Team Refuser enters this BO3 matchup in The International 2026 China Closed Qualifier playoffs holding a modest ranking edge over Roar Gaming (approximately 47th vs. 57th globally) and demonstrated superior recent form through consistent qualifier wins. Refuser has shown stronger map execution and adaptation in short series against regional opponents, while Roar Gaming's results feature inconsistency, including extended losing streaks in mid-tier events. Limited prior head-to-head data exists, but the closed qualifier setting amplifies roster stability and patch familiarity as decisive elements. Advancement implications heighten pressure on both sides, with momentum from the opening map likely influencing the remainder of the series.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoRoar Gaming – Team Refuser




Linee serie
Moneyline
$32.2K Vol.
Game 1 Winner
$61.7K Vol.
Game Handicap
$295 Vol.
Total Games
$1.5K Vol.
Game 1
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$116 Vol.
Game 2
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$141 Vol.
Game 3
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "Roar Gaming" if Roar Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Roar Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Jun 14, 2026, 8:50 AM ET
Fonte di risoluzione
https://www.dotabuff.comResolver
0x65070BE91...Roar Gaming – Team Refuser




Linee serie
Moneyline
$32.2K Vol.
Game 1 Winner
$61.7K Vol.
Game Handicap
$295 Vol.
Total Games
$1.5K Vol.
Game 1
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$116 Vol.
Game 2
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$141 Vol.
Game 3
Ends in Daytime
$0 Vol.
Both Teams Beat Roshan
$0 Vol.
Both Teams Destroy Barracks
$0 Vol.
Any Player Ultra Kill
$0 Vol.
Any Player Rampage
$0 Vol.
This market will resolve to "Roar Gaming" if Roar Gaming win the match against Team Refuser.
This market will resolve to "Team Refuser" if Team Refuser win the match against Roar Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Jun 14, 2026, 8:50 AM ET
Fonte di risoluzione
https://www.dotabuff.comResolver
0x65070BE91...Team Refuser enters this BO3 matchup in The International 2026 China Closed Qualifier playoffs holding a modest ranking edge over Roar Gaming (approximately 47th vs. 57th globally) and demonstrated superior recent form through consistent qualifier wins. Refuser has shown stronger map execution and adaptation in short series against regional opponents, while Roar Gaming's results feature inconsistency, including extended losing streaks in mid-tier events. Limited prior head-to-head data exists, but the closed qualifier setting amplifies roster stability and patch familiarity as decisive elements. Advancement implications heighten pressure on both sides, with momentum from the opening map likely influencing the remainder of the series.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoFai attenzione ai link esterni.
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