BESTIA Academy enters the BetBoom Storm Season 3 group-stage matchup against Vasco Esports on the back of a mixed run in CCT South America Series events, where the academy side posted several 2-0 wins alongside losses to stronger regional squads. Vasco, competing in the same Swiss-system bracket, carries a lower ranking and limited recent success in Bo3 formats against comparable opposition. Map veto patterns in prior encounters favor Inferno and Ancient selections, with both teams showing variable performance on Nuke and Mirage. The online South American setting introduces potential connectivity or roster stability variables typical of the circuit, while BESTIA Academy’s recent form in lower-stakes events provides the primary edge reflected in trader consensus around the favored outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日BESTIA Academy vs Vasco Esports
Moneyline
$39.9K Vol.
Map 1 Winner
$15.8K Vol.
Map Handicap
$880 Vol.
Total Maps
$6.4K Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 15, 2026, 5:31 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...Odd/Even Total Kills
$75 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 15, 2026, 5:31 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the BetBoom Storm Season 3 group-stage matchup against Vasco Esports on the back of a mixed run in CCT South America Series events, where the academy side posted several 2-0 wins alongside losses to stronger regional squads. Vasco, competing in the same Swiss-system bracket, carries a lower ranking and limited recent success in Bo3 formats against comparable opposition. Map veto patterns in prior encounters favor Inferno and Ancient selections, with both teams showing variable performance on Nuke and Mirage. The online South American setting introduces potential connectivity or roster stability variables typical of the circuit, while BESTIA Academy’s recent form in lower-stakes events provides the primary edge reflected in trader consensus around the favored outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 15, 2026, 5:31 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the BetBoom Storm Season 3 group-stage matchup against Vasco Esports on the back of a mixed run in CCT South America Series events, where the academy side posted several 2-0 wins alongside losses to stronger regional squads. Vasco, competing in the same Swiss-system bracket, carries a lower ranking and limited recent success in Bo3 formats against comparable opposition. Map veto patterns in prior encounters favor Inferno and Ancient selections, with both teams showing variable performance on Nuke and Mirage. The online South American setting introduces potential connectivity or roster stability variables typical of the circuit, while BESTIA Academy’s recent form in lower-stakes events provides the primary edge reflected in trader consensus around the favored outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 15, 2026, 5:31 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the BetBoom Storm Season 3 group-stage matchup against Vasco Esports on the back of a mixed run in CCT South America Series events, where the academy side posted several 2-0 wins alongside losses to stronger regional squads. Vasco, competing in the same Swiss-system bracket, carries a lower ranking and limited recent success in Bo3 formats against comparable opposition. Map veto patterns in prior encounters favor Inferno and Ancient selections, with both teams showing variable performance on Nuke and Mirage. The online South American setting introduces potential connectivity or roster stability variables typical of the circuit, while BESTIA Academy’s recent form in lower-stakes events provides the primary edge reflected in trader consensus around the favored outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
BESTIA Academy vs Vasco Esports
Moneyline
$39.9K Vol.
Map 1 Winner
$15.8K Vol.
Map Handicap
$880 Vol.
Total Maps
$6.4K Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 15, 2026, 5:31 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the BetBoom Storm Season 3 group-stage matchup against Vasco Esports on the back of a mixed run in CCT South America Series events, where the academy side posted several 2-0 wins alongside losses to stronger regional squads. Vasco, competing in the same Swiss-system bracket, carries a lower ranking and limited recent success in Bo3 formats against comparable opposition. Map veto patterns in prior encounters favor Inferno and Ancient selections, with both teams showing variable performance on Nuke and Mirage. The online South American setting introduces potential connectivity or roster stability variables typical of the circuit, while BESTIA Academy’s recent form in lower-stakes events provides the primary edge reflected in trader consensus around the favored outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$75 Vol.
Odd/Even Total Rounds
$5 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 15, 2026, 5:31 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the BetBoom Storm Season 3 group-stage matchup against Vasco Esports on the back of a mixed run in CCT South America Series events, where the academy side posted several 2-0 wins alongside losses to stronger regional squads. Vasco, competing in the same Swiss-system bracket, carries a lower ranking and limited recent success in Bo3 formats against comparable opposition. Map veto patterns in prior encounters favor Inferno and Ancient selections, with both teams showing variable performance on Nuke and Mirage. The online South American setting introduces potential connectivity or roster stability variables typical of the circuit, while BESTIA Academy’s recent form in lower-stakes events provides the primary edge reflected in trader consensus around the favored outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 15, 2026, 5:31 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the BetBoom Storm Season 3 group-stage matchup against Vasco Esports on the back of a mixed run in CCT South America Series events, where the academy side posted several 2-0 wins alongside losses to stronger regional squads. Vasco, competing in the same Swiss-system bracket, carries a lower ranking and limited recent success in Bo3 formats against comparable opposition. Map veto patterns in prior encounters favor Inferno and Ancient selections, with both teams showing variable performance on Nuke and Mirage. The online South American setting introduces potential connectivity or roster stability variables typical of the circuit, while BESTIA Academy’s recent form in lower-stakes events provides the primary edge reflected in trader consensus around the favored outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。
よくある質問
Odd/Even Total Kills
$0 Vol.
Odd/Even Total Rounds
$0 Vol.
This market will resolve to "BESTIA Academy" if BESTIA Academy win the match against Vasco Esports.
This market will resolve to "Vasco Esports" if Vasco Esports win the match against BESTIA Academy.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
マーケット開始日: May 15, 2026, 5:31 AM ET
結算ソース
https://hltv.orgResolver
0x65070BE91...BESTIA Academy enters the BetBoom Storm Season 3 group-stage matchup against Vasco Esports on the back of a mixed run in CCT South America Series events, where the academy side posted several 2-0 wins alongside losses to stronger regional squads. Vasco, competing in the same Swiss-system bracket, carries a lower ranking and limited recent success in Bo3 formats against comparable opposition. Map veto patterns in prior encounters favor Inferno and Ancient selections, with both teams showing variable performance on Nuke and Mirage. The online South American setting introduces potential connectivity or roster stability variables typical of the circuit, while BESTIA Academy’s recent form in lower-stakes events provides the primary edge reflected in trader consensus around the favored outcome.
Polymarketデータを参照したAI生成の実験的な要約。これは取引アドバイスではなく、このマーケットの解決方法には一切関係ありません。 · 更新日外部リンクに注意してください。
外部リンクに注意してください。


外部リンクに注意してください。
外部リンクに注意してください。
よくある質問