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Mandatory – Enterprise Esports

Mandatory
Mandatory
0
3
फ़ाइनल
Enterprise Esports
Enterprise Esports
$54.90K Vol.Polymarket

सीरीज़ लाइन

Moneyline

$18.9K वॉल्यूम

Map 1 Winner

$35.3K वॉल्यूम

Map Handicap

$136 वॉल्यूम

Total Maps

$497 वॉल्यूम

This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 3 or more maps than Mandatory in this match. Otherwise, this market will resolve to "Mandatory". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 2 or more maps than Mandatory in this match. Otherwise, this market will resolve to "Mandatory". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Over" if Mandatory and Enterprise Esports play 5 or more maps in this series. If fewer than 5 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Over" if Mandatory and Enterprise Esports play 4 or more maps in this series. If fewer than 4 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 4 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 4 against Mandatory. If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4. If Map 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 3 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 3 against Mandatory. If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3. If Map 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 2 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 2 against Mandatory. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 1 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 1 against Mandatory. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win the match against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Mandatory. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Enterprise Esports enters the VCL EMEA Stage 1 playoffs grand final as the upper bracket frontrunner after a dominant 2-0 win over UCAM Esports in the upper final and prior 2-1 victory against Misa Esports, showcasing strong map control and economy management. Mandatory, seeded around third post-group stage with a 4-1 record and peak ratings above 1740, built unstoppable lower bracket momentum via 2-1 elimination of Misa and revenge 3-2 thriller over UCAM, highlighting resilience in extended BO3s. Head-to-head history is split, with Enterprise's recent 2-1 edge in 2025; stable rosters for both emphasize duelist and sentinel matchups under the current patch meta. A BO5 winner-takes-most for circuit points toward Ascension looms, where lower bracket fire could fuel an upset.

This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET.

This market will resolve to "Mandatory" if Mandatory win the match against Enterprise Esports.

This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Mandatory.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
वॉल्यूम
$54,898
समाप्ति तिथि
29 मार्च, 2026
बाज़ार खुला
Mar 28, 2026, 10:50 PM ET

समाधान स्रोत

https://vlr.gg
This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win the match against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Mandatory. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “Enterprise Esports vs. Mandatory” बाज़ार आपको VCL में Enterprise Esports और Mandatory के बीच Valorant मैच के परिणाम पर ट्रेड करने देता है, जो March 29, 2026 को 11:00 AM ET पर निर्धारित है। यह Best of 5 सीरीज़ है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ Enterprise Esports वर्तमान में 100¢ (100% निहित संभावना) पर कीमत है और Mandatory 0¢ (0%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत map विजेता, map हैंडीकैप, और कुल maps भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “Enterprise Esports vs. Mandatory” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत map विजेता, map हैंडीकैप, और कुल maps) में कुल $54.9K ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"Enterprise Esports vs. Mandatory" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Map Winners (सीरीज़ में कौन विशिष्ट map जीतेगा), Map Handicap (map-win margin), या Total Maps (खेले गए maps की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline EP1 को 100¢ और MDR को 0¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“Enterprise Esports vs. Mandatory” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ Enterprise Esports को 100¢ (100% निहित संभावना) और Mandatory को 0¢ (0%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज Enterprise Esports बनाम Mandatory मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत map विजेता, map हैंडीकैप, और कुल maps संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।

Mandatory – Enterprise Esports

Mandatory
Mandatory
0
3
फ़ाइनल
Enterprise Esports
Enterprise Esports
$54.90K Vol.Polymarket

सीरीज़ लाइन

Moneyline

$18.9K वॉल्यूम

Map 1 Winner

$35.3K वॉल्यूम

Map Handicap

$136 वॉल्यूम

Total Maps

$497 वॉल्यूम

This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 3 or more maps than Mandatory in this match. Otherwise, this market will resolve to "Mandatory". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Enterprise Esports" if Enterprise Esports wins 2 or more maps than Mandatory in this match. Otherwise, this market will resolve to "Mandatory". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Over" if Mandatory and Enterprise Esports play 5 or more maps in this series. If fewer than 5 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Over" if Mandatory and Enterprise Esports play 4 or more maps in this series. If fewer than 4 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 4 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 4 against Mandatory. If the match begins but is not completed, and Map 4 is concluded with a winner determined, this market will resolve based on the completed Map 4. If Map 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 3 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 3 against Mandatory. If the match begins but is not completed, and Map 3 is concluded with a winner determined, this market will resolve based on the completed Map 3. If Map 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 2 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 2 against Mandatory. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win Map 1 against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win Map 1 against Mandatory. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win the match against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Mandatory. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Enterprise Esports enters the VCL EMEA Stage 1 playoffs grand final as the upper bracket frontrunner after a dominant 2-0 win over UCAM Esports in the upper final and prior 2-1 victory against Misa Esports, showcasing strong map control and economy management. Mandatory, seeded around third post-group stage with a 4-1 record and peak ratings above 1740, built unstoppable lower bracket momentum via 2-1 elimination of Misa and revenge 3-2 thriller over UCAM, highlighting resilience in extended BO3s. Head-to-head history is split, with Enterprise's recent 2-1 edge in 2025; stable rosters for both emphasize duelist and sentinel matchups under the current patch meta. A BO5 winner-takes-most for circuit points toward Ascension looms, where lower bracket fire could fuel an upset.

