднреАрдбрд╝-рд╕рдВрдЪрд╛рд▓рд┐рдд рд╕рдВрднрд╛рд╡рдирд╛рдУрдВ рдХреЛ рджрд░реНрд╢рд╛рддреА рд╣реИрдВред рдореИрдЪ рд╕рдорд╛рдкреНрдд рд╣реЛрдиреЗ рдХреЗ рдмрд╛рдж рдмрд╛рдЬрд╝рд╛рд░ рд╣рд▓ рд╣реЛрдиреЗ рдкрд░ рд╕рд╣реА рдкрд░рд┐рдгрд╛рдо рдореЗрдВ рд╢реЗрдпрд░ рдкреНрд░рддреНрдпреЗрдХ $1 рдХрд╛ рднреБрдЧрддрд╛рди рдХрд░рддреЗ рд╣реИрдВред

рдЕрднреА рддрдХ, тАЬAM Gaming vs. Inner Circle EsportsтАЭ рдмрд╛рдЬрд╝рд╛рд░ рдиреЗ рд╕рднреА рдмрд╛рдЬрд╝рд╛рд░ рдкреНрд░рдХрд╛рд░реЛрдВ (рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди, рд╡реНрдпрдХреНрддрд┐рдЧрдд map рд╡рд┐рдЬреЗрддрд╛, map рд╣реИрдВрдбреАрдХреИрдк, рдФрд░ рдХреБрд▓ maps) рдореЗрдВ рдХреБрд▓ $147.4K рдЯреНрд░реЗрдбрд┐рдВрдЧ рд╡реЙрд▓реНрдпреВрдо рдЙрддреНрдкрдиреНрди рдХрд┐рдпрд╛ рд╣реИред

"AM Gaming vs. Inner Circle Esports" рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП, рд╡рд╣ рдорд╛рд░реНрдХреЗрдЯ рдкреНрд░рдХрд╛рд░ рдЪреБрдиреЗрдВ рдЬрд┐рд╕ рдкрд░ рдЖрдк рдЯреНрд░реЗрдб рдХрд░рдирд╛ рдЪрд╛рд╣рддреЗ рд╣реИрдВ: Series Moneyline (рдХреМрди рд╕реА рдЯреАрдо рдореИрдЪ рдЬреАрддреЗрдЧреА), Individual Map Winners (рд╕реАрд░реАрдЬрд╝ рдореЗрдВ рдХреМрди рд╡рд┐рд╢рд┐рд╖реНрдЯ map рдЬреАрддреЗрдЧрд╛), Map Handicap (map-win margin), рдпрд╛ Total Maps (рдЦреЗрд▓реЗ рдЧрдП maps рдХреА рд╕рдВрдЦреНрдпрд╛ рдкрд░ over/under)ред рдкреНрд░рддреНрдпреЗрдХ рдорд╛рд░реНрдХреЗрдЯ рдкреНрд░рддреНрдпреЗрдХ рдкрдХреНрд╖ рдХреА рд╡рд░реНрддрдорд╛рди рдХреАрдордд рджрд┐рдЦрд╛рддрд╛ рд╣реИ тАФ рдЙрджрд╛рд╣рд░рдг рдХреЗ рд▓рд┐рдП, moneyline AM рдХреЛ 0┬в рдФрд░ ICE рдХреЛ 100┬в рдкрд░ рджрд┐рдЦрд╛рддрд╛ рд╣реИред рдЬрд┐рд╕ рдкрдХреНрд╖ рдкрд░ рдЯреНрд░реЗрдб рдХрд░рдирд╛ рдЪрд╛рд╣рддреЗ рд╣реИрдВ рдЙрд╕реЗ рдЪреБрдиреЗрдВ, рдкреЛрдЬреАрд╢рди рд▓реЗрдиреЗ рдХреЗ рд▓рд┐рдП Buy рдпрд╛ рдореМрдЬреВрджрд╛ рдкреЛрдЬреАрд╢рди рдмрдВрдж рдХрд░рдиреЗ рдХреЗ рд▓рд┐рдП Sell рдЪреБрдиреЗрдВ, рд░рд╛рд╢рд┐ рджрд░реНрдЬ рдХрд░реЗрдВ, рдФрд░ Trade рдкрд░ рдХреНрд▓рд┐рдХ рдХрд░реЗрдВред рдпрджрд┐ рдореИрдЪ рд╕рдорд╛рдкреНрдд рд╣реЛрдиреЗ рдФрд░ рдорд╛рд░реНрдХреЗрдЯ resolve рд╣реЛрдиреЗ рдкрд░ рдЖрдкрдХрд╛ рдЪреБрдирд╛ рд╣реБрдЖ рдкрдХреНрд╖ рд╕рд╣реА рд╣реИ, рддреЛ рдЖрдкрдХреЗ рд╢реЗрдпрд░ $1 рдкреНрд░рддреНрдпреЗрдХ рдХрд╛ рднреБрдЧрддрд╛рди рдХрд░рддреЗ рд╣реИрдВред рдпрджрд┐ рдЧрд▓рдд рд╣реИ, рддреЛ рд╡реЗ $0 рдХрд╛ рднреБрдЧрддрд╛рди рдХрд░рддреЗ рд╣реИрдВред рдЖрдк рдореИрдЪ рд╕рдорд╛рдкреНрдд рд╣реЛрдиреЗ рд╕реЗ рдкрд╣рд▓реЗ рдХрд┐рд╕реА рднреА рд╕рдордп рдЕрдкрдиреЗ рд╢реЗрдпрд░ рдмреЗрдЪрдХрд░ рд▓рд╛рдн lock рдХрд░ рд╕рдХрддреЗ рд╣реИрдВ рдпрд╛ рдиреБрдХрд╕рд╛рди рдХрдо рдХрд░ рд╕рдХрддреЗ рд╣реИрдВред

