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6Targets Esports – ENTERPRISE Esports

6Targets Esports
6Targets Esports
0
1
FINALE
ENTERPRISE Esports
ENTERPRISE Esports
$1.03K Vol.Polymarket

Linee serie

Moneyline

$1.0K Vol.

This market refers to the Rainbow Six Siege match between 6Targets Esports and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 8 at 6:00AM ET. This market will resolve to "6Targets Esports" if 6Targets Esports win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against 6Targets Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.ENTERPRISE Esports enters this Asia Pacific League Oceania Stage 1 BO1 matchup as the clear frontrunner, backed by a proven roster with international experience, multiple regional titles including the 2026 Kickoff, and strong results at events like the BLAST Salt Lake City Major. 6Targets Esports, by contrast, shows limited documented circuit history, lower overall win rates around 39 percent, and inconsistent recent form that leaves them as heavy underdogs. Trader consensus at near-certain levels reflects the significant gap in team pedigree, map pool depth, and competitive seasoning typical in R6 Siege group-stage play. Even so, single-map variance, operator meta shifts, or an unexpected individual performance could still create upset potential in this format.

This market refers to the Rainbow Six Siege match between 6Targets Esports and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 8 at 6:00AM ET.

This market will resolve to "6Targets Esports" if 6Targets Esports win the match against ENTERPRISE Esports.

This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against 6Targets Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$1,032
Data di fine
8 giu 2026
Mercato aperto
Jun 6, 2026, 5:30 AM ET
This market refers to the Rainbow Six Siege match between 6Targets Esports and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 8 at 6:00AM ET. This market will resolve to "6Targets Esports" if 6Targets Esports win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against 6Targets Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “ENTERPRISE Esports vs. 6Targets Esports” su Polymarket ti permette di fare trading sull’esito del match Rainbow Six Siege tra ENTERPRISE Esports e 6Targets Esports nel Asia Pacific League, in programma il June 8, 2026 alle 6:25 AM ET. Si tratta di una serie al meglio di 1. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove ENTERPRISE Esports è attualmente quotato a 100¢ (100% di probabilità implicita) e 6Targets Esports a 0¢ (0%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole game, handicap game e totale games, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “ENTERPRISE Esports vs. 6Targets Esports” ha generato $1K in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole game, handicap game e totale games). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “ENTERPRISE Esports vs. 6Targets Esports”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Game (chi vince una specifica game nella serie), Handicap Game (margine di vittoria in game) o Totale Games (over/under sul numero di games giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra EP a 100¢ e 6T a 0¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “ENTERPRISE Esports vs. 6Targets Esports” mostrano ENTERPRISE Esports a 100¢ (100% di probabilità implicita) e 6Targets Esports a 0¢ (0%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match ENTERPRISE Esports vs. 6Targets Esports. Le quote del moneyline della serie, vincitore di singola game, handicap game e totale games si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.

6Targets Esports – ENTERPRISE Esports

6Targets Esports
6Targets Esports
0
1
FINALE
ENTERPRISE Esports
ENTERPRISE Esports
$1.03K Vol.Polymarket

Linee serie

Moneyline

$1.0K Vol.

This market refers to the Rainbow Six Siege match between 6Targets Esports and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 8 at 6:00AM ET. This market will resolve to "6Targets Esports" if 6Targets Esports win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against 6Targets Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.ENTERPRISE Esports enters this Asia Pacific League Oceania Stage 1 BO1 matchup as the clear frontrunner, backed by a proven roster with international experience, multiple regional titles including the 2026 Kickoff, and strong results at events like the BLAST Salt Lake City Major. 6Targets Esports, by contrast, shows limited documented circuit history, lower overall win rates around 39 percent, and inconsistent recent form that leaves them as heavy underdogs. Trader consensus at near-certain levels reflects the significant gap in team pedigree, map pool depth, and competitive seasoning typical in R6 Siege group-stage play. Even so, single-map variance, operator meta shifts, or an unexpected individual performance could still create upset potential in this format.

This market refers to the Rainbow Six Siege match between 6Targets Esports and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 8 at 6:00AM ET.

This market will resolve to "6Targets Esports" if 6Targets Esports win the match against ENTERPRISE Esports.

This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against 6Targets Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$1,032
Data di fine
8 giu 2026
Mercato aperto
Jun 6, 2026, 5:30 AM ET
This market refers to the Rainbow Six Siege match between 6Targets Esports and ENTERPRISE Esports in the Asia Pacific League Oceania - Stage 1 Group Stage, initially scheduled for June 8 at 6:00AM ET. This market will resolve to "6Targets Esports" if 6Targets Esports win the match against ENTERPRISE Esports. This market will resolve to "ENTERPRISE Esports" if ENTERPRISE Esports win the match against 6Targets Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “ENTERPRISE Esports vs. 6Targets Esports” su Polymarket ti permette di fare trading sull’esito del match Rainbow Six Siege tra ENTERPRISE Esports e 6Targets Esports nel Asia Pacific League, in programma il June 8, 2026 alle 6:25 AM ET. Si tratta di una serie al meglio di 1. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove ENTERPRISE Esports è attualmente quotato a 100¢ (100% di probabilità implicita) e 6Targets Esports a 0¢ (0%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole game, handicap game e totale games, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “ENTERPRISE Esports vs. 6Targets Esports” ha generato $1K in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole game, handicap game e totale games). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “ENTERPRISE Esports vs. 6Targets Esports”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Game (chi vince una specifica game nella serie), Handicap Game (margine di vittoria in game) o Totale Games (over/under sul numero di games giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra EP a 100¢ e 6T a 0¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “ENTERPRISE Esports vs. 6Targets Esports” mostrano ENTERPRISE Esports a 100¢ (100% di probabilità implicita) e 6Targets Esports a 0¢ (0%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match ENTERPRISE Esports vs. 6Targets Esports. Le quote del moneyline della serie, vincitore di singola game, handicap game e totale games si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.