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Man eSports LFO vs Rock LFO

$10.12K Vol.Polymarket

Moneyline

$2.0K Vol.

Game 1 Winner

$4.1K Vol.

Game Handicap

$2.1K Vol.

Total Games

$2.0K Vol.

This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO wins 2 or more games than Rock LFO in this match. Otherwise, this market will resolve to "Rock LFO". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET. This market will resolve to "Over" if Man eSports LFO and Rock LFO play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win Game 2 against Rock LFO. This market will resolve to "Rock LFO" if Rock LFO win Game 2 against Man eSports LFO. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win Game 1 against Rock LFO. This market will resolve to "Rock LFO" if Rock LFO win Game 1 against Man eSports LFO. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against Rock LFO. This market will resolve to "Rock LFO" if Rock LFO win the match against Man eSports LFO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Man eSports LFO holds a trader-favored edge into this BO3 upper bracket quarterfinal of the Asia Pacific League 2026 Oceania Kickoff playoffs, thanks to stronger prior season results including 4th in APL Stage 2 OCE playoffs and 6th in Stage 1, contrasting Rock LFO's lighter pro track record as a direct invitee. Both teams bypassed group stage via APL 2025 qualification or challengers, entering a double-elimination bracket where the winner advances toward BLAST R6 Major Salt Lake City qualification. Man LFO's recent form shows inconsistency with a 40% win rate over the past year and mixed last-five results (2-3), but stable roster of Scarrs, Pluto, Beers, Huntr, and Sharkie provides matchup experience absent in Rock LFO's lineup featuring Machine's recent addition. No head-to-head history; Y11S1 Operation Silent Hunt meta emphasizes versatile operators amid potential upsets.

This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET.

This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against Rock LFO.

This market will resolve to "Rock LFO" if Rock LFO win the match against Man eSports LFO.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$10,121
Data di fine
29 mar 2026
Mercato aperto
Mar 25, 2026, 7:30 PM ET
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against Rock LFO. This market will resolve to "Rock LFO" if Rock LFO win the match against Man eSports LFO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “Rock LFO vs. Man eSports LFO” su Polymarket ti permette di fare trading sull’esito del match Rainbow Six Siege tra Rock LFO e Man eSports LFO nel Asia-Pacific League, in programma il March 29, 2026 alle 3:40 AM ET. Si tratta di una serie al meglio di 3. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove Rock LFO è attualmente quotato a 0¢ (0% di probabilità implicita) e Man eSports LFO a 100¢ (100%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole game, handicap game e totale games, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “Rock LFO vs. Man eSports LFO” ha generato $10.1K in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole game, handicap game e totale games). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “Rock LFO vs. Man eSports LFO”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Game (chi vince una specifica game nella serie), Handicap Game (margine di vittoria in game) o Totale Games (over/under sul numero di games giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra ROCKLF a 0¢ e MAN a 100¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “Rock LFO vs. Man eSports LFO” mostrano Rock LFO a 0¢ (0% di probabilità implicita) e Man eSports LFO a 100¢ (100%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match Rock LFO vs. Man eSports LFO. Le quote del moneyline della serie, vincitore di singola game, handicap game e totale games si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.

Man eSports LFO vs Rock LFO

$10.12K Vol.Polymarket

Moneyline

$2.0K Vol.

Game 1 Winner

$4.1K Vol.

Game Handicap

$2.1K Vol.

Total Games

$2.0K Vol.

This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO wins 2 or more games than Rock LFO in this match. Otherwise, this market will resolve to "Rock LFO". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET. This market will resolve to "Over" if Man eSports LFO and Rock LFO play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win Game 2 against Rock LFO. This market will resolve to "Rock LFO" if Rock LFO win Game 2 against Man eSports LFO. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win Game 1 against Rock LFO. This market will resolve to "Rock LFO" if Rock LFO win Game 1 against Man eSports LFO. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against Rock LFO. This market will resolve to "Rock LFO" if Rock LFO win the match against Man eSports LFO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Man eSports LFO holds a trader-favored edge into this BO3 upper bracket quarterfinal of the Asia Pacific League 2026 Oceania Kickoff playoffs, thanks to stronger prior season results including 4th in APL Stage 2 OCE playoffs and 6th in Stage 1, contrasting Rock LFO's lighter pro track record as a direct invitee. Both teams bypassed group stage via APL 2025 qualification or challengers, entering a double-elimination bracket where the winner advances toward BLAST R6 Major Salt Lake City qualification. Man LFO's recent form shows inconsistency with a 40% win rate over the past year and mixed last-five results (2-3), but stable roster of Scarrs, Pluto, Beers, Huntr, and Sharkie provides matchup experience absent in Rock LFO's lineup featuring Machine's recent addition. No head-to-head history; Y11S1 Operation Silent Hunt meta emphasizes versatile operators amid potential upsets.

This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET.

This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against Rock LFO.

This market will resolve to "Rock LFO" if Rock LFO win the match against Man eSports LFO.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$10,121
Data di fine
29 mar 2026
Mercato aperto
Mar 25, 2026, 7:30 PM ET
This market refers to the Rainbow Six Siege Upper bracket quarterfinal 3 match between Man eSports LFO and Rock LFO in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for March 29 at 4:00AM ET. This market will resolve to "Man eSports LFO" if Man eSports LFO win the match against Rock LFO. This market will resolve to "Rock LFO" if Rock LFO win the match against Man eSports LFO. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “Rock LFO vs. Man eSports LFO” su Polymarket ti permette di fare trading sull’esito del match Rainbow Six Siege tra Rock LFO e Man eSports LFO nel Asia-Pacific League, in programma il March 29, 2026 alle 3:40 AM ET. Si tratta di una serie al meglio di 3. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove Rock LFO è attualmente quotato a 0¢ (0% di probabilità implicita) e Man eSports LFO a 100¢ (100%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole game, handicap game e totale games, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “Rock LFO vs. Man eSports LFO” ha generato $10.1K in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole game, handicap game e totale games). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “Rock LFO vs. Man eSports LFO”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Game (chi vince una specifica game nella serie), Handicap Game (margine di vittoria in game) o Totale Games (over/under sul numero di games giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra ROCKLF a 0¢ e MAN a 100¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “Rock LFO vs. Man eSports LFO” mostrano Rock LFO a 0¢ (0% di probabilità implicita) e Man eSports LFO a 100¢ (100%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match Rock LFO vs. Man eSports LFO. Le quote del moneyline della serie, vincitore di singola game, handicap game e totale games si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.