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Team shoke – Team OverDrive

7h 27m 15s
Team shoke
Team shoke
13:00luglio 3
Team OverDrive
Team OverDrive
$0.00 Vol.Polymarket

Linee serie

Moneyline

$0 Vol.

Map 1 Winner

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Over" if Team shoke and Team OverDrive play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 2 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 2 against Team shoke. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 1 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 1 against Team shoke. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team shoke holds a slight edge in the BetBoom Streamers Battle CS #5 playoffs based on group-stage results, finishing 2-2 with a 79-103 map differential compared to Team OverDrive’s 1-2 mark and 67-81 record. Both squads feature CIS-region streamers in a double-elimination bracket where all matches are best-of-three, making map vetoes and recent form decisive. Prior head-to-head encounters in earlier seasons produced close series, with outcomes often hinging on individual map performances and adaptation to the evolving CS2 meta. Roster familiarity and execution under the showmatch format remain key variables for traders assessing implied probabilities.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET.

This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive.

This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$0
Data di fine
3 lug 2026
Mercato aperto
Jul 2, 2026, 10:40 PM ET

Fonte di risoluzione

https://hltv.org
This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “Team OverDrive vs. Team shoke” su Polymarket ti permette di fare trading sull’esito del match Counter-Strike 2 tra Team OverDrive e Team shoke nel BetBoom Streamers Battle, in programma il July 3, 2026 alle 9:00 AM ET. Si tratta di una serie al meglio di 3. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove Team OverDrive è attualmente quotato a 59¢ (59% di probabilità implicita) e Team shoke a 42¢ (42%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole map, handicap map e totale maps, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “Team OverDrive vs. Team shoke” ha generato $NaN in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole map, handicap map e totale maps). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “Team OverDrive vs. Team shoke”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Map (chi vince una specifica map nella serie), Handicap Map (margine di vittoria in map) o Totale Maps (over/under sul numero di maps giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra OVERDRIVE a 59¢ e SHOKE a 42¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “Team OverDrive vs. Team shoke” mostrano Team OverDrive a 59¢ (59% di probabilità implicita) e Team shoke a 42¢ (42%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match Team OverDrive vs. Team shoke. Le quote del moneyline della serie, vincitore di singola map, handicap map e totale maps si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.

Team shoke – Team OverDrive

7h 27m 15s
Team shoke
Team shoke
13:00luglio 3
Team OverDrive
Team OverDrive
$0.00 Vol.Polymarket

Linee serie

Moneyline

$0 Vol.

Map 1 Winner

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Over" if Team shoke and Team OverDrive play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 2 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 2 against Team shoke. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win Map 1 against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win Map 1 against Team shoke. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Team shoke holds a slight edge in the BetBoom Streamers Battle CS #5 playoffs based on group-stage results, finishing 2-2 with a 79-103 map differential compared to Team OverDrive’s 1-2 mark and 67-81 record. Both squads feature CIS-region streamers in a double-elimination bracket where all matches are best-of-three, making map vetoes and recent form decisive. Prior head-to-head encounters in earlier seasons produced close series, with outcomes often hinging on individual map performances and adaptation to the evolving CS2 meta. Roster familiarity and execution under the showmatch format remain key variables for traders assessing implied probabilities.

This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET.

This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive.

This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$0
Data di fine
3 lug 2026
Mercato aperto
Jul 2, 2026, 10:40 PM ET

Fonte di risoluzione

https://hltv.org
This market refers to the Counter-Strike Lower bracket quarterfinals match between Team shoke and Team OverDrive in the BetBoom Streamers Battle Playoffs, initially scheduled for July 3 at 9:00AM ET. This market will resolve to "Team shoke" if Team shoke win the match against Team OverDrive. This market will resolve to "Team OverDrive" if Team OverDrive win the match against Team shoke. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “Team OverDrive vs. Team shoke” su Polymarket ti permette di fare trading sull’esito del match Counter-Strike 2 tra Team OverDrive e Team shoke nel BetBoom Streamers Battle, in programma il July 3, 2026 alle 9:00 AM ET. Si tratta di una serie al meglio di 3. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove Team OverDrive è attualmente quotato a 59¢ (59% di probabilità implicita) e Team shoke a 42¢ (42%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole map, handicap map e totale maps, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “Team OverDrive vs. Team shoke” ha generato $NaN in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole map, handicap map e totale maps). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “Team OverDrive vs. Team shoke”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Map (chi vince una specifica map nella serie), Handicap Map (margine di vittoria in map) o Totale Maps (over/under sul numero di maps giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra OVERDRIVE a 59¢ e SHOKE a 42¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “Team OverDrive vs. Team shoke” mostrano Team OverDrive a 59¢ (59% di probabilità implicita) e Team shoke a 42¢ (42%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match Team OverDrive vs. Team shoke. Le quote del moneyline della serie, vincitore di singola map, handicap map e totale maps si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.