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BOOM Esports – Rival Esports

$0.00 Vol.Polymarket

Linee serie

Moneyline

$0 Vol.

Map 1 Winner

$0 Vol.

Map Handicap

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET. This market will resolve to "BOOM Esports" if BOOM Esports wins 2 or more maps than Rival Esports in this match. Otherwise, this market will resolve to "Rival Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET. This market will resolve to "Over" if BOOM Esports and Rival Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET. This market will resolve to "BOOM Esports" if BOOM Esports win Map 2 against Rival Esports. This market will resolve to "Rival Esports" if Rival Esports win Map 2 against BOOM Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET. This market will resolve to "BOOM Esports" if BOOM Esports win Map 1 against Rival Esports. This market will resolve to "Rival Esports" if Rival Esports win Map 1 against BOOM Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET. This market will resolve to "BOOM Esports" if BOOM Esports win the match against Rival Esports. This market will resolve to "Rival Esports" if Rival Esports win the match against BOOM Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.BOOM Esports enters as the clear favorite in this VCL Southeast Asia Group A BO3 clash against Rival Esports, driven by their dominant 2-0 group stage start with clean sweeps over weaker foes, showcasing superior agent synergy on maps like Ascent and Lotus. Rival, struggling at 1-1 with a recent overtime loss highlighting duelist inconsistencies, faces an uphill battle absent their star controller who's sidelined by visa issues per team update. Head-to-head favors BOOM 3-1 this split, but Rival's home crowd in Jakarta could spark an upset if they exploit BOOM's occasional eco-round lapses; trader consensus reflects ~75% implied probability for BOOM amid tight group standings pressuring both for playoff positioning.

This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET.

This market will resolve to "BOOM Esports" if BOOM Esports win the match against Rival Esports.

This market will resolve to "Rival Esports" if Rival Esports win the match against BOOM Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$0
Data di fine
17 mar 2026
Mercato aperto
Mar 15, 2026, 5:30 AM ET

Fonte di risoluzione

https://vlr.gg
This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET. This market will resolve to "BOOM Esports" if BOOM Esports win the match against Rival Esports. This market will resolve to "Rival Esports" if Rival Esports win the match against BOOM Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “Rival Esports vs. BOOM Esports” su Polymarket ti permette di fare trading sull’esito del match Valorant tra Rival Esports e BOOM Esports nel VCL, in programma il March 17, 2026 alle 4:00 AM ET. Si tratta di una serie al meglio di 3. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove Rival Esports è attualmente quotato a 100¢ (100% di probabilità implicita) e BOOM Esports a 0¢ (0%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole map, handicap map e totale maps, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “Rival Esports vs. BOOM Esports” ha generato $NaN in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole map, handicap map e totale maps). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “Rival Esports vs. BOOM Esports”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Map (chi vince una specifica map nella serie), Handicap Map (margine di vittoria in map) o Totale Maps (over/under sul numero di maps giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra RIV a 100¢ e BOOM a 0¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “Rival Esports vs. BOOM Esports” mostrano Rival Esports a 100¢ (100% di probabilità implicita) e BOOM Esports a 0¢ (0%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match Rival Esports vs. BOOM Esports. Le quote del moneyline della serie, vincitore di singola map, handicap map e totale maps si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.

BOOM Esports – Rival Esports

$0.00 Vol.Polymarket

Linee serie

Moneyline

$0 Vol.

Map 1 Winner

$0 Vol.

Map Handicap

$0 Vol.

Total Maps

$0 Vol.

This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET. This market will resolve to "BOOM Esports" if BOOM Esports wins 2 or more maps than Rival Esports in this match. Otherwise, this market will resolve to "Rival Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET. This market will resolve to "Over" if BOOM Esports and Rival Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET. This market will resolve to "BOOM Esports" if BOOM Esports win Map 2 against Rival Esports. This market will resolve to "Rival Esports" if Rival Esports win Map 2 against BOOM Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET. This market will resolve to "BOOM Esports" if BOOM Esports win Map 1 against Rival Esports. This market will resolve to "Rival Esports" if Rival Esports win Map 1 against BOOM Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET. This market will resolve to "BOOM Esports" if BOOM Esports win the match against Rival Esports. This market will resolve to "Rival Esports" if Rival Esports win the match against BOOM Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.BOOM Esports enters as the clear favorite in this VCL Southeast Asia Group A BO3 clash against Rival Esports, driven by their dominant 2-0 group stage start with clean sweeps over weaker foes, showcasing superior agent synergy on maps like Ascent and Lotus. Rival, struggling at 1-1 with a recent overtime loss highlighting duelist inconsistencies, faces an uphill battle absent their star controller who's sidelined by visa issues per team update. Head-to-head favors BOOM 3-1 this split, but Rival's home crowd in Jakarta could spark an upset if they exploit BOOM's occasional eco-round lapses; trader consensus reflects ~75% implied probability for BOOM amid tight group standings pressuring both for playoff positioning.

This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET.

This market will resolve to "BOOM Esports" if BOOM Esports win the match against Rival Esports.

This market will resolve to "Rival Esports" if Rival Esports win the match against BOOM Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Volume
$0
Data di fine
17 mar 2026
Mercato aperto
Mar 15, 2026, 5:30 AM ET

Fonte di risoluzione

https://vlr.gg
This market refers to the Valorant Tiebreaker match between BOOM Esports and Rival Esports in the VCL Southeast Asia: Group A, initially scheduled for March 17 at 2:00AM ET. This market will resolve to "BOOM Esports" if BOOM Esports win the match against Rival Esports. This market will resolve to "Rival Esports" if Rival Esports win the match against BOOM Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “Rival Esports vs. BOOM Esports” su Polymarket ti permette di fare trading sull’esito del match Valorant tra Rival Esports e BOOM Esports nel VCL, in programma il March 17, 2026 alle 4:00 AM ET. Si tratta di una serie al meglio di 3. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove Rival Esports è attualmente quotato a 100¢ (100% di probabilità implicita) e BOOM Esports a 0¢ (0%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole map, handicap map e totale maps, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “Rival Esports vs. BOOM Esports” ha generato $NaN in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole map, handicap map e totale maps). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “Rival Esports vs. BOOM Esports”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Map (chi vince una specifica map nella serie), Handicap Map (margine di vittoria in map) o Totale Maps (over/under sul numero di maps giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra RIV a 100¢ e BOOM a 0¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “Rival Esports vs. BOOM Esports” mostrano Rival Esports a 100¢ (100% di probabilità implicita) e BOOM Esports a 0¢ (0%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match Rival Esports vs. BOOM Esports. Le quote del moneyline della serie, vincitore di singola map, handicap map e totale maps si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.