тАЬAM Gaming vs. Inner Circle EsportsтАЭ рдХреЗ рд╡рд░реНрддрдорд╛рди рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди рд╕рдВрднрд╛рд╡рдирд╛рдПрдБ AM Gaming рдХреЛ 0┬в (0% рдирд┐рд╣рд┐рдд рд╕рдВрднрд╛рд╡рдирд╛) рдФрд░ Inner Circle Esports рдХреЛ 100┬в (100%) рдкрд░ рджрд┐рдЦрд╛рддреА рд╣реИрдВред рд╕рднреА рд╕рдВрднрд╛рд╡рдирд╛рдПрдБ рд░рд┐рдпрд▓-рдЯрд╛рдЗрдо рдореЗрдВ рдЕрдкрдбреЗрдЯ рд╣реЛрддреА рд╣реИрдВред

рд╣рд╛рдБред рд╕реВрдЪрд┐рдд рд░рд╣рдиреЗ рдХреЗ рд▓рд┐рдП рдЖрдкрдХреЛ рдЯреНрд░реЗрдб рдХрд░рдиреЗ рдХреА рдЬрд╝рд░реВрд░рдд рдирд╣реАрдВ рд╣реИред рдпрд╣ рдкреЗрдЬ AM Gaming рдмрдирд╛рдо Inner Circle Esports рдореИрдЪ рдХреЗ рд▓рд┐рдП рд▓рд╛рдЗрд╡ рд╕рдВрднрд╛рд╡рдирд╛ рдЯреНрд░реИрдХрд░ рдХреЗ рд░реВрдк рдореЗрдВ рдХрд╛рдо рдХрд░рддрд╛ рд╣реИред рд╕реАрд░реАрдЬрд╝ рдордиреАрд▓рд╛рдЗрди, рд╡реНрдпрдХреНрддрд┐рдЧрдд map рд╡рд┐рдЬреЗрддрд╛, map рд╣реИрдВрдбреАрдХреИрдк, рдФрд░ рдХреБрд▓ maps рд╕рдВрднрд╛рд╡рдирд╛рдПрдБ рд╕рднреА рд░рд┐рдпрд▓-рдЯрд╛рдЗрдо рдореЗрдВ рдЕрдкрдбреЗрдЯ рд╣реЛрддреА рд╣реИрдВред