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VCT 2026: China League Stage 1 Winner

Market icon

VCT 2026: China League Stage 1 Winner

EDward Gaming 49%

XLG Esports 46%

Wolves Esports 11%

Nova Esports 2.9%

Polymarket
NUOVO

EDward Gaming 49%

XLG Esports 46%

Wolves Esports 11%

Nova Esports 2.9%

Polymarket
NUOVO
Will EDward Gaming win VCT 2026: China League Stage 1? icon

EDward Gaming

$9 Vol.

49%

Will XLG Esports win VCT 2026: China League Stage 1? icon

XLG Esports

$4 Vol.

46%

Will Wolves Esports win VCT 2026: China League Stage 1? icon

Wolves Esports

$5 Vol.

11%

Will Nova Esports win VCT 2026: China League Stage 1? icon

Nova Esports

$9 Vol.

3%

Will All Gamers win VCT 2026: China League Stage 1? icon

All Gamers

$4 Vol.

41%

Will FunPlus Phoenix win VCT 2026: China League Stage 1? icon

FunPlus Phoenix

$4 Vol.

40%

Will Trace Esports win VCT 2026: China League Stage 1? icon

Trace Esports

$4 Vol.

42%

Will Titan Esports Club win VCT 2026: China League Stage 1? icon

Titan Esports Club

$4 Vol.

40%

Will Dragon Ranger Gaming win VCT 2026: China League Stage 1? icon

Dragon Ranger Gaming

$4 Vol.

44%

Will Bilibili Gaming win VCT 2026: China League Stage 1? icon

Bilibili Gaming

$4 Vol.

40%

Will JD Gaming win VCT 2026: China League Stage 1? icon

JD Gaming

$4 Vol.

33%

Will TYLOO win VCT 2026: China League Stage 1? icon

TYLOO

$4 Vol.

43%

This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.EDward Gaming and XLG Esports share the top of Group Omega standings at 4-0 records with dominant map counts (8-1 for EDG, 8-2 for XLG) and round differentials (+44 and +29), fueling their slim edge in trader consensus amid the ongoing group stage. Dragon Ranger Gaming lurks close at 3-2 (7-6 maps, +4 RD) after splitting recent Bo3 series with Trace Esports and falling 2-1 to EDG on April 11. Group Alpha contenders TYLOO and JD Gaming (both 3-2) bolster the parity, with top-four-per-group advancing to playoffs where upsets loom in single-elimination brackets. Recent narrow wins like XLG's 2-1 over Wolves Esports underscore the razor-thin margins keeping probabilities tightly bunched.

This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026.

If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other".

If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically.

The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
Volume
$62
Data di fine
31 mag 2026
Mercato aperto
Apr 9, 2026, 6:09 PM ET
This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.EDward Gaming and XLG Esports share the top of Group Omega standings at 4-0 records with dominant map counts (8-1 for EDG, 8-2 for XLG) and round differentials (+44 and +29), fueling their slim edge in trader consensus amid the ongoing group stage. Dragon Ranger Gaming lurks close at 3-2 (7-6 maps, +4 RD) after splitting recent Bo3 series with Trace Esports and falling 2-1 to EDG on April 11. Group Alpha contenders TYLOO and JD Gaming (both 3-2) bolster the parity, with top-four-per-group advancing to playoffs where upsets loom in single-elimination brackets. Recent narrow wins like XLG's 2-1 over Wolves Esports underscore the razor-thin margins keeping probabilities tightly bunched.

This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026.

If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other".

If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically.

The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.
Volume
$62
Data di fine
31 mag 2026
Mercato aperto
Apr 9, 2026, 6:09 PM ET
This market will resolve according to the winner of the VCT 2026: China League Stage 1 tournament, currently scheduled to start March 31st, 2026. If this tournament is postponed, canceled, or a winner has not been declared by June 7th, 2026, 11:59 PM ET, this market will resolve to "Other". If multiple teams are declared winners, this market will resolve in favor of the team whose listed team name comes first alphabetically. The resolution source for this market will be official information from the tournament organizer, Riot Games. However, a consensus of credible reporting (e.g., Liquipedia at https://liquipedia.net/valorant/VCT/2026/China_League/Stage_1) may also be used.

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Domande frequenti

"VCT 2026: China League Stage 1 Winner" è un mercato predittivo su Polymarket con 12 possibili esiti dove i trader comprano e vendono azioni in base a ciò che credono accadrà. L'esito attualmente in testa è "EDward Gaming" a 49%, seguito da "XLG Esports" a 46%. I prezzi riflettono probabilità aggregate in tempo reale. Ad esempio, un'azione quotata a 49¢ implica che il mercato assegna collettivamente una probabilità di 49% a quell'esito. Queste quote cambiano continuamente man mano che i trader reagiscono a nuovi sviluppi e informazioni. Le azioni nell'esito corretto possono essere riscattate per $1 ciascuna alla risoluzione del mercato.

"VCT 2026: China League Stage 1 Winner" è un mercato appena creato su Polymarket, lanciato il Apr 9, 2026. Come mercato nuovo, questa è la tua opportunità di essere tra i primi trader a stabilire le quote e i segnali di prezzo iniziali del mercato. Puoi anche aggiungere questa pagina ai preferiti per monitorare il volume e l'attività di trading man mano che il mercato guadagna visibilità.

Per fare trading su "VCT 2026: China League Stage 1 Winner", esplora i 12 esiti disponibili elencati in questa pagina. Ogni esito mostra un prezzo corrente che rappresenta la probabilità implicita del mercato. Per prendere una posizione, seleziona l'esito che ritieni più probabile, scegli "Sì" per fare trading a suo favore o "No" per fare trading contro di esso, inserisci il tuo importo e clicca "Trading". Se il tuo esito scelto è corretto alla risoluzione del mercato, le tue azioni "Sì" pagano $1 ciascuna. Se è errato, pagano $0. Puoi anche vendere le tue azioni in qualsiasi momento prima della risoluzione se vuoi consolidare un profitto o limitare una perdita.

L'attuale favorito per "VCT 2026: China League Stage 1 Winner" è "EDward Gaming" a 49%, il che significa che il mercato assegna una probabilità di 49% a quell'esito. L'esito successivo più vicino è "XLG Esports" a 46%. Queste quote si aggiornano in tempo reale man mano che i trader comprano e vendono azioni, quindi riflettono l'ultima visione collettiva di ciò che è più probabile che accada. Controlla frequentemente o aggiungi questa pagina ai preferiti per seguire come cambiano le quote man mano che emergono nuove informazioni.

Le regole di risoluzione per "VCT 2026: China League Stage 1 Winner" definiscono esattamente cosa deve accadere affinché ogni esito venga dichiarato vincitore — comprese le fonti di dati ufficiali utilizzate per determinare il risultato. Puoi consultare i criteri completi di risoluzione nella sezione "Regole" di questa pagina sopra i commenti. Ti consigliamo di leggere attentamente le regole prima di fare trading, poiché specificano le condizioni precise, i casi limite e le fonti che regolano come viene risolto questo mercato.