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Fire Flux Esports – CGN Esports

1h 23m 59s
M1
M2
M3
Fire Flux Esports
Fire Flux Esports
-
-
-
CGN Esports
CGN Esports
-
-
-
$3.78K Vol.Polymarket

Linee serie

Moneyline

$3.8K Vol.

Map 2 Winner

$20 Vol.

Map Handicap

$0 Vol.

Total Maps

$0 Vol.

Map 1

Map 1 Rounds Handicap

$0 Vol.

Map 1 Total Rounds

$0 Vol.

Map 2

Map 2 Rounds Handicap

$0 Vol.

Map 2 Total Rounds

$0 Vol.

Map 3

Map 3 Rounds Handicap

$0 Vol.

Map 3 Total Rounds

$0 Vol.

This market refers to the Valorant match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between CGN Esports and Fire Flux Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "CGN Esports" if CGN Esports wins Map 3 by 3 or more rounds, including any overtime (i.e. CGN Esports's round total on Map 3 exceeds Fire Flux Esports's by 3 or more). Otherwise, this market will resolve to "Fire Flux Esports". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between CGN Esports and Fire Flux Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "CGN Esports" if CGN Esports wins Map 2 by 3 or more rounds, including any overtime (i.e. CGN Esports's round total on Map 2 exceeds Fire Flux Esports's by 3 or more). Otherwise, this market will resolve to "Fire Flux Esports". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between CGN Esports and Fire Flux Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "CGN Esports" if CGN Esports wins Map 1 by 3 or more rounds, including any overtime (i.e. CGN Esports's round total on Map 1 exceeds Fire Flux Esports's by 3 or more). Otherwise, this market will resolve to "Fire Flux Esports". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market will resolve to "CGN Esports" if CGN Esports wins 2 or more maps than Fire Flux Esports in this match. Otherwise, this market will resolve to "Fire Flux Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market will resolve to "Over" if Fire Flux Esports and CGN Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against CGN Esports. This market will resolve to "CGN Esports" if CGN Esports win the match against Fire Flux Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win Map 2 against CGN Esports. This market will resolve to "CGN Esports" if CGN Esports win Map 2 against Fire Flux Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win Map 1 against CGN Esports. This market will resolve to "CGN Esports" if CGN Esports win Map 1 against Fire Flux Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Fire Flux Esports, a Turkish side stepping into the VCL EMEA Last Chance Qualifier after replacing NAVI Junior, faces CGN Esports in the Group B winner's bracket BO3. CGN enters with stronger EMEA-level experience, a top-15 European rating around 1753, and a recent 2-1 opening win over Beşiktaş, while Fire Flux posted a strong map differential in their own opening victory but draws from lower-tier Turkish regional results with a mixed 2026 record. The match carries direct implications for double-elimination advancement toward VCT EMEA Stage 2 play-ins on patch 12.11, with roster stability, map pool comfort on standard pools like Ascent, Haven, and Lotus, and head-to-head regional versus international form as the main variables shaping trader consensus.

This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET.

This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against CGN Esports.

This market will resolve to "CGN Esports" if CGN Esports win the match against Fire Flux Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$3,775
Data di fine
8 lug 2026
Mercato aperto
Jul 8, 2026, 7:11 AM ET

Fonte di risoluzione

https://vlr.gg
This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against CGN Esports. This market will resolve to "CGN Esports" if CGN Esports win the match against Fire Flux Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Fai attenzione ai link esterni.

Domande frequenti

Il mercato “CGN Esports vs. Fire Flux Esports” su Polymarket ti permette di fare trading sull’esito del match Valorant tra CGN Esports e Fire Flux Esports nel VCL, in programma il July 8, 2026 alle 11:00 AM ET. Si tratta di una serie al meglio di 3. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove CGN Esports è attualmente quotato a 65¢ (65% di probabilità implicita) e Fire Flux Esports a 36¢ (36%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole map, handicap map e totale maps, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “CGN Esports vs. Fire Flux Esports” ha generato $3.8K in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole map, handicap map e totale maps). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “CGN Esports vs. Fire Flux Esports”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Map (chi vince una specifica map nella serie), Handicap Map (margine di vittoria in map) o Totale Maps (over/under sul numero di maps giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra CGN a 65¢ e FF3 a 36¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “CGN Esports vs. Fire Flux Esports” mostrano CGN Esports a 65¢ (65% di probabilità implicita) e Fire Flux Esports a 36¢ (36%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match CGN Esports vs. Fire Flux Esports. Le quote del moneyline della serie, vincitore di singola map, handicap map e totale maps si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.

