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Synergy vs Manchester City Esports

$3.44K Vol.Polymarket

Moneyline

$1.2K Vol.

Game 1 Winner

$1.2K Vol.

Game Handicap

$300 Vol.

Total Games

$703 Vol.

This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 3 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 3 against Synergy. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 4 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 3 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 2 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 6 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 6 against Synergy. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 5 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 5 against Synergy. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 4 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 4 against Synergy. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 2 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 2 against Synergy. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 1 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 1 against Synergy. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Synergy heads into this RLCS 2026 Paris Major Europe Open 4 lower bracket BO7 quarterfinal with strong momentum from group stage upsets, including gritty 3-2 overtime triumphs over powerhouse Karmine Corp and NOVO Esports via dramatic comebacks on Champions Field. Manchester City Esports counters with consistent form, featuring a clean 3-0 shutout of Gentle Mates and a hard-fought 2-3 loss to top seed Team Vitality, highlighting solid defensive rotations and composure under pressure. Both dropped from upper bracket quarters—Synergy 1-4 to Ninjas in Pyjamas, MCE 0-4 to Vitality—setting up their first head-to-head amid stable rosters (MCE: accro, ejby, Seikoo) and no reported injuries or meta shifts.

This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET.

This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports.

This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$3,436
Tanggal Berakhir
Mar 29, 2026
Pasar Dibuka
Mar 29, 2026, 6:30 AM ET
This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

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Pertanyaan yang Sering Diajukan

Market “Manchester City Esports vs. Synergy” di Polymarket memungkinkan kamu trading pada hasil pertandingan Rocket League antara Manchester City Esports dan Synergy di RLCS EU, yang dijadwalkan pada March 29, 2026 pukul 1:00 PM ET. Ini adalah seri Best of 7. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana Manchester City Esports saat ini dihargai 100¢ (probabilitas tersirat 100%) dan Synergy di 0¢ (0%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “Manchester City Esports vs. Synergy” telah menghasilkan $3.4K dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “Manchester City Esports vs. Synergy,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan MCE di 100¢ dan SNG di 0¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “Manchester City Esports vs. Synergy” menunjukkan Manchester City Esports di 100¢ (probabilitas tersirat 100%) dan Synergy di 0¢ (0%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan Manchester City Esports vs. Synergy. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.

Synergy vs Manchester City Esports

$3.44K Vol.Polymarket

Moneyline

$1.2K Vol.

Game 1 Winner

$1.2K Vol.

Game Handicap

$300 Vol.

Total Games

$703 Vol.

This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 3 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 3 against Synergy. If the match begins but is not completed, and Game 3 is concluded with a winner determined, this market will resolve based on the completed Game 3. If Game 3 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 4 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 3 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Manchester City Esports" if Manchester City Esports wins 2 or more games than Synergy in this match. Otherwise, this market will resolve to "Synergy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 7 or more games in this series. If fewer than 7 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 6 or more games in this series. If fewer than 6 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Over" if Synergy and Manchester City Esports play 5 or more games in this series. If fewer than 5 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 6 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 6 against Synergy. If the match begins but is not completed, and Game 6 is concluded with a winner determined, this market will resolve based on the completed Game 6. If Game 6 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 5 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 5 against Synergy. If the match begins but is not completed, and Game 5 is concluded with a winner determined, this market will resolve based on the completed Game 5. If Game 5 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 4 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 4 against Synergy. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 2 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 2 against Synergy. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win Game 1 against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win Game 1 against Synergy. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Synergy heads into this RLCS 2026 Paris Major Europe Open 4 lower bracket BO7 quarterfinal with strong momentum from group stage upsets, including gritty 3-2 overtime triumphs over powerhouse Karmine Corp and NOVO Esports via dramatic comebacks on Champions Field. Manchester City Esports counters with consistent form, featuring a clean 3-0 shutout of Gentle Mates and a hard-fought 2-3 loss to top seed Team Vitality, highlighting solid defensive rotations and composure under pressure. Both dropped from upper bracket quarters—Synergy 1-4 to Ninjas in Pyjamas, MCE 0-4 to Vitality—setting up their first head-to-head amid stable rosters (MCE: accro, ejby, Seikoo) and no reported injuries or meta shifts.

This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET.

This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports.

This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$3,436
Tanggal Berakhir
Mar 29, 2026
Pasar Dibuka
Mar 29, 2026, 6:30 AM ET
This market refers to the Rocket League Quarterfinal 2 match between Synergy and Manchester City Esports in the RLCS EU Paris Major: Open 4 Playoffs, initially scheduled for March 29 at 1:00PM ET. This market will resolve to "Synergy" if Synergy win the match against Manchester City Esports. This market will resolve to "Manchester City Esports" if Manchester City Esports win the match against Synergy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rocketleague/Main_Page. However, if https://liquipedia.net/rocketleague/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

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Pertanyaan yang Sering Diajukan

Market “Manchester City Esports vs. Synergy” di Polymarket memungkinkan kamu trading pada hasil pertandingan Rocket League antara Manchester City Esports dan Synergy di RLCS EU, yang dijadwalkan pada March 29, 2026 pukul 1:00 PM ET. Ini adalah seri Best of 7. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana Manchester City Esports saat ini dihargai 100¢ (probabilitas tersirat 100%) dan Synergy di 0¢ (0%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang game individual, handicap game, dan total games, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.

Saat ini, market “Manchester City Esports vs. Synergy” telah menghasilkan $3.4K dalam total volume trading di semua jenis market (moneyline seri, pemenang game individual, handicap game, dan total games). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.

Untuk trading di “Manchester City Esports vs. Synergy,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Game Individual (siapa yang menang di game tertentu dalam seri), Handicap Game (selisih kemenangan game), atau Total Games (over/under jumlah games yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan MCE di 100¢ dan SNG di 0¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.

Odds moneyline seri saat ini untuk “Manchester City Esports vs. Synergy” menunjukkan Manchester City Esports di 100¢ (probabilitas tersirat 100%) dan Synergy di 0¢ (0%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.

Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan Manchester City Esports vs. Synergy. Odds moneyline seri, pemenang game individual, handicap game, dan total games semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.