Fancy United – Sharper Esport
M1
M2
M3

L
L
-

W
W
-
M1
M2
M3

L
L
-

W
W
-
$5.23K Vol.
Lines Seri
Moneyline
$2.5K Vol.
Map 1 Winner
$175 Vol.
Map Handicap
$712 Vol.
Total Maps
$289 Vol.
Map 1
Map 1 Rounds Handicap
$550 Vol.
Map 1 Total Rounds
$300 Vol.
Map 2
Map 2 Rounds Handicap
$345 Vol.
Map 2 Total Rounds
$315 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market refers to the Valorant match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 20.5. This market will resolve to "Under" if the combined number of rounds played is less than 20.5. If the combined number of rounds played is exactly 20.5, this market will resolve 50-50.
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Sharper Esport and Fancy United in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Sharper Esport" if Sharper Esport wins Map 3 by 4 or more rounds, including any overtime (i.e. Sharper Esport's round total on Map 3 exceeds Fancy United's by 4 or more). Otherwise, this market will resolve to "Fancy United".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 20.5. This market will resolve to "Under" if the combined number of rounds played is less than 20.5. If the combined number of rounds played is exactly 20.5, this market will resolve 50-50.
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Sharper Esport and Fancy United in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Sharper Esport" if Sharper Esport wins Map 2 by 4 or more rounds, including any overtime (i.e. Sharper Esport's round total on Map 2 exceeds Fancy United's by 4 or more). Otherwise, this market will resolve to "Fancy United".
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 20.5. This market will resolve to "Under" if the combined number of rounds played is less than 20.5. If the combined number of rounds played is exactly 20.5, this market will resolve 50-50.
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Sharper Esport and Fancy United in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Sharper Esport" if Sharper Esport wins Map 1 by 4 or more rounds, including any overtime (i.e. Sharper Esport's round total on Map 1 exceeds Fancy United's by 4 or more). Otherwise, this market will resolve to "Fancy United".
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Sharper Esport" if Sharper Esport wins 2 or more maps than Fancy United in this match.
Otherwise, this market will resolve to "Fancy United".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Over" if Fancy United and Sharper Esport play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Fancy United" if Fancy United win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against Fancy United.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Fancy United" if Fancy United win Map 2 against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win Map 2 against Fancy United.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Fancy United" if Fancy United win Map 1 against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win Map 1 against Fancy United.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Fancy United" if Fancy United win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against Fancy United.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Fancy United" if Fancy United win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against Fancy United.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Fancy United" if Fancy United win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against Fancy United.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Jun 17, 2026, 8:14 AM ET
Volume
$5,229Tanggal Berakhir
Jun 17, 2026Pasar Dibuka
Jun 17, 2026, 8:14 AM ETSumber Resolusi
https://vlr.ggResolver
0x65070BE91...Fancy United – Sharper Esport
M1
M2
M3

