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Ninjas in Pyjamas vs WIP esports

Ninjas in Pyjamas
Ninjas in Pyjamas
4
1
फ़ाइनल
WIP esports
WIP esports
$6.08K Vol.Polymarket

Moneyline

$474 वॉल्यूम

Game 1 Winner

$3.4K वॉल्यूम

Game Handicap

$2.0K वॉल्यूम

Total Games

$231 वॉल्यूम

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 4 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 3 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 2 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 6 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 6 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 5 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 5 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 4 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 3 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 2 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 1 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Ninjas in Pyjamas enters the RLCS 2026 Paris Major Europe Open 5 playoffs upper bracket quarterfinals as the higher-seeded favorite, fresh off a dominant Group B run with 3-0 shutouts over Toad in the Hole and 3-1 upset of Team Vitality, extending momentum from their runner-up finish in Open 4 where they fell 0-4 to Vitality in the grand final. WIP Esports clawed into playoffs via Group A top-four finish, grinding out 3-1 over PCS Stride and 3-2 thriller against Magnifico after double-elimination wins including 3-2 over GHT. NiP's #4 EU ranking, head-to-head dominance, and consistent top finishes shape trader consensus in this BO7, though WIP's recent resilience signals upset potential amid no reported roster changes.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports.

This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
वॉल्यूम
$6,083
समाप्ति तिथि
11 अप्रैल, 2026
बाज़ार खुला
Apr 11, 2026, 9:30 AM ET

समाधान स्रोत

https://liquipedia.net/rocketleague/Main_Page
This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “WIP esports vs. Ninjas in Pyjamas” बाज़ार आपको RLCS EU में WIP esports और Ninjas in Pyjamas के बीच Rocket League मैच के परिणाम पर ट्रेड करने देता है, जो April 11, 2026 को 1:00 PM ET पर निर्धारित है। यह Best of 7 सीरीज़ है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ WIP esports वर्तमान में 0¢ (0% निहित संभावना) पर कीमत है और Ninjas in Pyjamas 100¢ (100%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “WIP esports vs. Ninjas in Pyjamas” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $6.1K ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"WIP esports vs. Ninjas in Pyjamas" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline WIP को 0¢ और NIP को 100¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“WIP esports vs. Ninjas in Pyjamas” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ WIP esports को 0¢ (0% निहित संभावना) और Ninjas in Pyjamas को 100¢ (100%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज WIP esports बनाम Ninjas in Pyjamas मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।

Ninjas in Pyjamas vs WIP esports

Ninjas in Pyjamas
Ninjas in Pyjamas
4
1
फ़ाइनल
WIP esports
WIP esports
$6.08K Vol.Polymarket

Moneyline

$474 वॉल्यूम

Game 1 Winner

$3.4K वॉल्यूम

Game Handicap

$2.0K वॉल्यूम

Total Games

$231 वॉल्यूम

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 4 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 3 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas wins 2 or more games than WIP esports in this match. Otherwise, this market will resolve to "WIP esports". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Over" if Ninjas in Pyjamas and WIP esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 6 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 6 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 5 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 5 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 4 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 4 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 3 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 3 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 2 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 1 against WIP esports. This market will resolve to "WIP esports" if WIP esports win Game 1 against Ninjas in Pyjamas. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.Ninjas in Pyjamas enters the RLCS 2026 Paris Major Europe Open 5 playoffs upper bracket quarterfinals as the higher-seeded favorite, fresh off a dominant Group B run with 3-0 shutouts over Toad in the Hole and 3-1 upset of Team Vitality, extending momentum from their runner-up finish in Open 4 where they fell 0-4 to Vitality in the grand final. WIP Esports clawed into playoffs via Group A top-four finish, grinding out 3-1 over PCS Stride and 3-2 thriller against Magnifico after double-elimination wins including 3-2 over GHT. NiP's #4 EU ranking, head-to-head dominance, and consistent top finishes shape trader consensus in this BO7, though WIP's recent resilience signals upset potential amid no reported roster changes.

This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET.

This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports.

This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
वॉल्यूम
$6,083
समाप्ति तिथि
11 अप्रैल, 2026
बाज़ार खुला
Apr 11, 2026, 9:30 AM ET

समाधान स्रोत

https://liquipedia.net/rocketleague/Main_Page
This market refers to the Rocket League Upper bracket quarterfinal 2 match between Ninjas in Pyjamas and WIP esports in the RLCS EU Paris: Open 5 Playoffs, initially scheduled for April 11 at 1:00PM ET. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win the match against WIP esports. This market will resolve to "WIP esports" if WIP esports win the match against Ninjas in Pyjamas. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “WIP esports vs. Ninjas in Pyjamas” बाज़ार आपको RLCS EU में WIP esports और Ninjas in Pyjamas के बीच Rocket League मैच के परिणाम पर ट्रेड करने देता है, जो April 11, 2026 को 1:00 PM ET पर निर्धारित है। यह Best of 7 सीरीज़ है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ WIP esports वर्तमान में 0¢ (0% निहित संभावना) पर कीमत है और Ninjas in Pyjamas 100¢ (100%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “WIP esports vs. Ninjas in Pyjamas” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games) में कुल $6.1K ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"WIP esports vs. Ninjas in Pyjamas" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Game Winners (सीरीज़ में कौन विशिष्ट game जीतेगा), Game Handicap (game-win margin), या Total Games (खेले गए games की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline WIP को 0¢ और NIP को 100¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“WIP esports vs. Ninjas in Pyjamas” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ WIP esports को 0¢ (0% निहित संभावना) और Ninjas in Pyjamas को 100¢ (100%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज WIP esports बनाम Ninjas in Pyjamas मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत game विजेता, game हैंडीकैप, और कुल games संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।