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icon for Most Played Map at VALORANT Champions 2026

Most Played Map at VALORANT Champions 2026

icon for Most Played Map at VALORANT Champions 2026

Most Played Map at VALORANT Champions 2026

Lotus 49%

Sunset 49%

Ascent 48%

Summit 48%

Polymarket
BARU

Lotus 49%

Sunset 49%

Ascent 48%

Summit 48%

Polymarket
BARU

Lotus

$0 Vol.

49%

Sunset

$0 Vol.

49%

Ascent

$0 Vol.

48%

Summit

$0 Vol.

48%

Other

$0 Vol.

48%

Haven

$0 Vol.

47%

Abyss

$0 Vol.

46%

Split

$0 Vol.

46%

This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.The current VALORANT Champions 2026 map pool of Abyss, Ascent, Haven, Lotus, Split, Summit and Sunset creates a balanced veto environment heading into the September 24 group stage in Shanghai. Recent VCT Stage 2 data and ranked play rates show Haven and Split with slight edges in overall usage, yet pro series often feature even distribution across the seven maps due to team-specific comfort picks and counter-compositions. With no dominant meta shift or patch altering sightlines or agent viability in the final weeks, the implied probabilities remain tightly clustered as traders price in the likelihood of multiple maps reaching similar totals across the double-elimination bracket and best-of-five playoffs. Historical head-to-head patterns and home-region preferences further contribute to this competitive equilibrium.

This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China.

The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count.

If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".

If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Volume
$0
Tanggal Berakhir
Nov 18, 2026
Pasar Dibuka
Sep 15, 2026, 3:42 PM ET
This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.The current VALORANT Champions 2026 map pool of Abyss, Ascent, Haven, Lotus, Split, Summit and Sunset creates a balanced veto environment heading into the September 24 group stage in Shanghai. Recent VCT Stage 2 data and ranked play rates show Haven and Split with slight edges in overall usage, yet pro series often feature even distribution across the seven maps due to team-specific comfort picks and counter-compositions. With no dominant meta shift or patch altering sightlines or agent viability in the final weeks, the implied probabilities remain tightly clustered as traders price in the likelihood of multiple maps reaching similar totals across the double-elimination bracket and best-of-five playoffs. Historical head-to-head patterns and home-region preferences further contribute to this competitive equilibrium.

This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China.

The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count.

If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other".

If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
This market will resolve according to which map is played the most times across all official matches of VALORANT Champions 2026 (also known as VCT Champions 2026), currently scheduled for September 24 to October 18, 2026, in Shanghai, China. The competitive map pool for VALORANT Champions 2026 consists of Abyss, Ascent, Haven, Lotus, Split, Summit, and Sunset. Every completed map in every official match of the tournament (Group Stage and Playoffs) counts once, regardless of its result or whether it went to overtime. Maps that are forfeited or awarded without being played do not count. If two or more maps are tied for the most plays, this market will resolve to the map whose name comes first alphabetically. If the map played the most times is not listed in this market (e.g., due to a map pool change), this market will resolve to "Other". If VALORANT Champions 2026 is canceled or postponed such that it has not concluded by November 17, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be the official match results and per-map statistics on vlr.gg (https://www.vlr.gg/event/2766/valorant-champions-2026). However, a consensus of credible reporting may also be used.
Volume
$0
Tanggal Berakhir
Nov 18, 2026
Pasar Dibuka
Sep 15, 2026, 3:42 PM ET

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Pertanyaan yang Sering Diajukan

"Most Played Map at VALORANT Champions 2026" adalah pasar prediksi di Polymarket dengan 8 hasil yang mungkin di mana trader membeli dan menjual saham berdasarkan apa yang mereka yakini akan terjadi. Hasil terdepan saat ini adalah "Lotus" di 49%, diikuti oleh "Sunset" di 49%. Harga mencerminkan probabilitas crowd-sourced real-time. Misalnya, saham yang dihargai 49¢ menyiratkan bahwa pasar secara kolektif memberikan peluang 49% pada hasil tersebut. Peluang ini bergeser terus-menerus saat trader bereaksi terhadap perkembangan dan informasi baru. Saham dengan hasil yang benar bisa ditukarkan seharga $1 setiap saham saat pasar diselesaikan.

"Most Played Map at VALORANT Champions 2026" adalah pasar yang baru dibuat di Polymarket, diluncurkan pada Sep 15, 2026. Sebagai pasar awal, ini adalah kesempatanmu untuk menjadi salah satu trader pertama yang menetapkan peluang dan membangun sinyal harga awal pasar. Kamu juga bisa menandai halaman ini untuk melacak volume dan aktivitas trading seiring pasar mendapatkan traksi.

Untuk trading di "Most Played Map at VALORANT Champions 2026," jelajahi 8 hasil yang tersedia di halaman ini. Setiap hasil menampilkan harga saat ini yang mewakili probabilitas tersirat pasar. Untuk mengambil posisi, pilih hasil yang menurutmu paling mungkin, pilih "Ya" untuk mendukungnya atau "Tidak" untuk menentangnya, masukkan jumlahmu, dan klik "Trade." Jika hasil pilihanmu benar saat pasar diselesaikan, saham "Ya" kamu membayar $1 masing-masing. Jika salah, mereka membayar $0. Kamu juga bisa menjual sahammu kapan saja sebelum resolusi jika kamu ingin mengamankan keuntungan atau memotong kerugian.

Unggulan saat ini untuk "Most Played Map at VALORANT Champions 2026" adalah "Lotus" di 49%, yang berarti pasar memberikan peluang 49% pada hasil tersebut. Hasil terdekat berikutnya adalah "Sunset" di 49%. Peluang ini diperbarui secara real-time saat trader membeli dan menjual saham, sehingga mencerminkan pandangan kolektif terbaru tentang apa yang paling mungkin terjadi. Cek kembali secara rutin atau tandai halaman ini untuk mengikuti bagaimana peluang bergeser saat informasi baru muncul.

Aturan resolusi untuk "Most Played Map at VALORANT Champions 2026" mendefinisikan dengan tepat apa yang harus terjadi agar setiap hasil dinyatakan sebagai pemenang — termasuk sumber data resmi yang digunakan untuk menentukan hasilnya. Kamu bisa meninjau kriteria resolusi lengkap di bagian "Aturan" di halaman ini di atas komentar. Kami menyarankan membaca aturan dengan cermat sebelum trading, karena mereka menentukan kondisi tepat, kasus khusus, dan sumber yang mengatur bagaimana pasar ini diselesaikan.