This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET.

This market will resolve to "Mandatory" if Mandatory win the match against Enterprise Esports.

This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Mandatory.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
वॉल्यूम
$54,898
समाप्ति तिथि
29 मार्च, 2026
बाज़ार खुला
Mar 28, 2026, 10:50 PM ET

समाधान स्रोत

https://vlr.gg
This market refers to the Valorant Grand final match between Mandatory and Enterprise Esports in the VCL EMEA: Playoffs, initially scheduled for March 29 at 11:00AM ET. This market will resolve to "Mandatory" if Mandatory win the match against Enterprise Esports. This market will resolve to "Enterprise Esports" if Enterprise Esports win the match against Mandatory. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

बाहरी लिंक से सावधान रहें।

अक्सर पूछे जाने वाले प्रश्न

Polymarket पर “Enterprise Esports vs. Mandatory” बाज़ार आपको VCL में Enterprise Esports और Mandatory के बीच Valorant मैच के परिणाम पर ट्रेड करने देता है, जो March 29, 2026 को 11:00 AM ET पर निर्धारित है। यह Best of 5 सीरीज़ है। प्राथमिक बाज़ार सीरीज़ मनीलाइन है — कौन सी टीम मैच जीतेगी — जहाँ Enterprise Esports वर्तमान में 100¢ (100% निहित संभावना) पर कीमत है और Mandatory 0¢ (0%) पर। सीरीज़ मनीलाइन के अलावा, Polymarket पर esports बाज़ारों में व्यक्तिगत map विजेता, map हैंडीकैप, और कुल maps भी शामिल हो सकते हैं, जो आपको इस मैच पर ट्रेड करने के कई तरीके देते हैं। कीमतें रियल-टाइम भीड़-संचालित संभावनाओं को दर्शाती हैं। मैच समाप्त होने के बाद बाज़ार हल होने पर सही परिणाम में शेयर प्रत्येक $1 का भुगतान करते हैं।

अभी तक, “Enterprise Esports vs. Mandatory” बाज़ार ने सभी बाज़ार प्रकारों (सीरीज़ मनीलाइन, व्यक्तिगत map विजेता, map हैंडीकैप, और कुल maps) में कुल $54.9K ट्रेडिंग वॉल्यूम उत्पन्न किया है।

"Enterprise Esports vs. Mandatory" पर ट्रेड करने के लिए, वह मार्केट प्रकार चुनें जिस पर आप ट्रेड करना चाहते हैं: Series Moneyline (कौन सी टीम मैच जीतेगी), Individual Map Winners (सीरीज़ में कौन विशिष्ट map जीतेगा), Map Handicap (map-win margin), या Total Maps (खेले गए maps की संख्या पर over/under)। प्रत्येक मार्केट प्रत्येक पक्ष की वर्तमान कीमत दिखाता है — उदाहरण के लिए, moneyline EP1 को 100¢ और MDR को 0¢ पर दिखाता है। जिस पक्ष पर ट्रेड करना चाहते हैं उसे चुनें, पोजीशन लेने के लिए Buy या मौजूदा पोजीशन बंद करने के लिए Sell चुनें, राशि दर्ज करें, और Trade पर क्लिक करें। यदि मैच समाप्त होने और मार्केट resolve होने पर आपका चुना हुआ पक्ष सही है, तो आपके शेयर $1 प्रत्येक का भुगतान करते हैं। यदि गलत है, तो वे $0 का भुगतान करते हैं। आप मैच समाप्त होने से पहले किसी भी समय अपने शेयर बेचकर लाभ lock कर सकते हैं या नुकसान कम कर सकते हैं।

“Enterprise Esports vs. Mandatory” के वर्तमान सीरीज़ मनीलाइन संभावनाएँ Enterprise Esports को 100¢ (100% निहित संभावना) और Mandatory को 0¢ (0%) पर दिखाती हैं। सभी संभावनाएँ रियल-टाइम में अपडेट होती हैं।

हाँ। सूचित रहने के लिए आपको ट्रेड करने की ज़रूरत नहीं है। यह पेज Enterprise Esports बनाम Mandatory मैच के लिए लाइव संभावना ट्रैकर के रूप में काम करता है। सीरीज़ मनीलाइन, व्यक्तिगत map विजेता, map हैंडीकैप, और कुल maps संभावनाएँ सभी रियल-टाइम में अपडेट होती हैं।