Bebop enters the Exort Fiesta Series 1 group-stage BO3 against Benched gods with a modest edge rooted in greater roster continuity and recent European qualifier experience. The Russian CIS side posted a 2-1 win over Honvéd and split results in NODWIN Clutch Series play while maintaining a roughly 50% win rate across 2026 matches on maps like Mirage and Ancient. Benched gods advanced from the closed qualifier with a 2-1 victory over Phantom Academy but showed vulnerability against stronger opponents such as FORZE Reload on Cache and Mirage. Map veto patterns, individual form on key roles, and the $20,000 prize-pool implications for group advancement will shape outcomes in this lower-tier online European matchup, where upsets remain common due to inconsistent lineups and limited head-to-head data.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日Bebop – Benched gods




シリーズライン
Moneyline
$7 Vol.
Map 2 Winner
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "Bebop" if Bebop win the match against Benched gods.
This market will resolve to "Benched gods" if Benched gods win the match against Bebop.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 1, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 18, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 17, 2026, 7:05 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Bebop – Benched gods




シリーズライン
Moneyline
$7 Vol.
Map 2 Winner
$0 Vol.
Total Maps
$0 Vol.
This market will resolve to "Bebop" if Bebop win the match against Benched gods.
This market will resolve to "Benched gods" if Benched gods win the match against Bebop.
If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50.
If the match is postponed, it must be rescheduled to a start time on or before September 1, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 18, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: Aug 17, 2026, 7:05 PM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Bebop enters the Exort Fiesta Series 1 group-stage BO3 against Benched gods with a modest edge rooted in greater roster continuity and recent European qualifier experience. The Russian CIS side posted a 2-1 win over Honvéd and split results in NODWIN Clutch Series play while maintaining a roughly 50% win rate across 2026 matches on maps like Mirage and Ancient. Benched gods advanced from the closed qualifier with a 2-1 victory over Phantom Academy but showed vulnerability against stronger opponents such as FORZE Reload on Cache and Mirage. Map veto patterns, individual form on key roles, and the $20,000 prize-pool implications for group advancement will shape outcomes in this lower-tier online European matchup, where upsets remain common due to inconsistent lineups and limited head-to-head data.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
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