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3DMAX – Alliance

$650.78 Vol.Polymarket

シリーズライン

Moneyline

$651 Vol.

マップ1

Map 1 Rounds Handicap

$0 Vol.

Map 1 Total Rounds

$0 Vol.

This market refers to the Counter-Strike match between 3DMAX and Alliance in the XSE Pro League Group Stage, initially scheduled for July 1 at 3:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between 3DMAX and Alliance in the XSE Pro League Group Stage, initially scheduled for July 1 at 3:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "3DMAX" if 3DMAX wins Map 1 by 4 or more rounds, including any overtime (i.e. 3DMAX's round total on Map 1 exceeds Alliance's by 4 or more). Otherwise, this market will resolve to "Alliance". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Round 1 match between 3DMAX and Alliance in the XSE Pro League Group Stage, initially scheduled for July 1 at 3:00AM ET. This market will resolve to "3DMAX" if 3DMAX win the match against Alliance. This market will resolve to "Alliance" if Alliance win the match against 3DMAX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.3DMAX holds a modest edge in this XSE Pro League 2026 group-stage best-of-one against Alliance, reflected in higher world rankings and stronger recent form metrics on HLTV. The French squad's core of Lucky, Maka, misutaaa, Ex3rcice, and Graviti has competed at events like the CS Asia Championships and IEM tournaments, while Alliance, featuring Swedish players, posted a 2-1 best-of-three win over 3DMAX in late May at Stake Ranked Episode 2. Both teams have recorded mixed results in the past month, with Alliance showing wins in regional play like Conquest of Prague but losses to top sides. Map pool and individual map performances will heavily influence the single-map outcome, with no reported roster changes ahead of the July 1 matchup.

This market refers to the Counter-Strike Round 1 match between 3DMAX and Alliance in the XSE Pro League Group Stage, initially scheduled for July 1 at 3:00AM ET.

This market will resolve to "3DMAX" if 3DMAX win the match against Alliance.

This market will resolve to "Alliance" if Alliance win the match against 3DMAX.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
音量
$651
終了日
2026/07/01
マーケット開始日
Jun 5, 2026, 3:31 PM ET

結算ソース

https://hltv.org
This market refers to the Counter-Strike Round 1 match between 3DMAX and Alliance in the XSE Pro League Group Stage, initially scheduled for July 1 at 3:00AM ET. This market will resolve to "3DMAX" if 3DMAX win the match against Alliance. This market will resolve to "Alliance" if Alliance win the match against 3DMAX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

外部リンクに注意してください。

よくある質問

Polymarketの「Alliance vs. 3DMAX」市場では、XSE Pro LeagueにおけるAllianceと3DMAXのCounter-Strike 2マッチの結果を取引できます。試合はJuly 1, 2026 3:00 AM ETに予定されています。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在Allianceが50¢(インプライド確率50%)、3DMAXが50¢(50%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のmap勝者、mapハンディキャップ、合計mapsなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「Alliance vs. 3DMAX」市場はすべての市場タイプ(Series Moneyline、個別のmap勝者、mapハンディキャップ、合計maps)を通じて合計$651の取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「Alliance vs. 3DMAX」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のMap勝者(シリーズ内の特定のmapを誰が勝つか)、Mapハンディキャップ(map勝利マージン)、または合計Maps(プレイされるmaps数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではALLが50¢、3DMAXが50¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「Alliance vs. 3DMAX」の現在のSeries Moneylineオッズは、Allianceが50¢(インプライド確率50%)、3DMAXが50¢(50%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはAlliance対3DMAXのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のmap勝者、mapハンディキャップ、合計mapsのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。

3DMAX – Alliance

$650.78 Vol.Polymarket

シリーズライン

Moneyline

$651 Vol.

マップ1

Map 1 Rounds Handicap

$0 Vol.

Map 1 Total Rounds

$0 Vol.

This market refers to the Counter-Strike match between 3DMAX and Alliance in the XSE Pro League Group Stage, initially scheduled for July 1 at 3:00AM ET. This market is decided solely by the total number of rounds played within Map 1 of this match (the combined round score of both teams on that single map), and is independent of which team wins Map 1 or the overall match. This market will resolve to "Over" if the combined number of rounds played by both teams on Map 1, including any overtime, is greater than 21.5. This market will resolve to "Under" if the combined number of rounds played is less than 21.5. If the combined number of rounds played is exactly 21.5, this market will resolve 50-50. Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to "Over" or "Under". If Map 1 is completed in this way, the market resolves on that round total regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike match between 3DMAX and Alliance in the XSE Pro League Group Stage, initially scheduled for July 1 at 3:00AM ET. This market is decided solely by the round score of Map 1 of this match, and is independent of which team wins Map 1 or the overall match. This market will resolve to "3DMAX" if 3DMAX wins Map 1 by 4 or more rounds, including any overtime (i.e. 3DMAX's round total on Map 1 exceeds Alliance's by 4 or more). Otherwise, this market will resolve to "Alliance". Map 1 must be played to completion, with a final round score determined by rounds actually played, for this market to resolve to a team. If Map 1 is completed in this way, the market resolves on that round score regardless of how the remainder of the match concludes (including any later forfeit, disqualification, walkover, or default). If Map 1 is not played at all, is not played to completion, or is decided by forfeit, disqualification, walkover, or default rather than by rounds played to a conclusion, this market will resolve 50-50. If the match is canceled, or is delayed beyond 7 days from the scheduled date without Map 1 being completed, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead, including video evidence.This market refers to the Counter-Strike Round 1 match between 3DMAX and Alliance in the XSE Pro League Group Stage, initially scheduled for July 1 at 3:00AM ET. This market will resolve to "3DMAX" if 3DMAX win the match against Alliance. This market will resolve to "Alliance" if Alliance win the match against 3DMAX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.3DMAX holds a modest edge in this XSE Pro League 2026 group-stage best-of-one against Alliance, reflected in higher world rankings and stronger recent form metrics on HLTV. The French squad's core of Lucky, Maka, misutaaa, Ex3rcice, and Graviti has competed at events like the CS Asia Championships and IEM tournaments, while Alliance, featuring Swedish players, posted a 2-1 best-of-three win over 3DMAX in late May at Stake Ranked Episode 2. Both teams have recorded mixed results in the past month, with Alliance showing wins in regional play like Conquest of Prague but losses to top sides. Map pool and individual map performances will heavily influence the single-map outcome, with no reported roster changes ahead of the July 1 matchup.

