BoostGate Esports – SU Esports
G1
G2
G3

L
L
-

W
W
-
G1
G2
G3

L
L
-

W
W
-
$11.68K Vol.
सीरीज़ लाइन
Moneyline
$3.2K वॉल्यूम
Game 1 Winner
$4.8K वॉल्यूम
Game Handicap
$1.8K वॉल्यूम
Total Games
$2.0K वॉल्यूम
This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "SU Esports" if SU Esports wins 2 or more games than BoostGate Esports in this match.
Otherwise, this market will resolve to "BoostGate Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "Over" if BoostGate Esports and SU Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "BoostGate Esports" if BoostGate Esports win Game 2 against SU Esports.
This market will resolve to "SU Esports" if SU Esports win Game 2 against BoostGate Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "BoostGate Esports" if BoostGate Esports win Game 1 against SU Esports.
This market will resolve to "SU Esports" if SU Esports win Game 1 against BoostGate Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports.
This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.
This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports.
This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports.
This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.
This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports.
This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.
बाज़ार खुला: Jan 23, 2026, 11:00 PM ET
वॉल्यूम
$11,677समाप्ति तिथि
29 जन, 2026बाज़ार खुला
Jan 23, 2026, 11:00 PM ETसमाधान स्रोत
https://liquipedia.net/leagueoflegends/Main_PageResolver
0x65070BE91...BoostGate Esports – SU Esports
G1
G2
G3

