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Team shoke – Team OverDrive

7j 30m 28d
Team shoke
Team shoke
1:00 PMJuly 3
Team OverDrive
Team OverDrive
$0.00 Vol.Polymarket

Lines Seri

Moneyline

$0 Vol.

Map 1 Winner

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Over" if Team shoke and Team OverDrive play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 2 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 2 against Team shoke. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 1 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 1 against Team shoke. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team shoke holds a slight edge in the BetBoom Streamers Battle CS #5 playoffs based on group-stage results, finishing 2-2 with a 79-103 map differential compared to Team OverDrive’s 1-2 mark and 67-81 record. Both squads feature CIS-region streamers in a double-elimination bracket where all matches are best-of-three, making map vetoes and recent form decisive. Prior head-to-head encounters in earlier seasons produced close series, with outcomes often hinging on individual map performances and adaptation to the evolving CS2 meta. Roster familiarity and execution under the showmatch format remain key variables for traders assessing implied probabilities.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET.

This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive.

This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$0
Tanggal Berakhir
Jul 3, 2026
Pasar Dibuka
Jul 2, 2026, 10:40 PM ET

Sumber Resolusi

https://hltv.org
This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Hati-hati dengan link eksternal.

Pertanyaan yang Sering Diajukan

Market “Team OverDrive vs. Team shoke” di Polymarket memungkinkan kamu trading pada hasil pertandingan Counter-Strike 2 antara Team OverDrive dan Team shoke di BetBoom Streamers Battle, yang dijadwalkan pada July 3, 2026 pukul 9:00 AM ET. Ini adalah seri Best of 3. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana Team OverDrive saat ini dihargai 59¢ (probabilitas tersirat 59%) dan Team shoke di 42¢ (42%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang map individual, handicap map, dan total maps, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “Team OverDrive vs. Team shoke” telah menghasilkan $NaN dalam total volume trading di semua jenis market (moneyline seri, pemenang map individual, handicap map, dan total maps). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “Team OverDrive vs. Team shoke,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Map Individual (siapa yang menang di map tertentu dalam seri), Handicap Map (selisih kemenangan map), atau Total Maps (over/under jumlah maps yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan OVERDRIVE di 59¢ dan SHOKE di 42¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “Team OverDrive vs. Team shoke” menunjukkan Team OverDrive di 59¢ (probabilitas tersirat 59%) dan Team shoke di 42¢ (42%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan Team OverDrive vs. Team shoke. Odds moneyline seri, pemenang map individual, handicap map, dan total maps semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.

Team shoke – Team OverDrive

7j 30m 28d
Team shoke
Team shoke
1:00 PMJuly 3
Team OverDrive
Team OverDrive
$0.00 Vol.Polymarket

Lines Seri

Moneyline

$0 Vol.

Map 1 Winner

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Over" if Team shoke and Team OverDrive play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 2 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 2 against Team shoke. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 1 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 1 against Team shoke. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team shoke holds a slight edge in the BetBoom Streamers Battle CS #5 playoffs based on group-stage results, finishing 2-2 with a 79-103 map differential compared to Team OverDrive’s 1-2 mark and 67-81 record. Both squads feature CIS-region streamers in a double-elimination bracket where all matches are best-of-three, making map vetoes and recent form decisive. Prior head-to-head encounters in earlier seasons produced close series, with outcomes often hinging on individual map performances and adaptation to the evolving CS2 meta. Roster familiarity and execution under the showmatch format remain key variables for traders assessing implied probabilities.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET.

This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive.

This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$0
Tanggal Berakhir
Jul 3, 2026
Pasar Dibuka
Jul 2, 2026, 10:40 PM ET

Sumber Resolusi

https://hltv.org
This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Hati-hati dengan link eksternal.

Pertanyaan yang Sering Diajukan

Market “Team OverDrive vs. Team shoke” di Polymarket memungkinkan kamu trading pada hasil pertandingan Counter-Strike 2 antara Team OverDrive dan Team shoke di BetBoom Streamers Battle, yang dijadwalkan pada July 3, 2026 pukul 9:00 AM ET. Ini adalah seri Best of 3. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana Team OverDrive saat ini dihargai 59¢ (probabilitas tersirat 59%) dan Team shoke di 42¢ (42%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang map individual, handicap map, dan total maps, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “Team OverDrive vs. Team shoke” telah menghasilkan $NaN dalam total volume trading di semua jenis market (moneyline seri, pemenang map individual, handicap map, dan total maps). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “Team OverDrive vs. Team shoke,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Map Individual (siapa yang menang di map tertentu dalam seri), Handicap Map (selisih kemenangan map), atau Total Maps (over/under jumlah maps yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan OVERDRIVE di 59¢ dan SHOKE di 42¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “Team OverDrive vs. Team shoke” menunjukkan Team OverDrive di 59¢ (probabilitas tersirat 59%) dan Team shoke di 42¢ (42%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan Team OverDrive vs. Team shoke. Odds moneyline seri, pemenang map individual, handicap map, dan total maps semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.