RRQ Hoshi's dismal 0-5 start to MPL Indonesia Season 17 regular season, capped by Week 3 losses to ONIC and Team Liquid ID, underscores their draft struggles and poor execution, positioning EVOS as trader consensus favorite for the upcoming BO3 despite a mid-table 2-3 record. EVOS has notched wins over weaker foes like Geek Fam while showing resilience in close series, contrasting RRQ's sweeps including an early 0-2 to NAVI. Historical head-to-head tilts toward RRQ, but current form, stable rosters with no mid-season changes, and meta adaptations favor EVOS's momentum in this pivotal matchup amid playoff race pressures.
Polymarket डेटा का संदर्भ देने वाला प्रयोगात्मक AI-जनरेटेड सारांश। यह ट्रेडिंग सलाह नहीं है और इस बाज़ार के समाधान में कोई भूमिका नहीं निभाता। · अपडेट किया गयाRRQ Hoshi vs EVOS
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and EVOS in the MPL Indonesia Regular Season, initially scheduled for April 18 at 6:15AM ET.
This market will resolve to "Over" if RRQ Hoshi and EVOS play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and EVOS in the MPL Indonesia Regular Season, initially scheduled for April 18 at 6:15AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against EVOS.
This market will resolve to "EVOS" if EVOS win Game 2 against RRQ Hoshi.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and EVOS in the MPL Indonesia Regular Season, initially scheduled for April 18 at 6:15AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against EVOS.
This market will resolve to "EVOS" if EVOS win Game 1 against RRQ Hoshi.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and EVOS in the MPL Indonesia Regular Season, initially scheduled for April 18 at 6:15AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against EVOS.
This market will resolve to "EVOS" if EVOS win the match against RRQ Hoshi.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and EVOS in the MPL Indonesia Regular Season, initially scheduled for April 18 at 6:15AM ET.
This market will resolve to "EVOS" if EVOS wins 2 or more games than RRQ Hoshi in this match.
Otherwise, this market will resolve to "RRQ Hoshi".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.RRQ Hoshi's dismal 0-5 start to MPL Indonesia Season 17 regular season, capped by Week 3 losses to ONIC and Team Liquid ID, underscores their draft struggles and poor execution, positioning EVOS as trader consensus favorite for the upcoming BO3 despite a mid-table 2-3 record. EVOS has notched wins over weaker foes like Geek Fam while showing resilience in close series, contrasting RRQ's sweeps including an early 0-2 to NAVI. Historical head-to-head tilts toward RRQ, but current form, stable rosters with no mid-season changes, and meta adaptations favor EVOS's momentum in this pivotal matchup amid playoff race pressures.
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and EVOS in the MPL Indonesia Regular Season, initially scheduled for April 18 at 6:15AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against EVOS.
This market will resolve to "EVOS" if EVOS win the match against RRQ Hoshi.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against EVOS.
This market will resolve to "EVOS" if EVOS win the match against RRQ Hoshi.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
बाज़ार खुला: Apr 13, 2026, 1:20 AM ET
वॉल्यूम
$179समाप्ति तिथि
18 अप्रैल, 2026बाज़ार खुला
Apr 13, 2026, 1:20 AM ETसमाधान स्रोत
https://liquipedia.net/mobilelegends/Main_PageResolver
0x65070BE91...RRQ Hoshi vs EVOS
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and EVOS in the MPL Indonesia Regular Season, initially scheduled for April 18 at 6:15AM ET.
This market will resolve to "Over" if RRQ Hoshi and EVOS play 3 or more games in this series.
If fewer than 3 games are played, this market will resolve to "Under".
Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and EVOS in the MPL Indonesia Regular Season, initially scheduled for April 18 at 6:15AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against EVOS.
This market will resolve to "EVOS" if EVOS win Game 2 against RRQ Hoshi.
If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2.
If Game 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and EVOS in the MPL Indonesia Regular Season, initially scheduled for April 18 at 6:15AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 1 against EVOS.
This market will resolve to "EVOS" if EVOS win Game 1 against RRQ Hoshi.
If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1.
If Game 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and EVOS in the MPL Indonesia Regular Season, initially scheduled for April 18 at 6:15AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against EVOS.
This market will resolve to "EVOS" if EVOS win the match against RRQ Hoshi.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and EVOS in the MPL Indonesia Regular Season, initially scheduled for April 18 at 6:15AM ET.
This market will resolve to "EVOS" if EVOS wins 2 or more games than RRQ Hoshi in this match.
Otherwise, this market will resolve to "RRQ Hoshi".
Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching game being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.RRQ Hoshi's dismal 0-5 start to MPL Indonesia Season 17 regular season, capped by Week 3 losses to ONIC and Team Liquid ID, underscores their draft struggles and poor execution, positioning EVOS as trader consensus favorite for the upcoming BO3 despite a mid-table 2-3 record. EVOS has notched wins over weaker foes like Geek Fam while showing resilience in close series, contrasting RRQ's sweeps including an early 0-2 to NAVI. Historical head-to-head tilts toward RRQ, but current form, stable rosters with no mid-season changes, and meta adaptations favor EVOS's momentum in this pivotal matchup amid playoff race pressures.
This market refers to the Mobile Legends Bang Bang match between RRQ Hoshi and EVOS in the MPL Indonesia Regular Season, initially scheduled for April 18 at 6:15AM ET.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against EVOS.
This market will resolve to "EVOS" if EVOS win the match against RRQ Hoshi.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against EVOS.
This market will resolve to "EVOS" if EVOS win the match against RRQ Hoshi.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
बाज़ार खुला: Apr 13, 2026, 1:20 AM ET
वॉल्यूम
$179समाप्ति तिथि
18 अप्रैल, 2026बाज़ार खुला
Apr 13, 2026, 1:20 AM ETसमाधान स्रोत
https://liquipedia.net/mobilelegends/Main_PageResolver
0x65070BE91...RRQ Hoshi's dismal 0-5 start to MPL Indonesia Season 17 regular season, capped by Week 3 losses to ONIC and Team Liquid ID, underscores their draft struggles and poor execution, positioning EVOS as trader consensus favorite for the upcoming BO3 despite a mid-table 2-3 record. EVOS has notched wins over weaker foes like Geek Fam while showing resilience in close series, contrasting RRQ's sweeps including an early 0-2 to NAVI. Historical head-to-head tilts toward RRQ, but current form, stable rosters with no mid-season changes, and meta adaptations favor EVOS's momentum in this pivotal matchup amid playoff race pressures.
Polymarket डेटा का संदर्भ देने वाला प्रयोगात्मक AI-जनरेटेड सारांश। यह ट्रेडिंग सलाह नहीं है और इस बाज़ार के समाधान में कोई भूमिका नहीं निभाता। · अपडेट किया गया

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