L
L
-

W
W
-
G1
G2
G3

L
L
-

W
W
-
$11.68K Vol.
सीरीज़ लाइन
Moneyline
$3.2K वॉल्यूम
Game 1 Winner
$4.8K वॉल्यूम
Game Handicap
$1.8K वॉल्यूम
Total Games
$2.0K वॉल्यूम
This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "SU Esports" if SU Esports wins 2 or more games than BoostGate Esports in this match.
Otherwise, this market will resolve to "BoostGate Esports".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "Over" if BoostGate Esports and SU Esports play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "BoostGate Esports" if BoostGate Esports win Game 2 against SU Esports.
This market will resolve to "SU Esports" if SU Esports win Game 2 against BoostGate Esports.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "BoostGate Esports" if BoostGate Esports win Game 1 against SU Esports.
This market will resolve to "SU Esports" if SU Esports win Game 1 against BoostGate Esports.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports.
This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.
This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports.
This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.This market refers to the LoL match between BoostGate Esports and SU Esports in the TCL Group B, scheduled for January 29 at 12:30PM ET.
This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports.
This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.
This market will resolve to "BoostGate Esports" if BoostGate Esports win the match against SU Esports.
This market will resolve to "SU Esports" if SU Esports win the match against BoostGate Esports.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/leagueoflegends/Main_Page.
बाज़ार खुला: Jan 23, 2026, 11:00 PM ET
वॉल्यूम
$11,677समाप्ति तिथि
29 जन, 2026बाज़ार खुला
Jan 23, 2026, 11:00 PM ETसमाधान स्रोत
https://liquipedia.net/leagueoflegends/Main_PageResolver
0x65070BE91...बाहरी लिंक से सावधान रहें।
बाहरी लिंक से सावधान रहें।
अक्सर पूछे जाने वाले प्रश्न
Polymarket पर “SU Esports vs. BoostGate Esports” बाज़ार आपको League of Legends में SU Esports और BoostGate Esports के बीच League of Legends मैच के परिणाम पर ट्रेड करने देता है, जो January 29, 2026 को 12:30 PM ET पर निर्धारित है। यह Best of 3 सीरीज़ है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ SU Esports वर्तमान में 100¢ (100% निहित संभावना) पर कीमत है और BoostGate Esports 0¢ (0%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।
अभी तक, “SU Esports vs. BoostGate Esports” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $11.7K ट्रेडिंग वॉल्यूम उत्पन्न किया है।
"SU Esports vs. BoostGate Esports" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline SU को 100¢ और BGT को 0¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।
“SU Esports vs. BoostGate Esports” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ SU Esports को 100¢ (100% निहित संभावना) और BoostGate Esports को 0¢ (0%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।
हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज SU Esports बनाम BoostGate Esports मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।
Polymarket की संभावनाएँ असली ट्रेडरों द्वारा अपने विश्वासों के पीछे असली पैसा लगाकर निर्धारित होती हैं। “SU Esports vs. BoostGate Esports” पर $11.7K ट्रेड होने के साथ, ये कीमतें सक्रिय प्रतिभागियों के सामूहिक ज्ञान को एकत्र करती हैं। नवीनतम आँकड़ों के लिए, सटीकता पेज Polymarket पर देखें।
"SU Esports vs. BoostGate Esports" पर अपना पहला ट्रेड करने के लिए, एक मुफ्त Polymarket अकाउंट बनाएं और क्रिप्टो, क्रेडिट या डेबिट कार्ड, या बैंक ट्रांसफर से फंड करें। अकाउंट फंड होने के बाद, इस पेज पर वापस आएं और मार्केट का प्रकार चुनें — Series Moneyline, Individual Game Winners, Game Handicap, या Total Games — जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें (जैसे, moneyline पर SU या BGT), राशि दर्ज करें, और Trade पर क्लिक करें। यदि आप प्रेडिक्शन मार्केट्स में नए हैं, तो किसी भी Polymarket पेज के शीर्ष पर "How it works" लिंक पर क्लिक करें।
Polymarket पर, किसी मार्केट में प्रत्येक पक्ष की कीमत मार्केट की implied probability दर्शाती है। सीरीज़ moneyline पर SU के लिए 100¢ की कीमत का मतलब है कि ट्रेडर्स सामूहिक रूप से मानते हैं कि SU Esports के इस मैच को जीतने की लगभग 100% संभावना है। यदि आप SU के शेयर 100¢ पर खरीदते हैं और वे जीतते हैं, तो आपको प्रति शेयर $1 मिलता है — प्रति शेयर 0¢ का लाभ। यदि वे हारते हैं, तो वे शेयर $0 के हो जाते हैं। यही तर्क व्यक्तिगत game विजेताओं, game handicaps, और कुल games पर भी लागू होता है: कम कीमत का मतलब उच्च संभावित भुगतान लेकिन सही होने की कम implied probability।
“SU Esports vs. BoostGate Esports” मैच League of Legends में January 29, 2026 को 12:30 PM ET पर निर्धारित है। ट्रेडिंग खुली रहती है और मैच तक नई जानकारी आने पर संभावनाएँ बदलती रहेंगी। सीरीज़ समाप्त होने और समाधान स्रोत द्वारा आधिकारिक परिणाम पुष्टि होने पर बाज़ार हल होता है। Best of 3 सीरीज़ में कितने games खेले जाते हैं इस पर सटीक समाधान समय निर्भर करता है।
“SU Esports vs. BoostGate Esports” बाज़ार में 8,534 टिप्पणियाँ हैं जहाँ ट्रेडर अपना विश्लेषण साझा करते हैं, मैच परिणामों पर बहस करते हैं, और रोस्टर परिवर्तन और हालिया फ़ॉर्म जैसे ब्रेकिंग विकासों पर चर्चा करते हैं।
Polymarket दुनिया का सबसे बड़ा पूर्वानुमान बाज़ार है, जहाँ आप वास्तविक दुनिया की घटनाओं पर सूचित रह सकते हैं और ट्रेड कर सकते हैं। ट्रेडर राजनीति, खेल, क्रिप्टो, वित्त, तकनीक, संस्कृति, और esports — जिसमें League of Legends, CS2, Valorant, Dota 2, और अधिक में टूर्नामेंट और मैच शामिल हैं — में परिणामों पर शेयर खरीदते और बेचते हैं।
बाहरी लिंक से सावधान रहें।
बाहरी लिंक से सावधान रहें।
अक्सर पूछे जाने वाले प्रश्न