Rebels Gaming and ex-Zero Tenacity meet in a best-of-three Swiss-system group stage match at CCT Europe Series 3. Both sides enter with inconsistent recent results, each posting just one win in their last five outings and ranking in the lower half of global CS2 standings. ex-Zero Tenacity, featuring the former Zero Tenacity core, has shown occasional map wins on Nuke and Overpass but struggles with consistency across the active map pool. Rebels Gaming similarly mixes strong individual maps with extended losing streaks. The online format and Swiss progression mean early results carry direct implications for playoff qualification, with map vetoes and individual form likely deciding the series outcome.
PolymarketããŒã¿ãåç §ããAIçæã®å®éšçãªèŠçŽãããã¯ååŒã¢ããã€ã¹ã§ã¯ãªãããã®ããŒã±ããã®è§£æ±ºæ¹æ³ã«ã¯äžåé¢ä¿ãããŸããã · æŽæ°æ¥Rebels Gaming â ex-Zero Tenacity
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This market will resolve to "Rebels Gaming" if Rebels Gaming win the match against ex-Zero Tenacity.
This market will resolve to "ex-Zero Tenacity" if ex-Zero Tenacity win the match against Rebels Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventâs conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a teamâs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
ããŒã±ããéå§æ¥ïŒ Jun 2, 2026, 1:20 AM ET
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https://hltv.orgResolver
0x65070BE91...Rebels Gaming â ex-Zero Tenacity
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This market will resolve to "Rebels Gaming" if Rebels Gaming win the match against ex-Zero Tenacity.
This market will resolve to "ex-Zero Tenacity" if ex-Zero Tenacity win the match against Rebels Gaming.
If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50.
If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins.
If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50.
The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the eventâs conclusion, a consensus of credible reporting may be used instead including video evidence.
In cases where a teamâs listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
ããŒã±ããéå§æ¥ïŒ Jun 2, 2026, 1:20 AM ET
çµç®ãœãŒã¹
https://hltv.orgResolver
0x65070BE91...Rebels Gaming and ex-Zero Tenacity meet in a best-of-three Swiss-system group stage match at CCT Europe Series 3. Both sides enter with inconsistent recent results, each posting just one win in their last five outings and ranking in the lower half of global CS2 standings. ex-Zero Tenacity, featuring the former Zero Tenacity core, has shown occasional map wins on Nuke and Overpass but struggles with consistency across the active map pool. Rebels Gaming similarly mixes strong individual maps with extended losing streaks. The online format and Swiss progression mean early results carry direct implications for playoff qualification, with map vetoes and individual form likely deciding the series outcome.
PolymarketããŒã¿ãåç §ããAIçæã®å®éšçãªèŠçŽãããã¯ååŒã¢ããã€ã¹ã§ã¯ãªãããã®ããŒã±ããã®è§£æ±ºæ¹æ³ã«ã¯äžåé¢ä¿ãããŸããã · æŽæ°æ¥

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