RRQ Hoshi enters this MPL Indonesia Season 17 regular season BO3 matchup at 0-4, with just one game win across eight maps, marking their worst start in recent memory amid roster stand-ins like Yehezkiel for Rinz and Kuroky for Toyy. Geek Fam ID sits at 2-2 after a momentum-building 2-0 sweep over top contender Team Liquid ID yesterday, bolstered by KennzyySkie's MVP performance despite MarceL standing in for Ye3 on EXP lane. Recent head-to-heads favor Geek Fam, who dominated 2-0 twice in Season 16, reflecting trader consensus on form disparity, patch adaptation, and RRQ's transition struggles in a competitive meta emphasizing early-game roams and gold lane duels.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · AggiornatoGeek Fam ID vs RRQ Hoshi
This market will resolve to "Geek Fam ID" if Geek Fam ID win the match against RRQ Hoshi.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Geek Fam ID.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 7, 2026, 12:20 AM ET
Fonte di risoluzione
https://liquipedia.net/mobilelegends/Main_PageResolver
0x65070BE91...Geek Fam ID vs RRQ Hoshi
This market will resolve to "Geek Fam ID" if Geek Fam ID win the match against RRQ Hoshi.
This market will resolve to "RRQ Hoshi" if RRQ Hoshi win the match against Geek Fam ID.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Mercato aperto: Apr 7, 2026, 12:20 AM ET
Fonte di risoluzione
https://liquipedia.net/mobilelegends/Main_PageResolver
0x65070BE91...RRQ Hoshi enters this MPL Indonesia Season 17 regular season BO3 matchup at 0-4, with just one game win across eight maps, marking their worst start in recent memory amid roster stand-ins like Yehezkiel for Rinz and Kuroky for Toyy. Geek Fam ID sits at 2-2 after a momentum-building 2-0 sweep over top contender Team Liquid ID yesterday, bolstered by KennzyySkie's MVP performance despite MarceL standing in for Ye3 on EXP lane. Recent head-to-heads favor Geek Fam, who dominated 2-0 twice in Season 16, reflecting trader consensus on form disparity, patch adaptation, and RRQ's transition struggles in a competitive meta emphasizing early-game roams and gold lane duels.
Riepilogo sperimentale generato dall'AI con riferimento ai dati di Polymarket. Questo non è un consiglio di trading e non ha alcun ruolo nella risoluzione di questo mercato. · Aggiornato

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