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Shaiikademy vs Chiefs Esports Club

$5.07K Vol.Polymarket

Moneyline

$16 Vol.

Game 1 Winner

$3.0K Vol.

Game Handicap

$2.1K Vol.

Total Games

$0 Vol.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club wins 2 or more games than Shaiikademy in this match. Otherwise, this market will resolve to "Shaiikademy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Over" if Shaiikademy and Chiefs Esports Club play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win Game 2 against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win Game 2 against Shaiikademy. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win Game 1 against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win Game 1 against Shaiikademy. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the Asia Pacific League 2026 Oceania Kickoff double-elimination playoffs, Shaiikademy faces Chiefs Esports Club in a pivotal lower bracket quarterfinal BO3 series on April 19, where the loser faces elimination from contention for the BLAST R6 Salt Lake City Major spot. Shaiikademy advanced by upsetting 6Targets 2-1 in upper quarterfinals before falling 0-2 to top seed Man eSports LFO on April 12, showcasing strong map control on Lair and Nighthaven Labs but struggling on Consulate. Chiefs dropped early with a 1-2 upper quarterfinal loss to Team Anios on March 29, then survived lower round 1 via 2-1 win over Barbie Boys on April 5, relying on clutch Bank defenses. Chiefs' rebuilt roster since March 11 adds uncertainty, while standout performers like Shaiikademy's Orion (1.09 rating) and Chiefs' Walsh (1.20 rating) highlight fragging edges in this evenly matched survivor clash.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET.

This market will resolve to "Shaiikademy" if Shaiikademy win the match against Chiefs Esports Club.

This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Shaiikademy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$5,066
Data di fine
19 apr 2026
Mercato aperto
Apr 12, 2026, 7:10 PM ET
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “Chiefs Esports Club vs. Shaiikademy” su Polymarket ti permette di fare trading sull’esito del match Rainbow Six Siege tra Chiefs Esports Club e Shaiikademy nel Asia-Pacific League, in programma il April 18, 2026 alle 11:00 PM ET. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove Chiefs Esports Club è attualmente quotato a 75¢ (75% di probabilità implicita) e Shaiikademy a 26¢ (26%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole game, handicap game e totale games, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “Chiefs Esports Club vs. Shaiikademy” ha generato $5.1K in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole game, handicap game e totale games). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “Chiefs Esports Club vs. Shaiikademy”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Game (chi vince una specifica game nella serie), Handicap Game (margine di vittoria in game) o Totale Games (over/under sul numero di games giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra CHF a 75¢ e SHAIIK a 26¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “Chiefs Esports Club vs. Shaiikademy” mostrano Chiefs Esports Club a 75¢ (75% di probabilità implicita) e Shaiikademy a 26¢ (26%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match Chiefs Esports Club vs. Shaiikademy. Le quote del moneyline della serie, vincitore di singola game, handicap game e totale games si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.

Shaiikademy vs Chiefs Esports Club

$5.07K Vol.Polymarket

Moneyline

$16 Vol.

Game 1 Winner

$3.0K Vol.

Game Handicap

$2.1K Vol.

Total Games

$0 Vol.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club wins 2 or more games than Shaiikademy in this match. Otherwise, this market will resolve to "Shaiikademy". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Over" if Shaiikademy and Chiefs Esports Club play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win Game 2 against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win Game 2 against Shaiikademy. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win Game 1 against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win Game 1 against Shaiikademy. If the match begins but is not completed, and Game 1 is concluded with a winner determined, this market will resolve based on the completed Game 1. If Game 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.In the Asia Pacific League 2026 Oceania Kickoff double-elimination playoffs, Shaiikademy faces Chiefs Esports Club in a pivotal lower bracket quarterfinal BO3 series on April 19, where the loser faces elimination from contention for the BLAST R6 Salt Lake City Major spot. Shaiikademy advanced by upsetting 6Targets 2-1 in upper quarterfinals before falling 0-2 to top seed Man eSports LFO on April 12, showcasing strong map control on Lair and Nighthaven Labs but struggling on Consulate. Chiefs dropped early with a 1-2 upper quarterfinal loss to Team Anios on March 29, then survived lower round 1 via 2-1 win over Barbie Boys on April 5, relying on clutch Bank defenses. Chiefs' rebuilt roster since March 11 adds uncertainty, while standout performers like Shaiikademy's Orion (1.09 rating) and Chiefs' Walsh (1.20 rating) highlight fragging edges in this evenly matched survivor clash.

This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET.

This market will resolve to "Shaiikademy" if Shaiikademy win the match against Chiefs Esports Club.

This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Shaiikademy.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$5,066
Data di fine
19 apr 2026
Mercato aperto
Apr 12, 2026, 7:10 PM ET
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shaiikademy and Chiefs Esports Club in the Asia-Pacific League Kickoff: Oceania Playoffs, initially scheduled for April 18 at 11:00PM ET. This market will resolve to "Shaiikademy" if Shaiikademy win the match against Chiefs Esports Club. This market will resolve to "Chiefs Esports Club" if Chiefs Esports Club win the match against Shaiikademy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “Chiefs Esports Club vs. Shaiikademy” su Polymarket ti permette di fare trading sull’esito del match Rainbow Six Siege tra Chiefs Esports Club e Shaiikademy nel Asia-Pacific League, in programma il April 18, 2026 alle 11:00 PM ET. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove Chiefs Esports Club è attualmente quotato a 75¢ (75% di probabilità implicita) e Shaiikademy a 26¢ (26%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole game, handicap game e totale games, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “Chiefs Esports Club vs. Shaiikademy” ha generato $5.1K in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole game, handicap game e totale games). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “Chiefs Esports Club vs. Shaiikademy”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Game (chi vince una specifica game nella serie), Handicap Game (margine di vittoria in game) o Totale Games (over/under sul numero di games giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra CHF a 75¢ e SHAIIK a 26¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “Chiefs Esports Club vs. Shaiikademy” mostrano Chiefs Esports Club a 75¢ (75% di probabilità implicita) e Shaiikademy a 26¢ (26%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match Chiefs Esports Club vs. Shaiikademy. Le quote del moneyline della serie, vincitore di singola game, handicap game e totale games si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.