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Which Team Will Win the Shortest LCS Game?

icon for Which Team Will Win the Shortest LCS Game?

Which Team Will Win the Shortest LCS Game?

Cloud9 26%

Dignitas 26%

FlyQuest 26%

LYON 26%

Polymarket
BARU

Cloud9 26%

Dignitas 26%

FlyQuest 26%

LYON 26%

Polymarket
BARU
icon for Cloud9

Cloud9

$0 Vol.

26%

icon for Dignitas

Dignitas

$0 Vol.

26%

icon for FlyQuest

FlyQuest

$0 Vol.

26%

icon for LYON

LYON

$0 Vol.

26%

icon for Sentinels

Sentinels

$0 Vol.

26%

icon for Shopify Rebellion

Shopify Rebellion

$0 Vol.

26%

icon for Team Liquid

Team Liquid

$0 Vol.

26%

icon for Disguised

Disguised

$0 Vol.

26%

This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.In the tightly contested LCS market for the team winning the shortest game, A and B lead at 50% implied probability each while multiple squads including Cloud9, Team Liquid, FlyQuest, and Shopify Rebellion sit near 25.5%, reflecting balanced early-game aggression and execution across the league. Competitive parity in the current split keeps probabilities clustered, as several organizations share similar records, strong laning cores, and macro tendencies that enable rapid snowballing or efficient closes when ahead. Recent form shows no dominant outlier in game length, with head-to-head matchups and patch-driven objective playstyles maintaining parity rather than favoring any single contender. Trader consensus therefore prices the outcome as highly uncertain pending further schedule results and roster adjustments.

This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Volume
$0
Pasar Dibuka
Jul 31, 2026, 6:22 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.In the tightly contested LCS market for the team winning the shortest game, A and B lead at 50% implied probability each while multiple squads including Cloud9, Team Liquid, FlyQuest, and Shopify Rebellion sit near 25.5%, reflecting balanced early-game aggression and execution across the league. Competitive parity in the current split keeps probabilities clustered, as several organizations share similar records, strong laning cores, and macro tendencies that enable rapid snowballing or efficient closes when ahead. Recent form shows no dominant outlier in game length, with head-to-head matchups and patch-driven objective playstyles maintaining parity rather than favoring any single contender. Trader consensus therefore prices the outcome as highly uncertain pending further schedule results and roster adjustments.

This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded.

"Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end).

All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market.

A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts.

This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule.

If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other".

The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.
Volume
$0
Pasar Dibuka
Jul 31, 2026, 6:22 PM ET
This market will resolve to the team that wins the single shortest game played during the 2026 LCS (League Championship Series) Summer Split regular season, running through September 6, 2026. Playoff games are excluded. "Shortest" is determined by the in-game duration of each completed game, as recorded on the official post-game result and logged by the resolution source (the clock running from game start to the destruction of the losing team's Nexus / game end). All completed regular-season games count. Seeding games (matches played solely to determine seeding or draw position) and playoff games do not count toward this market. A game that is remade or restarted before completion does not count; only a completed, officially recorded game counts. This market resolves to the team that won the game with the lowest recorded in-game duration across the qualifying games. If the two shortest games share the identical recorded duration, the market resolves to the team that won the game that occurred earlier in the schedule. If the 2026 LCS Summer Split regular season is cancelled, or is not completed such that final game-duration data is not available by September 20, 2026, 11:59 PM ET, this market will resolve to "Other". The primary resolution source for this market will be Leaguepedia (https://lol.fandom.com/wiki/LCS/2026_Season/Summer_Season); a consensus of credible reporting may also be used.

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Pertanyaan yang Sering Diajukan

"Which Team Will Win the Shortest LCS Game?" adalah pasar prediksi di Polymarket dengan 8 hasil yang mungkin di mana trader membeli dan menjual saham berdasarkan apa yang mereka yakini akan terjadi. Hasil terdepan saat ini adalah "Cloud9" di 26%, diikuti oleh "Dignitas" di 26%. Harga mencerminkan probabilitas crowd-sourced real-time. Misalnya, saham yang dihargai 26¢ menyiratkan bahwa pasar secara kolektif memberikan peluang 26% pada hasil tersebut. Peluang ini bergeser terus-menerus saat trader bereaksi terhadap perkembangan dan informasi baru. Saham dengan hasil yang benar bisa ditukarkan seharga $1 setiap saham saat pasar diselesaikan.

"Which Team Will Win the Shortest LCS Game?" adalah pasar yang baru dibuat di Polymarket, diluncurkan pada Jul 31, 2026. Sebagai pasar awal, ini adalah kesempatanmu untuk menjadi salah satu trader pertama yang menetapkan peluang dan membangun sinyal harga awal pasar. Kamu juga bisa menandai halaman ini untuk melacak volume dan aktivitas trading seiring pasar mendapatkan traksi.

Untuk trading di "Which Team Will Win the Shortest LCS Game?," jelajahi 8 hasil yang tersedia di halaman ini. Setiap hasil menampilkan harga saat ini yang mewakili probabilitas tersirat pasar. Untuk mengambil posisi, pilih hasil yang menurutmu paling mungkin, pilih "Ya" untuk mendukungnya atau "Tidak" untuk menentangnya, masukkan jumlahmu, dan klik "Trade." Jika hasil pilihanmu benar saat pasar diselesaikan, saham "Ya" kamu membayar $1 masing-masing. Jika salah, mereka membayar $0. Kamu juga bisa menjual sahammu kapan saja sebelum resolusi jika kamu ingin mengamankan keuntungan atau memotong kerugian.

Unggulan saat ini untuk "Which Team Will Win the Shortest LCS Game?" adalah "Cloud9" di 26%, yang berarti pasar memberikan peluang 26% pada hasil tersebut. Hasil terdekat berikutnya adalah "Dignitas" di 26%. Peluang ini diperbarui secara real-time saat trader membeli dan menjual saham, sehingga mencerminkan pandangan kolektif terbaru tentang apa yang paling mungkin terjadi. Cek kembali secara rutin atau tandai halaman ini untuk mengikuti bagaimana peluang bergeser saat informasi baru muncul.

Aturan resolusi untuk "Which Team Will Win the Shortest LCS Game?" mendefinisikan dengan tepat apa yang harus terjadi agar setiap hasil dinyatakan sebagai pemenang — termasuk sumber data resmi yang digunakan untuk menentukan hasilnya. Kamu bisa meninjau kriteria resolusi lengkap di bagian "Aturan" di halaman ini di atas komentar. Kami menyarankan membaca aturan dengan cermat sebelum trading, karena mereka menentukan kondisi tepat, kasus khusus, dan sumber yang mengatur bagaimana pasar ini diselesaikan.