This market refers to the Counter-Strike Round 1 match between 3DMAX and Alliance in the XSE Pro League Group Stage, initially scheduled for July 1 at 3:00AM ET.

This market will resolve to "3DMAX" if 3DMAX win the match against Alliance.

This market will resolve to "Alliance" if Alliance win the match against 3DMAX.

If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.

If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.

If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.

The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
音量
$651
終了日
2026/07/01
マーケット開始日
Jun 5, 2026, 3:31 PM ET

結算ソース

https://hltv.org
This market refers to the Counter-Strike Round 1 match between 3DMAX and Alliance in the XSE Pro League Group Stage, initially scheduled for July 1 at 3:00AM ET. This market will resolve to "3DMAX" if 3DMAX win the match against Alliance. This market will resolve to "Alliance" if Alliance win the match against 3DMAX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

外部リンクに注意してください。

よくある質問

Polymarketの「Alliance vs. 3DMAX」市場では、XSE Pro LeagueにおけるAllianceと3DMAXのCounter-Strike 2マッチの結果を取引できます。試合はJuly 1, 2026 3:00 AM ETに予定されています。主要な市場はSeries Moneyline——どちらのチームがマッチに勝つか——で、現在Allianceが50¢(インプライド確率50%)、3DMAXが50¢(50%)の価格です。Series Moneyline以外にも、Polymarketのeスポーツ市場では個別のmap勝者、mapハンディキャップ、合計mapsなどが提供され、このマッチに対して複数の取引方法があります。価格はリアルタイムのクラウドソース確率を反映しています。正しい結果のシェアは、マッチ終了後の市場決済時に各$1で支払われます。

現時点で、「Alliance vs. 3DMAX」市場はすべての市場タイプ(Series Moneyline、個別のmap勝者、mapハンディキャップ、合計maps)を通じて合計$651の取引量を生み出しています。この取引量はPolymarketトレーディングコミュニティからの活発な参加を反映しており、より多くのトレーダーが参加することで、より有益で信頼性の高いオッズが生まれます。ライブの価格変動を追跡し、このページで直接取引できます。

「Alliance vs. 3DMAX」で取引するには、まず取引したい市場タイプを選択します:Series Moneyline(どちらのチームがマッチに勝つか)、個別のMap勝者(シリーズ内の特定のmapを誰が勝つか)、Mapハンディキャップ(map勝利マージン)、または合計Maps(プレイされるmaps数のオーバー/アンダー)。各市場には各サイドの現在価格が表示されます——例えば、moneylineではALLが50¢、3DMAXが50¢です。取引したいサイドを選択し、「購入」でポジションを取るか「売却」で既存のポジションを決済し、金額を入力して「取引」をクリックします。マッチ終了時に市場が決済され、あなたが選んだサイドが正しければ、シェアは各$1で支払われます。不正解の場合は$0になります。マッチ終了前にいつでもシェアを売却して利益を確定したり損失を抑えたりすることもできます。

「Alliance vs. 3DMAX」の現在のSeries Moneylineオッズは、Allianceが50¢(インプライド確率50%)、3DMAXが50¢(50%)です。すべてのオッズはトレーダーの売買に応じてリアルタイムで更新され、このマッチの展開についての最新の集合的見解を反映しています。オッズがマッチ時間に向けてどのように変動するか、頻繁にチェックするか、このページをブックマークしてください。

はい。取引しなくても情報を得ることができます。このページはAlliance対3DMAXのマッチのライブオッズトラッカーとして機能します。Series Moneyline、個別のmap勝者、mapハンディキャップ、合計mapsのオッズは新しい取引が行われるたびにリアルタイムで更新されます。チャートを使ってマッチ時間に向けたラインの動きを追跡できます——オッズの変動は、ロスター変更、最近のフォーム、大口トレーダーからのシャープアクションなどの新しい情報を示すことがよくあります。特定のマッチアップでHead to Head、Form Guide、Map Winrateをチェックして、より深いデータとコンテキストを確認してください。このページをブックマークし、コメントセクションで他のトレーダーの意見を確認し、チャートの時間範囲フィルターを使ってオッズの変動を確認してください。無料でリアルタイムに市場の予想を見ることができます。