Fire Flux Esports – CGN Esports

1h 23m 59s
M1
M2
M3
Fire Flux Esports
Fire Flux Esports
-
-
-
CGN Esports
CGN Esports
-
-
-
$3.78K Vol.Polymarket

Linee serie

Moneyline

$3.8K Vol.

Map 2 Winner

$20 Vol.

Map Handicap

$0 Vol.

Total Maps

$0 Vol.

Map 1

Map 1 Rounds Handicap

$0 Vol.

Map 1 Total Rounds

$0 Vol.

Map 2

Map 2 Rounds Handicap

$0 Vol.

Map 2 Total Rounds

$0 Vol.

Map 3

Map 3 Rounds Handicap

$0 Vol.

Map 3 Total Rounds

$0 Vol.

This market refers to the Valorant match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market is decided solely by the total number of rounds played within Map 3 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 3 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 3, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 3 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between CGN Esports and Fire Flux Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market is decided solely by the round score of Map 3 of this match, and is independent of which team wins Map 3 or the overall match. This market will resolve to "CGN Esports" if CGN Esports wins Map 3 by 3 or more rounds, including any overtime (i.e. CGN Esports's round total on Map 3 exceeds Fire Flux Esports's by 3 or more). Otherwise, this market will resolve to "Fire Flux Esports". Map 3 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 3 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 3 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 3 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market is decided solely by the total number of rounds played within Map 2 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 2 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 2, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 2 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between CGN Esports and Fire Flux Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market is decided solely by the round score of Map 2 of this match, and is independent of which team wins Map 2 or the overall match. This market will resolve to "CGN Esports" if CGN Esports wins Map 2 by 3 or more rounds, including any overtime (i.e. CGN Esports's round total on Map 2 exceeds Fire Flux Esports's by 3 or more). Otherwise, this market will resolve to "Fire Flux Esports". Map 2 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 2 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 2 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 2 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant match between CGN Esports and Fire Flux Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "CGN Esports" if CGN Esports wins Map 1 by 3 or more rounds, including any overtime (i.e. CGN Esports's round total on Map 1 exceeds Fire Flux Esports's by 3 or more). Otherwise, this market will resolve to "Fire Flux Esports". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market will resolve to "CGN Esports" if CGN Esports wins 2 or more maps than Fire Flux Esports in this match. Otherwise, this market will resolve to "Fire Flux Esports". Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market will resolve to "Over" if Fire Flux Esports and CGN Esports play 3 or more maps in this series. If fewer than 3 maps are played, this market will resolve to "Under". Maps won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching map being forfeited this will count as a completed match. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against CGN Esports. This market will resolve to "CGN Esports" if CGN Esports win the match against Fire Flux Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win Map 2 against CGN Esports. This market will resolve to "CGN Esports" if CGN Esports win Map 2 against Fire Flux Esports. If the match begins but is not completed, and Map 2 is concluded with a winner determined, this market will resolve based on the completed Map 2. If Map 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win Map 1 against CGN Esports. This market will resolve to "CGN Esports" if CGN Esports win Map 1 against Fire Flux Esports. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.Fire Flux Esports, a Turkish side stepping into the VCL EMEA Last Chance Qualifier after replacing NAVI Junior, faces CGN Esports in the Group B winner's bracket BO3. CGN enters with stronger EMEA-level experience, a top-15 European rating around 1753, and a recent 2-1 opening win over Beşiktaş, while Fire Flux posted a strong map differential in their own opening victory but draws from lower-tier Turkish regional results with a mixed 2026 record. The match carries direct implications for double-elimination advancement toward VCT EMEA Stage 2 play-ins on patch 12.11, with roster stability, map pool comfort on standard pools like Ascent, Haven, and Lotus, and head-to-head regional versus international form as the main variables shaping trader consensus.