L
L
-

W
W
-
M1
M2
M3

L
L
-

W
W
-
$5.23K Vol.
Lines Seri
Moneyline
$2.5K Vol.
Map 1 Winner
$175 Vol.
Map Handicap
$712 Vol.
Total Maps
$289 Vol.
Map 1
Map 1 Rounds Handicap
$550 Vol.
Map 1 Total Rounds
$300 Vol.
Map 2
Map 2 Rounds Handicap
$345 Vol.
Map 2 Total Rounds
$315 Vol.
Map 3
Map 3 Rounds Handicap
$0 Vol.
Map 3 Total Rounds
$0 Vol.
This market refers to the Valorant match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 20.5. This market will resolve to "Under" if the combined number of rounds played is less than 20.5. If the combined number of rounds played is exactly 20.5, this market will resolve 50-50.
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Sharper Esport and Fancy United in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match.
This market will resolve to "Sharper Esport" if Sharper Esport wins Map 3 by 4 or more rounds, including any overtime (i.e. Sharper Esport's round total on Map 3 exceeds Fancy United's by 4 or more). Otherwise, this market will resolve to "Fancy United".
Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 20.5. This market will resolve to "Under" if the combined number of rounds played is less than 20.5. If the combined number of rounds played is exactly 20.5, this market will resolve 50-50.
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Sharper Esport and Fancy United in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match.
This market will resolve to "Sharper Esport" if Sharper Esport wins Map 2 by 4 or more rounds, including any overtime (i.e. Sharper Esport's round total on Map 2 exceeds Fancy United's by 4 or more). Otherwise, this market will resolve to "Fancy United".
Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 20.5. This market will resolve to "Under" if the combined number of rounds played is less than 20.5. If the combined number of rounds played is exactly 20.5, this market will resolve 50-50.
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Sharper Esport and Fancy United in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match.
This market will resolve to "Sharper Esport" if Sharper Esport wins Map 1 by 4 or more rounds, including any overtime (i.e. Sharper Esport's round total on Map 1 exceeds Fancy United's by 4 or more). Otherwise, this market will resolve to "Fancy United".
Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Sharper Esport" if Sharper Esport wins 2 or more maps than Fancy United in this match.
Otherwise, this market will resolve to "Fancy United".
Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Over" if Fancy United and Sharper Esport play 3 or more maps in this series.
If fewer than 3 maps are played, this market will resolve to "Under".
Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed.
If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50.
If the match ends due to the clinching map being forfeited this will count as a completed match.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Fancy United" if Fancy United win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against Fancy United.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Fancy United" if Fancy United win Map 2 against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win Map 2 against Fancy United.
If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2.
If Map 2 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Fancy United" if Fancy United win Map 1 against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win Map 1 against Fancy United.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Fancy United" if Fancy United win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against Fancy United.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant Upper bracket semifinal 2 match between Fancy United and Sharper Esport in the VCL Southeast Asia: Playoffs, initially scheduled for June 17 at 9:00AM ET.
This market will resolve to "Fancy United" if Fancy United win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against Fancy United.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
This market will resolve to "Fancy United" if Fancy United win the match against Sharper Esport.
This market will resolve to "Sharper Esport" if Sharper Esport win the match against Fancy United.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Pasar Dibuka: Jun 17, 2026, 8:14 AM ET
Volume
$5,229Tanggal Berakhir
Jun 17, 2026Pasar Dibuka
Jun 17, 2026, 8:14 AM ETSumber Resolusi
https://vlr.ggResolver
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Pertanyaan yang Sering Diajukan
Market “Sharper Esport vs. Fancy United” di Polymarket memungkinkan kamu trading pada hasil pertandingan Valorant antara Sharper Esport dan Fancy United di VCL, yang dijadwalkan pada June 17, 2026 pukul 11:05 AM ET. Ini adalah seri Best of 3. Market utamanya adalah moneyline seri — tim mana yang akan memenangkan pertandingan — di mana Sharper Esport saat ini dihargai 100¢ (probabilitas tersirat 100%) dan Fancy United di 0¢ (0%). Selain moneyline seri, market esports di Polymarket juga bisa menampilkan pemenang map individual, handicap map, dan total maps, memberimu berbagai cara untuk trading pada pertandingan ini. Harga mencerminkan probabilitas crowd-sourced secara real-time. Saham pada hasil yang benar bernilai $1 per lembar saat market diselesaikan setelah pertandingan berakhir.
Saat ini, market “Sharper Esport vs. Fancy United” telah menghasilkan $5.2K dalam total volume trading di semua jenis market (moneyline seri, pemenang map individual, handicap map, dan total maps). Volume ini mencerminkan keterlibatan aktif dari komunitas trading Polymarket, dan semakin banyak trader umumnya berarti odds yang lebih informatif dan terpercaya. Kamu bisa melacak pergerakan harga live dan trading di market mana pun langsung di halaman ini.