This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET.

This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against CGN Esports.

This market will resolve to "CGN Esports" if CGN Esports win the match against Fire Flux Esports.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Volume
$3,775
Data di fine
8 lug 2026
Mercato aperto
Jul 8, 2026, 7:11 AM ET

Fonte di risoluzione

https://vlr.gg
This market refers to the Valorant Winners match between Fire Flux Esports and CGN Esports in the VCL EMEA: Last Chance Qualifier Group B, initially scheduled for July 8 at 11:00AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against CGN Esports. This market will resolve to "CGN Esports" if CGN Esports win the match against Fire Flux Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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Domande frequenti

Il mercato “CGN Esports vs. Fire Flux Esports” su Polymarket ti permette di fare trading sull’esito del match Valorant tra CGN Esports e Fire Flux Esports nel VCL, in programma il July 8, 2026 alle 11:00 AM ET. Si tratta di una serie al meglio di 3. Il mercato principale è il moneyline della serie — quale squadra vincerà il match — dove CGN Esports è attualmente quotato a 65¢ (65% di probabilità implicita) e Fire Flux Esports a 36¢ (36%). Oltre al moneyline della serie, i mercati esport su Polymarket possono includere vincitori di singole map, handicap map e totale maps, offrendoti molteplici modi per fare trading su questo match. I prezzi riflettono probabilità aggregate in tempo reale. Le azioni nell’esito corretto pagano $1 ciascuna quando il mercato si risolve dopo la fine del match.

Ad oggi, il mercato “CGN Esports vs. Fire Flux Esports” ha generato $3.8K in volume totale di trading su tutti i tipi di mercato (moneyline della serie, vincitori di singole map, handicap map e totale maps). Questo volume riflette un coinvolgimento attivo della comunità di trading di Polymarket, e un pool più ampio di trader generalmente significa quote più informative e affidabili. Puoi seguire i movimenti di prezzo in tempo reale e fare trading su qualsiasi mercato direttamente su questa pagina.

Per fare trading su “CGN Esports vs. Fire Flux Esports”, inizia scegliendo il tipo di mercato su cui vuoi operare: Moneyline della serie (quale squadra vince il match), Vincitori di singole Map (chi vince una specifica map nella serie), Handicap Map (margine di vittoria in map) o Totale Maps (over/under sul numero di maps giocate). Ogni mercato mostra il prezzo corrente per ogni lato — ad esempio, il moneyline mostra CGN a 65¢ e FF3 a 36¢. Seleziona il lato su cui vuoi fare trading, scegli Compra per prendere una posizione o Vendi per chiuderne una esistente, inserisci il tuo importo e clicca Trading. Se il lato scelto è corretto quando il match finisce e il mercato si risolve, le tue azioni pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della fine del match per consolidare un profitto o limitare una perdita.

Le quote moneyline della serie attuali per “CGN Esports vs. Fire Flux Esports” mostrano CGN Esports a 65¢ (65% di probabilità implicita) e Fire Flux Esports a 36¢ (36%). Tutte le quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, riflettendo l’ultima visione collettiva di come si svolgerà questo match. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che si avvicina l’inizio del match.

Sì. Non è necessario fare trading per restare informati. Questa pagina funziona come un tracker live delle quote per il match CGN Esports vs. Fire Flux Esports. Le quote del moneyline della serie, vincitore di singola map, handicap map e totale maps si aggiornano tutte in tempo reale man mano che arrivano nuove operazioni. Puoi usare il grafico per seguire i movimenti delle linee man mano che si avvicina l’inizio del match — i cambiamenti nelle quote spesso segnalano nuove informazioni come cambi di rosa, forma recente o operazioni importanti da parte di grandi trader. Consulta Testa a testa, Guida alla forma e Percentuale vittorie mappa su determinati accoppiamenti per dati e contesto più approfonditi. Aggiungi questa pagina ai preferiti, controlla la sezione commenti per vedere cosa dicono gli altri trader e usa i filtri temporali sul grafico per vedere come sono cambiate le quote. È una finestra gratuita e in tempo reale su ciò che il mercato si aspetta.