Untuk trading di “Sharper Esport vs. Fancy United,” mulai dengan memilih jenis market yang ingin kamu tradingkan: Series Moneyline (tim mana yang memenangkan pertandingan), Pemenang Map Individual (siapa yang menang di map tertentu dalam seri), Handicap Map (selisih kemenangan map), atau Total Maps (over/under jumlah maps yang dimainkan). Setiap market menunjukkan harga saat ini untuk setiap sisi — misalnya, moneyline menunjukkan SPE di 100¢ dan FCY di 0¢. Pilih sisi yang ingin kamu tradingkan, pilih Buy untuk mengambil posisi atau Sell untuk menutup posisi yang ada, masukkan jumlahnya, dan klik Trade. Jika pilihanmu benar saat pertandingan berakhir dan market diselesaikan, sahammu bernilai $1 per lembar. Jika salah, bernilai $0. Kamu juga bisa menjual sahammu kapan saja sebelum pertandingan berakhir untuk mengunci profit atau memotong kerugian.
Odds moneyline seri saat ini untuk “Sharper Esport vs. Fancy United” menunjukkan Sharper Esport di 100¢ (probabilitas tersirat 100%) dan Fancy United di 0¢ (0%). Semua odds diperbarui secara real-time saat trader membeli dan menjual saham, mencerminkan pandangan kolektif terbaru tentang bagaimana pertandingan ini akan berlangsung. Cek kembali secara berkala atau bookmark halaman ini untuk mengikuti bagaimana odds bergeser menjelang pertandingan.
Ya. Kamu tidak perlu trading untuk tetap terinformasi. Halaman ini berfungsi sebagai pelacak odds live untuk pertandingan Sharper Esport vs. Fancy United. Odds moneyline seri, pemenang map individual, handicap map, dan total maps semuanya diperbarui secara real-time saat trade baru masuk. Kamu bisa menggunakan grafik untuk melacak pergerakan line menjelang pertandingan — pergeseran odds sering menandakan informasi baru seperti perubahan roster, performa terbaru, atau aksi besar dari trader berpengalaman. Cek Head to Head, Form Guide, dan Map Winrate di pertandingan tertentu untuk data dan konteks lebih mendalam. Bookmark halaman ini, cek bagian komentar untuk melihat apa yang dikatakan trader lain, dan gunakan filter rentang waktu di grafik untuk melihat bagaimana odds telah bergeser. Ini adalah jendela gratis dan real-time tentang apa yang diharapkan market.
Odds Polymarket ditetapkan oleh trader sungguhan yang menaruh uang sungguhan di balik keyakinan mereka, yang cenderung menghasilkan probabilitas yang terkalibrasi dengan baik. Dengan $5.2K ditradingkan di “Sharper Esport vs. Fancy United,” harga-harga ini mengagregasi pengetahuan dan keyakinan kolektif dari peserta aktif — mirip dengan bagaimana sportsbook tradisional mencerminkan uang sharp dan publik, tetapi dalam market terbuka dan transparan yang bisa diikuti siapa saja. Prediction market memiliki rekam jejak akurasi yang kuat, terutama saat event mendekati penyelesaian. Untuk statistik terbaru, kunjungi halaman akurasi di Polymarket.
Untuk memasang trade pertamamu di “Sharper Esport vs. Fancy United,” daftar akun Polymarket gratis dan danai menggunakan kripto, kartu kredit atau debit, atau transfer bank. Setelah akunmu didanai, kembali ke halaman ini dan pilih jenis market — Series Moneyline, Pemenang Map Individual, Handicap Map, atau Total Maps — pilih sisi yang ingin kamu tradingkan (misalnya, SPE atau FCY di moneyline), masukkan jumlahnya, dan klik Trade. Jika kamu baru di prediction market, klik link “How it works” di bagian atas halaman Polymarket mana pun untuk panduan langkah demi langkah.
Di Polymarket, harga setiap sisi dalam market merepresentasikan probabilitas tersirat market. Harga 100¢ untuk SPE di moneyline seri berarti para trader secara kolektif percaya ada peluang sekitar 100% bahwa Sharper Esport akan memenangkan pertandingan ini. Jika kamu membeli saham SPE di 100¢ dan mereka menang, kamu menerima $1 per saham — profit 0¢ per saham. Jika mereka kalah, saham tersebut bernilai $0. Logika yang sama berlaku untuk pemenang map individual, handicap map, dan total maps: harga lebih rendah berarti potensi pembayaran lebih tinggi tetapi probabilitas tersirat untuk benar lebih rendah.
Pertandingan “Sharper Esport vs. Fancy United” dijadwalkan pada June 17, 2026 pukul 11:05 AM ET di VCL. Trading tetap terbuka dan odds akan terus bergeser seiring informasi baru muncul menjelang pertandingan. Market diselesaikan setelah seri berakhir dan hasil resmi dikonfirmasi oleh sumber penyelesaian. Waktu penyelesaian yang tepat tergantung berapa banyak maps yang dimainkan dalam seri Best of 3.
Market “Sharper Esport vs. Fancy United” memiliki 1,809 komentar di mana trader berbagi analisis, mendebat hasil pertandingan, dan mendiskusikan perkembangan terbaru seperti perubahan roster dan performa terkini. Scroll ke bawah ke bagian komentar untuk bergabung dalam percakapan. Kamu juga bisa memeriksa tab Top Holders untuk melihat bagaimana trader terbesar di market memposisikan diri, atau lihat tab Activity untuk feed real-time dari trade yang dilakukan.
Polymarket adalah prediction market terbesar di dunia, tempat kamu bisa tetap terinformasi dan trading pada kejadian dunia nyata. Trader membeli dan menjual saham pada hasil di berbagai topik mulai dari politik, olahraga, kripto, keuangan, teknologi, budaya, dan esports — termasuk turnamen dan pertandingan di League of Legends, CS2, Valorant, Dota 2, dan lainnya. Harga mencerminkan probabilitas real-time dari kerumunan yang didukung uang sungguhan, menawarkan alternatif yang transparan dan berbasis market dibanding sumber odds tradisional. Baik kamu trader esports berpengalaman atau baru memulai, Polymarket memungkinkanmu memanfaatkan pengetahuanmu.
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Pertanyaan yang Sering Diajukan